--[[
	--- This is Wilson's speech file for Don't Starve Together ---
	Write your character's lines here.
	If you want to use another speech file as a base, or use a more up-to-date version, get them from data\scripts\
	
	If you want to use quotation marks in a quote, put a \ before it.
	Example:
	"Like \"this\"."
]]
return {
	ACTIONFAIL =
	{
		SHAVE =
		{
			AWAKEBEEFALO = "I'm not doing anything. Really.",
			GENERIC = "I don't think this is used that way.",
			NOBITS = "I don't think this'll work.",
		},
		STORE =
		{
			GENERIC = "Hmm... It's kind of full.",
			NOTALLOWED = "This isn't mine.",
			INUSE = "Hurry up! I need to use it, too!",
		},
		RUMMAGE =
		{	
			GENERIC = "This isn't working.",
			INUSE = "Are you done yet?",	
		},
        COOK =
        {
            GENERIC = "Hey, Sanji! I need help with this!",
            INUSE = "I hope it's done soon.",
        },
        GIVE =
        {
            DEAD = "I don't think this will help them.",
            SLEEPING = "I should wait til they wake up.",
            BUSY = "They're too busy right now.",
        },
        GIVETOPLAYER = 
        {
        	FULL = "Oh, they can't hold anymore",
            DEAD = "I don't think this will help them.",
            SLEEPING = "I should wait til they wake up.",
            BUSY = "They're too busy right now.",
    	},
    	GIVEALLTOPLAYER = 
        {
        	FULL = "Oh, your bags are all full?",
            DEAD = "Guys... Why did you leave me alone?",
            SLEEPING = "I shouldn't wake them up.",
            BUSY = "They're too busy right now.",
    	},
	},
	ACTIONFAIL_GENERIC = "This isn't working.",
	ANNOUNCE_ADVENTUREFAIL = "I'll have to try harder next time.",
	ANNOUNCE_BEES = "AHHH!!! Leave me alone you bastards!",
	ANNOUNCE_BOOMERANG = "Ow! I didn't expect that.",
	ANNOUNCE_CHARLIE = "Luffy, was that you? ... Zoro? ... Sanji?",
	ANNOUNCE_CHARLIE_ATTACK = "OW! I'M NOT TASTY! LEAVE ME ALONE!",
	ANNOUNCE_COLD = "It's... cold!",
	ANNOUNCE_HOT = "I feel like... I'm melting.",
	ANNOUNCE_CRAFTING_FAIL = "Hmm? Am I missing something?",
	ANNOUNCE_DEERCLOPS = "Something big is coming!",
	ANNOUNCE_DUSK = "I have to hurry. Don't want to be caught unprepared!",
	ANNOUNCE_EAT =
	{
		GENERIC = "Mmm!",
		PAINFUL = "That didn't taste very good...",
		SPOILED = "I don't feel so good...",
		STALE = "I think that was getting old.",
		INVALID = "Why would I eat that?",
		YUCKY = "I'm not sure even Luffy would eat that.",
	},
	ANNOUNCE_ENTER_DARK = "Ah! It's so dark! Where is everyone?",
	ANNOUNCE_ENTER_LIGHT = "I can see again!",
	ANNOUNCE_FREEDOM = "Whew, now to find the others!",
	ANNOUNCE_HIGHRESEARCH = "I understand now! So it's like that!",
	ANNOUNCE_HOUNDS = "That wasn't howling just now... was it?",
	ANNOUNCE_HUNGRY = "I'm hungry... I wish I had Sanji's cooking.",
	ANNOUNCE_HUNT_BEAST_NEARBY = "This looks fresh. It must be close.",
	ANNOUNCE_HUNT_LOST_TRAIL = "If there was something here, I can't tell anymore.",
	ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "It's too muddy to tell.",
	ANNOUNCE_INV_FULL = "I can't hold anymore!",
	ANNOUNCE_KNOCKEDOUT = "What happened?",
	ANNOUNCE_LOWRESEARCH = "Hmm... I get it.",
	ANNOUNCE_MOSQUITOS = "I'm not food! Stop it!",
	ANNOUNCE_NODANGERSLEEP = "There's no way I'm sleeping right now!",
	ANNOUNCE_NODAYSLEEP = "Too bright to sleep right now.",
	ANNOUNCE_NODAYSLEEP_CAVE = "Not sleepy enough for that.",
	ANNOUNCE_NOHUNGERSLEEP = "Urgh... Can't sleep. Too hungry.",
	ANNOUNCE_NOSLEEPONFIRE = "It'd be warm but... I don't think so.",
	ANNOUNCE_NODANGERSIESTA = "Even I'm smart enough not to sleep now!",
	ANNOUNCE_NONIGHTSIESTA = "It'd probably be better if I just slept.",
	ANNOUNCE_NONIGHTSIESTA_CAVE = "It just doesn't feel right for a nap.",
	ANNOUNCE_NOHUNGERSIESTA = "I'm too hungry for a siesta!",
	ANNOUNCE_NODANGERAFK = "I should stay focused right now!",
	ANNOUNCE_NO_TRAP = "Well, that worked I guess.",
	ANNOUNCE_PECKED = "Ow! Stop it, I'm not food!",
	ANNOUNCE_QUAKE = "Augh! I-I'm not scared!",
	ANNOUNCE_RESEARCH = "Hmm... This is kind of interesting!",
	ANNOUNCE_SHELTER = "Whew, it's a bit better under here!",
	ANNOUNCE_THORNS = "Ow!",
	ANNOUNCE_BURNT = "Hot hot hot!",
	ANNOUNCE_TORCH_OUT = "Oh no, it went out!",
	ANNOUNCE_TRAP_WENT_OFF = "Uh... It wasn't my fault!",
	ANNOUNCE_UNIMPLEMENTED = "Er... That doesn't look ready yet.",
	ANNOUNCE_WORMHOLE = "I... I don't think I should have done that.",
	ANNOUNCE_CANFIX = "\nI think I can fix this.",
	ANNOUNCE_ACCOMPLISHMENT = "Wow, I did it!",
	ANNOUNCE_ACCOMPLISHMENT_DONE = "Maybe everyone will be proud of me now!",	
	ANNOUNCE_INSUFFICIENTFERTILIZER = "I think it needs more.",
	ANNOUNCE_TOOL_SLIP = "Ah! It slipped!",
	ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "I-I wasn't scared.",

	ANNOUNCE_DAMP = "I think I should find shelter soon.",
	ANNOUNCE_WET = "I can't let the medicine get wet.",
	ANNOUNCE_WETTER = "I hope everyone is safe...",
	ANNOUNCE_SOAKED = "I'm glad this isn't the ocean.",
	
	ANNOUNCE_BECOMEGHOST = "Oh, I'm dead... Will I get to meet you now, Doctor?",
	ANNOUNCE_GHOSTDRAIN = "I'm sorry you died, but I don't have any medicine that can help you.",

	DESCRIBE_SAMECHARACTER = "Eh- You look just like me. Are you a m-m-monster?",
	
	BATTLECRY =
	{
		GENERIC = "Koku Tei Roseo!",
		PIG = "Hyah! Take that!",
		PREY = "I'm sorry, but I have to do this!",
		SPIDER = "Koku Tei Cross!",
		SPIDER_WARRIOR = "Koku Tei Diamond!",
	},
	COMBAT_QUIT =
	{
		GENERIC = "I'm glad that's over.",
		PIG = "I'm sorry! It was a mistake!",
		PREY = "Ah! It got away!",
		SPIDER = "Augh! I'm not your food!",
		SPIDER_WARRIOR = "Augh! I'm not your food!",
	},
	DESCRIBE =
	{
        PLAYER =
        {
            GENERIC = " It's %s!",
            ATTACKER = "%s, looks a bit fidgety. Are they nervous?",
            MURDERER = "M-murderer!",
            REVIVER = "If only Doctor Hogback was like you.",
            GHOST = "%s ",
        },
		WILSON = 
		{
			GENERIC = "That's Wilson!",
			ATTACKER = "That Wilson looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Wilson, friend of ghosts.",
			GHOST = "Wilson could use a heart.",
		},
		WOLFGANG = 
		{
			GENERIC = "It's Wolfgang!",
			ATTACKER = "That Wolfgang looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Wolfgang, friend of ghosts.",
			GHOST = "Wolfgang could use a heart.",
		},
		WAXWELL = 
		{
			GENERIC = "It's Maxwell!",
			ATTACKER = "That Maxwell looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Maxwell, friend of ghosts.",
			GHOST = "Maxwell could use a heart.",
		},
		WX78 = 
		{
			GENERIC = "It's WX-78!",
			ATTACKER = "That WX-78 looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "WX-78, friend of ghosts.",
			GHOST = "WX-78 could use a heart.",
		},
		WILLOW = 
		{
			GENERIC = "It's Willow!",
			ATTACKER = "That Willow looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Willow, friend of ghosts.",
			GHOST = "Willow could use a heart.",
		},
		WENDY = 
		{
			GENERIC = "It's Wendy!",
			ATTACKER = "That Wendy looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Wendy, friend of ghosts.",
			GHOST = "Wendy could use a heart.",
		},
		WOODIE = 
		{
			GENERIC = "It's Woodie!",
			ATTACKER = "That Woodie looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Woodie, friend of ghosts.",
			GHOST = "Woodie could use a heart.",
		},
		WICKERBOTTOM = 
		{
			GENERIC = "It's Wickerbottom!",
			ATTACKER = "That Wickerbottom looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Wickerbottom, friend of ghosts.",
			GHOST = "Wickerbottom could use a heart.",
		},
		WES = 
		{
			GENERIC = "It's Wes!",
			ATTACKER = "That Wes looks shifty...",
			MURDERER = "Murderer!",
			REVIVER = "Wes, friend of ghosts.",
			GHOST = "Wes could use a heart.",
		},
		MULTIPLAYER_PORTAL = "Wow, this is amazing. I wonder if Usopp could have made it.",
		GLOMMER = "Eheh, you're kind of cute.",
		GLOMMERFLOWER = 
		{
			GENERIC = "What kind of flower is this? Maybe I can use it to make a new medicine?",
			DEAD = "It's withered...",
		},
		GLOMMERWINGS = "Maybe I could use these for something?",
		GLOMMERFUEL = "It kind of... stinks.",
		BELL = "Heheh~ Ring ring~",
		STATUEGLOMMER = 
		{	
			GENERIC = "What a strange statue!",
			EMPTY = "Robin would be sad.",
		},

		WEBBERSKULL = "Poor guy. I should bury him.",
		WORMLIGHT = "Hmm, what if I buried this?",
		WORM =
		{
		    PLANT = "Seems alright, I think.",
		    DIRT = "A pile of dirt... Or is it?",
		    WORM = "Ack! A worm!",
		},
		MOLE =
		{
			HELD = "Did you know I can transform and dig with my antlers?",
			UNDERGROUND = "Something's digging in the ground.",
			ABOVEGROUND = "It's a mole!",
		},
		MOLEHILL = "That's where the moles live!",
		MOLEHAT = "Everything looks different with this on!",

		EEL = "Luffy would like this!",
		EEL_COOKED = "Smells great!",
		UNAGI = "I wonder what country this is from!",
		EYETURRET = "It looks kind of creepy.",
		EYETURRET_ITEM = "I think it's sleeping.",
		MINOTAURHORN = "Wow! It's huge!",
		MINOTAURCHEST = "Luffy would love opening this! I wonder what's inside.",
		THULECITE_PIECES = "It's some smaller chunks of Thulecite.",
		POND_ALGAE = "Some algae by a pond.",
		GREENSTAFF = "This looks useful.",
		POTTEDFERN = "A fern in a pot.",

		THULECITE = "I wonder where this is from?",
		ARMORRUINS = "It's almost like a robot!",
		RUINS_BAT = "Reminds me of Franky~",
		RUINSHAT = "Eheh~ Would I look cool in this?",
		NIGHTMARE_TIMEPIECE =
		{
		CALM = "All is well.",
		WARN = "Getting pretty magical around here.",
		WAXING = "I think it's becoming more concentrated!",
		STEADY = "It seems to be staying steady.",
		WANING = "Feels like it's receding.",
		DAWN = "The nightmare is almost gone!",
		NOMAGIC = "There's no magic around here.",
		},
		BISHOP_NIGHTMARE = "It's falling apart!",
		ROOK_NIGHTMARE = "It looks kind of dangerous... And in need of repairs.",
		KNIGHT_NIGHTMARE = "It's a knightmare!",
		MINOTAUR = "I-I'm not scared of you!",
		SPIDER_DROPPER = "I hope it doesn't land on me.",
		NIGHTMARELIGHT = "What a strange light. It doesn't even use a dial!",
		NIGHTSTICK = "It's so bright!",
		GREENGEM = "I wonder if Nami would like this.",
		RELIC = "Robin would love this.",
		RUINS_RUBBLE = "This can be fixed.",
		MULTITOOL_AXE_PICKAXE = "It's like something Usopp would make!",
		ORANGESTAFF = "Almost better than Nami's waver!",
		YELLOWAMULET = "Warm to the touch.",
		GREENAMULET = "It's such a useful thing!",
		SLURPERPELT = "Doesn't look much different dead.",	

		SLURPER = "It's kind of cute.",
		SLURPER_PELT = "Doesn't look much different dead.",
		ARMORSLURPER = "I feel kind of bad wearing this but... It's useful at least.",
		ORANGEAMULET = "It's almost like having Luffy pick things up for me.",
		YELLOWSTAFF = "I put a gem on a stick.",
		YELLOWGEM = "This gem is yellow.",
		ORANGEGEM = "It's orange like Nami's hair.",
		TELEBASE = 
		{
			VALID = "I think it'll work now.",
			GEMS = "It needs more purple gems.",
		},
		GEMSOCKET = 
		{
			VALID = "I think it's ready.",
			GEMS = "It needs a gem.",
		},
		STAFFLIGHT = "That seems kind of dangerous.",
	
        ANCIENT_ALTAR = "I wonder if Robin knows what this is.",

        ANCIENT_ALTAR_BROKEN = "It looks broken.",

        ANCIENT_STATUE = "What a weird statue.",

        LICHEN = "Wow, it glows in the dark!",
		CUTLICHEN = "Doesn't seem like it lasts long.",

		CAVE_BANANA = "These don't grow back where I lived.",
		CAVE_BANANA_COOKED = "Yum!",
		CAVE_BANANA_TREE = "I wonder how it grows down here.",
		ROCKY = "Is that... really not a rock?",
		
		COMPASS =
		{
			GENERIC="Is it broken?",
			N = "North",
			S = "South",
			E = "East",
			W = "West",
			NE = "Northeast",
			SE = "Southeast",
			NW = "Northwest",
			SW = "Southwest",
		},

		NIGHTMARE_TIMEPIECE =	-- Duplicated
		{
			WAXING = "I think it's becoming more concentrated!",
			STEADY = "It seems to be staying steady.",
			WANING = "Feels like it's receding.",
			DAWN = "The nightmare is almost gone!",
			WARN = "Getting pretty magical around here.",
			CALM = "All is well.",
			NOMAGIC = "There's no magic around here.",
		},

		HOUNDSTOOTH="Reminds me of fishmen.",
		ARMORSNURTLESHELL="Oh, it sticks to my back!",
		BAT="Ack! A bat!",
		BATBAT = "Kind of an odd weapon.",
		BATWING="Is this really edible?",
		BATWING_COOKED="It's surprisingly good.",
		BEDROLL_FURRY="It's so soft and fluffy.",
		BUNNYMAN="Wow, it's like they ate the hito hito fruit too!",
		FLOWER_CAVE="What a strange plant! How does it glow like that?",
		FLOWER_CAVE_DOUBLE="What a strange plant! How does it glow like that?",
		FLOWER_CAVE_TRIPLE="What a strange plant! How does it glow like that?",
		GUANO="It seems different from normal poop.",
		LANTERN="I wonder if this will last longer.",
		LIGHTBULB="It's so bright!",
		MANRABBIT_TAIL="It's fluffier than my tail.",
		MUSHTREE_TALL  ="I've never seen a mushroom this big before!",
		MUSHTREE_MEDIUM="What a big mushroom.",
		MUSHTREE_SMALL ="Is this mushroom glowing?",
		RABBITHOUSE=
		{
			GENERIC = "Does someone live in that carrot?",
			BURNT = "Oh... It burned down.",
		},
		SLURTLE="It has a pointy shell.",
		SLURTLE_SHELLPIECES="I wonder if I can use this for something.",
		SLURTLEHAT="Would I look cool with this on?",
		SLURTLEHOLE="Is this their home?",
		SLURTLESLIME="Just looking at it, it seems dangerous somehow.",
		SNURTLE="It's like a snail! But bigger!",
		SPIDER_HIDER="It looks kind of vicious.",
		SPIDER_SPITTER="I should be careful of that one.",
		SPIDERHOLE="Looks like a spider's home.",
		STALAGMITE="Looks like a rock to me.",
		STALAGMITE_FULL="Looks like a rock to me.",
		STALAGMITE_LOW="Looks like a rock to me.",
		STALAGMITE_MED="Looks like a rock to me.",
		STALAGMITE_TALL="Rocks, rocks, rocks, rocks...",
		STALAGMITE_TALL_FULL="Rocks, rocks, rocks, rocks...",
		STALAGMITE_TALL_LOW="Rocks, rocks, rocks, rocks...",
		STALAGMITE_TALL_MED="Rocks, rocks, rocks, rocks...",

		TURF_CARPETFLOOR = "Yet another ground type.",
		TURF_CHECKERFLOOR = "Yet another ground type.",
		TURF_DIRT = "Yet another ground type.",
		TURF_FOREST = "Yet another ground type.",
		TURF_GRASS = "Yet another ground type.",
		TURF_MARSH = "Yet another ground type.",
		TURF_ROAD = "Yet another ground type.",
		TURF_ROCKY = "Yet another ground type.",
		TURF_SAVANNA = "Yet another ground type.",
		TURF_WOODFLOOR = "Yet another ground type.",

		TURF_CAVE="Yet another ground type.",
		TURF_FUNGUS="Yet another ground type.",
		TURF_SINKHOLE="Yet another ground type.",
		TURF_UNDERROCK="Yet another ground type.",
		TURF_MUD="Yet another ground type.",

		TURF_DECIDUOUS = "Yet another ground type.",
		TURF_SANDY = "Yet another ground type.",
		TURF_BADLANDS = "Yet another ground type.",

		POWCAKE = "Kind of strange-looking.",
        CAVE_ENTRANCE = 
        {
            GENERIC="I wonder if I could move that rock.",
            OPEN = "I bet there's all sorts of treasure down there.",
        },
        CAVE_EXIT = "I think I'll leave now.",
		MAXWELLPHONOGRAPH = "So that's where the music was coming from.",
		BOOMERANG = "Reminds me of Usopp's stuff.",
		PIGGUARD = "He doesn't look as friendly as the others.",
		ABIGAIL = "She's friendly... right?",
		ADVENTURE_PORTAL = "If Luffy was here, I bet he'd say 'Let's go!'.",
		AMULET = "It looks valuable maybe.",
		ANIMAL_TRACK = "Tracks left by an animal.",
		ARMORGRASS = "I wonder if this will actually help.",
		ARMORMARBLE = "It looks like it'd be hard to move in.",
		ARMORWOOD = "Maybe it'd keep me safe in water, too?",
		ARMOR_SANITY = "This reminds me of Moria... Is it really safe?",
		ASH =
		{
			GENERIC = "This is all that's left of something that burned.",
			REMAINS_GLOMMERFLOWER = "The flower burned up when I teleported!",
			REMAINS_EYE_BONE = "The eyebone burned up when I teleported!",
			REMAINS_THINGIE = "This was once some thing before it got burned...",
		},
		AXE = "It's useful for cutting down trees.",
		BABYBEEFALO = "I hope he grows up big and strong!",
		BACKPACK = "I could put a lot of herbs in there.",
		BACONEGGS = "A good breakfast!",
		BANDAGE = "I think Dr. Kureha would approve.",
		BASALT = "My hoof does nothing to it!",
		BATBAT = "Kind of an odd weapon.",	-- Duplicated
		BEARDHAIR = "Is this hair?",
		BEARGER = "What a hungry bear... badger.",
		BEARGERVEST = "It looks really hot.",
		ICEPACK = "The fur keeps the temperature inside stable.",
		BEARGER_FUR = "I wonder if it's thicker than my fur.",
		BEDROLL_STRAW = "It's better than sleeping on the ground.",
		BEE =
		{
			GENERIC = "Hello little guy!",
			HELD = "Don't worry, I won't hurt you!",
		},
		BEEBOX =
		{
			READY = "It's full of honey.",
			FULLHONEY = "It's full of honey.",
			GENERIC = "Bees!",
			NOHONEY = "It's empty.",
			SOMEHONEY = "I should wait a bit.",
			BURNT = "How did it get burned?!!",
		},
		BEEFALO =
		{
			FOLLOWER = "Eheh~ He's following me.",
			GENERIC = "It's a beefalo!",
			NAKED = "Oh no, he's cold.",
			SLEEPING = "They sleep as sound as Zoro!",
		},
		BEEFALOHAT = "It has horns!",
		BEEFALOWOOL = "It's thick and warm.",
		BEEHAT = "This should keep me protected.",
		BEEHIVE = "It's buzzing with activity.",
		BEEMINE = "Seems like something Usopp would make.",
		BEEMINE_MAXWELL = "Bottled mosquito rage!",
		BERRIES = "Red berries taste the best.",
		BERRIES_COOKED = "I can't tell if they're better.",
		BERRYBUSH =
		{
			BARREN = "I think it needs to be fertilized.",
			WITHERED = "It's too hot for it to grow.",
			GENERIC = "Red berries taste the best.",
			PICKED = "Maybe they'll grow back?",
		},
		BIGFOOT = "GYAAAAAAAAH!!!",
		BIRDCAGE =
		{
			GENERIC = "I should put a bird in it.",
			OCCUPIED = "Hello, bird!",
			SLEEPING = "Awwww, he's sleeping.",
		},
		BIRDTRAP = "A bird could get caught in this!",
		BIRD_EGG = "A small egg.",
		BIRD_EGG_COOKED = "Sunny side yum!",
		BISHOP = "Stay away or I'll get angry!",
		BLOWDART_FIRE = "I wonder how it causes fire.",
		BLOWDART_SLEEP = "If I don't use this right...",
		BLOWDART_PIPE = "I can shoot things with this? So cool!",
		BLUEAMULET = "It feels kind of cold!",
		BLUEGEM = "I'm glad it's not a seastone.",
		BLUEPRINT = "Hm? I wonder if Franky can read this.",
		BELL_BLUEPRINT = "It looks like a bell!",
		BLUE_CAP = "I can use this for medicine!",
		BLUE_CAP_COOKED = "It's different now...",
		BLUE_MUSHROOM =
		{
			GENERIC = "It's a blue mushroom!",
			INGROUND = "It looks like it won't come out right now.",
			PICKED = "I wonder if it will grow back?",
		},
		BOARDS = "We used lots of these on Merry.",
		BOAT = "What a sad boat.",
		BONESHARD = "Bone shards... Hope it wasn't from Brook.",
		BONESTEW = "Is this edible...?",
		BUGNET = "I can catch bugs with this!",
		BUSHHAT = "I'll be safe with this!",
		BUTTER = "How did this come from a butterfly?",
		BUTTERFLY =
		{
			GENERIC = "Eheh~ It's so fluttery.",
			HELD = "Don't worry, I won't hurt you!",
		},
		BUTTERFLYMUFFIN = "It turned out nice I think!",
		BUTTERFLYWINGS = "They're kind of pretty.",
		BUZZARD = "W-what are you looking at?",
		CACTUS = 
		{
			GENERIC = "It looks kind of spiky...",
			PICKED = "It's a lot smaller now.",
		},
		CACTUS_MEAT_COOKED = "I wonder if Vivi has this often.",
		CACTUS_MEAT = "It's still kind of spiky.",
		CACTUS_FLOWER = "What a pretty flower.",

		COLDFIRE =
		{
			EMBERS = "If I don't add fuel the fire will go out.",
			GENERIC = "It's nice and bright.",
			HIGH = "It's getting really big.",
			LOW = "It's a little small.",
			NORMAL = "Nice and cool.",
			OUT = "Oh, it went out.",
		},
		CAMPFIRE =
		{
			EMBERS = "If I don't add fuel the fire will go out.",
			GENERIC = "It's nice and bright.",
			HIGH = "It's getting a little bit too hot.",
			LOW = "It's a little small.",
			NORMAL = "Nice and warm.",
			OUT = "Oh, it went out.",
		},
		CANE = "It's like walk point!",
		CATCOON = "What a funny little guy.",
		CATCOONDEN = 
		{
			GENERIC = "It looks like someone's home.",
			EMPTY = "Looks like it's empty.",
		},
		CATCOONHAT = "It's furry!",
		COONTAIL = "I wonder if Luffy would like this.",
		CARROT = "Yay! A carrot!",
		CARROT_COOKED = "Maybe Sanji should have cooked these.",
		CARROT_PLANTED = "It's a carrot!",
		CARROT_SEEDS = "If I plant these will they grow?",
		WATERMELON_SEEDS = "If I plant these will they grow?",
		CAVE_FERN = "It's a fern. I wonder how it grew here.",
		CHARCOAL = "We can use this as fuel.",
        CHESSJUNK1 = "A pile of broken chess pieces.",
        CHESSJUNK2 = "Another pile of broken chess pieces.",
        CHESSJUNK3 = "Even more broken chess pieces.",
		CHESTER = "It's not a dog... But a pumpkin? Did it eat a devil fruit?",
		CHESTER_EYEBONE =
		{
			GENERIC = "It's looking at me.",
			WAITING = "It went to sleep.",
		},
		COOKEDMANDRAKE = "Poor little guy.",
		COOKEDMEAT = "Almost as good as Sanji's, right?",
		COOKEDMONSTERMEAT = "I think it's edible now?",
		COOKEDSMALLMEAT = "It smells kind of good.",
		COOKPOT =
		{
			COOKING_LONG = "Sanji, will it be done soon?",
			COOKING_SHORT = "I think it's almost done!",
			DONE = "Yay! Time to eat!",
			EMPTY = "Maybe I should try putting something in it.",
			BURNT = "Maybe Franky can fix it?",
		},
		CORN = "High in fructose!",
		CORN_COOKED = "High in fructose!",
		CORN_SEEDS = "If I plant these will they grow?",
		CROW =
		{
			GENERIC = "What a black bird.",
			HELD = "He's not very happy.",
		},
		CUTGRASS = "Cut grass, useful for many things.",
		CUTREEDS = "Cut reeds, useful for many things.",
		CUTSTONE = "I think I did a good job!",
		DEADLYFEAST = "This isn't Sanji's cooking.",
		DEERCLOPS = "It's a m-monster!!",
		DEERCLOPS_EYEBALL = "This is... a big eye.",
		EYEBRELLAHAT =	"At least it keeps me dry...",
		DEPLETED_GRASS =
		{
			GENERIC = "It's a tuft of grass.",
		},
		DEVTOOL = "It smells of bacon!",
		DEVTOOL_NODEV = "I'm not strong enough to wield it.",
		DIRTPILE = "It's a pile of dirt... I think.",
		DIVININGROD =
		{
			COLD = "The signal is very faint.",
			GENERIC = "It's some kind of homing device.",
			HOT = "This thing's going crazy!",
			WARM = "I'm headed in the right direction.",
			WARMER = "I must be getting pretty close.",
		},
		DIVININGRODBASE =
		{
			GENERIC = "I wonder what it does.",
			READY = "It looks like it needs a large key.",
			UNLOCKED = "Now the machine will work!",
		},
		DIVININGRODSTART = "That rod looks useful!",
		DRAGONFLY = "It doesn't seem friendly.",
		ARMORDRAGONFLY = "It's so cool!",
		DRAGON_SCALES = "These didn't come from a real dragon.",
		DRAGONFLYCHEST = "It's so strong!",
		LAVASPIT = 
		{
			HOT = "Hot spit!",
			COOL = "I like to call it 'Basaliva'.",
		},
		DRAGONFRUIT = "What a strange fruit.",
		DRAGONFRUIT_COOKED = "Still strange.",
		DRAGONFRUIT_SEEDS = "If I plant these will they grow?",
		DRAGONPIE = "Mmm! Pie!",
		DRUMSTICK = "Luffy would like this.",
		DRUMSTICK_COOKED = "Luffy always has these on hand.",
		DUG_BERRYBUSH = "I should plant this.",
		DUG_GRASS = "I should plant this.",
		DUG_MARSH_BUSH = "I should plant this.",
		DUG_SAPLING = "I should plant this.",
		DURIAN = "Oh it smells!",
		DURIAN_COOKED = "Now it smells even worse!",
		DURIAN_SEEDS = "If I plant these will they grow?",
		EARMUFFSHAT = "At least my ears won't get cold...",
		EGGPLANT = "It's kind of egg-shaped.",
		EGGPLANT_COOKED = "It tastes a little better now.",
		EGGPLANT_SEEDS = "If I plant these will they grow?",
		DECIDUOUSTREE = 
		{
			BURNING = "I'm sorry you're burning.",
			BURNT = "I guess it won't be growing anymore.",
			CHOPPED = "It's just a stump.",
			POISON = "It looks really mad!",
			GENERIC = "It's all Leafy. Most of the time.",
		},
		ACORN = 
		{
		    GENERIC = "There's definitely something inside there.",
		    PLANTED = "It'll be a tree soon!",
		},
		ACORN_COOKED = "Roasted to perfection.",
		BIRCHNUTDRAKE = "A mad little nut.",
		EVERGREEN =
		{
			BURNING = "I'm sorry you're burning.",
			BURNT = "I guess it won't be growing anymore.",
			CHOPPED = "It's just a stump.",
			GENERIC = "Reminds me of home.",
		},
		EVERGREEN_SPARSE =
		{
			BURNING = "I'm sorry you're burning.",
			BURNT = "I guess it won't be growing anymore.",
			CHOPPED = "It's just a stump.",
			GENERIC = "It looks kind of sad.",
		},
		EYEPLANT = "I think it's looking at me.",
		FARMPLOT =
		{
			GENERIC = "I should try planting some crops.",
			GROWING = "Grow big soon!",
			NEEDSFERTILIZER = "I think it needs to be fertilized.",
			BURNT = "I don't think anything will grow here anymore.",
		},
		FEATHERHAT = "Eheh~ Do I look cool now?",
		FEATHER_CROW = "A crow feather.",
		FEATHER_ROBIN = "A redbird feather.",
		FEATHER_ROBIN_WINTER = "A snowbird feather.",
		FEM_PUPPET = "She's trapped!",
		FIREFLIES =
		{
			GENERIC = "If only I could catch them!",
			HELD = "They glow in the dark!",
		},
		FIREHOUND = "It's red, hot and angry.",
		FIREPIT =
		{
			EMBERS = "If I don't add fuel the fire will go out.",
			GENERIC = "It's nice and bright.",
			HIGH = "It's getting a little bit too hot.",
			LOW = "It's a little small.",
			NORMAL = "Nice and warm.",
			OUT = "Oh, it went out.",
		},
		COLDFIREPIT =
		{
			EMBERS = "If I don't add fuel the fire will go out.",
			GENERIC = "It's nice and bright.",
			HIGH = "It's getting really big.",
			LOW = "It's a little small.",
			NORMAL = "Nice and cool.",
			OUT = "Oh, it went out.",
		},
		FIRESTAFF = "I should be careful with this.",
		FIRESUPPRESSOR = 
		{	
			ON = "Keep the fires out, flinger!",
			OFF = "Thanks for the hard work.",
			LOWFUEL = "I think it needs to be refueled.",
		},

		FISH = "You can swim, but I still caught you.",
		FISHINGROD = "Now I can catch fish!",
		FISHSTICKS = "Mmm~ Fish sticks!",
		FISHTACOS = "Tacos made with fish!",
		FISH_COOKED = "Grilled to perfection.",
		FLINT = "It's a very sharp rock.",
		FLOWER = "I wonder if there are cherry blossoms here, too.",
		FLOWERHAT = "This is fun to make.",
		FLOWER_EVIL = "It looks... Kind of different.",
		FOLIAGE = "Some leafy greens.",
		FOOTBALLHAT = "Now I can be tough like Franky!",
		FROG =
		{
			DEAD = "Oh no, he's dead.",
			GENERIC = "He's so cute!",
			SLEEPING = "Aww, look at him sleep!",
		},
		FROGGLEBUNWICH = "A frog in a bun.",
		FROGLEGS = "They have strong muscles.",
		FROGLEGS_COOKED = "Tastes like chicken.",
		FRUITMEDLEY = "Sanji would want to give this to a lady.",
		FURTUFT = "Black and white fur.", 
		GEARS = "A pile of gears.",
		GHOST = "Humanity's oldest wish is resurrecting one's loved ones.",
		GOLDENAXE = "Wow it's so shiny!",
		GOLDENPICKAXE = "It's really strong for being so shiny.",
		GOLDENPITCHFORK = "I wonder why I need a golden fork.",
		GOLDENSHOVEL = "I can use gold to find more gold!",
		GOLDNUGGET = "Nami would love to have this.",
		GRASS =
		{
			BARREN = "It needs to be fertilized.",
			WITHERED = "It's not going to grow back while it's so hot.",
			BURNING = "That's burning fast!",
			GENERIC = "It's a tuft of grass.",
			PICKED = "I hope it grows back soon.",
		},
		GREEN_CAP = "I read these affect brain functions.",
		GREEN_CAP_COOKED = "It's different now...",
		GREEN_MUSHROOM =
		{
			GENERIC = "It's a green mushroom!",
			INGROUND = "It looks like it won't come out right now.",
			PICKED = "I wonder if it will grow back?",
		},
		GUNPOWDER = "Usopp uses this a lot.",
		HAMBAT = "This seems unsanitary.",
		HAMMER = "If you hit things too hard, they might break.",
		HEALINGSALVE = "A basic salve to fix you up.",
		HEATROCK =
		{
			FROZEN = "It's colder than ice.",
			COLD = "That's a cold stone.",
			GENERIC = "This rocks seems to hold temperature well.",
			WARM = "It's rather warm.",
			HOT = "It's so red and hot!",
		},
		HOME = "I wonder if someone lives here.",
		HOMESIGN = 
		{
			GENERIC = "It says 'You are here'.",
			BURNT = "I can't read it any more.",
		},
		HONEY = "Delicious and useful!",
		HONEYCOMB = "Bees can make this.",
		HONEYHAM = "Now it's sweet and tasty!",
		HONEYNUGGETS = "Small and delicious!",
		HORN = "This came from a beefalo.",
		HOUND = "I-I'm not food! Stay back!",
		HOUNDBONE = "Creepy.",
		HOUNDMOUND = "Vicious dogs live there.",
		ICEBOX = "It's like Franky's stomach!",
		ICEHAT = "Now I can have a cool head.",
		ICEHOUND = "These weren't back home!",
		INSANITYROCK =
		{
			ACTIVE = "I feel like it's messing with my head.",
			INACTIVE = "It doesn't look like a poneglyph... What is it?",
		},
		JAMMYPRESERVES = "A bunch of berries turned into jam.",
		KABOBS = "Easy to make and tastes good, too!",
		KILLERBEE =
		{
			GENERIC = "Oh no! It's a killer bee!",
			HELD = "This seems dangerous.",
		},
		KNIGHT = "Reminds me of Franky.",
		KOALEFANT_SUMMER = "Is it a koala or an elephant?",
		KOALEFANT_WINTER = "Is it a koala or an elephant?.",
		KRAMPUS = "Don't take my stuff!",
		KRAMPUS_SACK = "What a big bag!",
		LEIF = "I didn't know trees could move!",
		LEIF_SPARSE = "I didn't know trees could move!",
		LIGHTNING_ROD =
		{
			CHARGED = "I'm glad it's there!",
			GENERIC = "Now I'm safe from Enel!",
		},
		LIGHTNINGGOAT = 
		{
			GENERIC = "Reminds me of Merry!",
			CHARGED = "You look really spiky now.",
		},
		LIGHTNINGGOATHORN = "It's like a miniature lightning rod.",
		GOATMILK = "It's buzzing with tastiness!",
		LITTLE_WALRUS = "He won't be cute and cuddly forever.",
		LIVINGLOG = "I wonder why it has a face.",
		LOCKEDWES = "He's trapped. Maybe I should save him.",
		LOG =
		{
			BURNING = "It's on fire!",
			GENERIC = "Useful for many things.",
		},
		LUREPLANT = "I wonder if Usopp has one of these.",
		LUREPLANTBULB = "Now I can start my very own meat farm.",
		MALE_PUPPET = "He's trapped!",
		MANDRAKE =
		{
			DEAD = "A mandrake root has strange powers.",
			GENERIC = "I've read strange things about those plants.",
			PICKED = "Stop following me!",
		},
		MANDRAKESOUP = "Sure is tasty!",
		MANDRAKE_COOKED = "It doesn't seem so strange anymore.",
		MARBLE = "Fancy!",
		MARBLEPILLAR = "I think I could use that.",
		MARBLETREE = "It's too hard for an axe.",
		MARSH_BUSH =
		{
			BURNING = "It's burning fast!",
			GENERIC = "It looks thorny.",
			PICKED = "That hurt.",
		},
		BURNT_MARSH_BUSH = "It's all burnt up.",
		MARSH_PLANT = "It's a plant.",
		MARSH_TREE =
		{
			BURNING = "Spikes and fire!",
			BURNT = "Now it's burnt and spiky.",
			CHOPPED = "Not so spiky now!",
			GENERIC = "Those spikes look sharp!",
		},
		MAXWELL = "Why did he put us here?",
		MAXWELLHEAD = "I can see into his pores.",
		MAXWELLLIGHT = "I wonder how they work.",
		MAXWELLLOCK = "Looks almost like a key hole.",
		MAXWELLTHRONE = "That doesn't look very comfortable.",
		MEAT = "It's a bit gamey, but it's alright.",
		MEATBALLS = "Meatballs!",
		MEATRACK =
		{
			DONE = "Jerky time!",
			DRYING = "Meat takes a while to dry.",
			DRYINGINRAIN = "Meat takes even longer to dry in rain.",
			GENERIC = "I should dry some meat.",
			BURNT = "Can't use this anymore.",
		},
		MEAT_DRIED = "Just jerky enough.",
		MERM = "Is that a fishman or a merman?",
		MERMHEAD = 
		{
			GENERIC = "The stinkiest thing I'll smell all day.",
			BURNT = "Burnt merm flesh somehow smells even worse.",
		},
		MERMHOUSE = 
		{
			GENERIC = "Who would live here?",
			BURNT = "Nothing to live in, now.",
		},
		MINERHAT = "Now I can see in the dark.",
		MONKEY = "Curious little guy.",
		MONKEYBARREL = "Did that just move?",
		MONSTERLASAGNA = "Lasagna! Though seems a bit odd.",
		FLOWERSALAD = "Salad is nice, too.",
        ICECREAM = "Almost as good as cotton candy!",
        WATERMELONICLE = "Now it's a sweet treat!",
        TRAILMIX = "A healthy, natural snack.",
        HOTCHILI = "I might need some milk.",
        GUACAMOLE = "There's more than avocado in there.",
		MONSTERMEAT = "Maybe I should give it to Luffy.",
		MONSTERMEAT_DRIED = "Strange-smelling jerky.",
		MOOSE = "Is it a moose or a goose?",
		MOOSEEGG = "What a big egg! I wonder what will hatch from it.",
		MOSSLING = "They're so fluffy!",
		FEATHERFAN = "This will help cool me down!",
		GOOSE_FEATHER = "Fluffy!",
		STAFF_TORNADO = "Now I can be like Nami!",
		MOSQUITO =
		{
			GENERIC = "It lives off sucking blood.",
			HELD = "Hey, is that my blood?",
		},
		MOSQUITOSACK = "It's filled with blood...",
		MOUND =
		{
			DUG = "Maybe I shouldn't have done that.",
			GENERIC = "I hope they rest well, whoever they were.",
		},
		NIGHTLIGHT = "It gives off a spooky light.",
		NIGHTMAREFUEL = "It's not a shadow... but it looks like one.",
		NIGHTSWORD = "I hope this is safe to use.",
		NITRE = "Maybe Usopp knows what this is.",
		ONEMANBAND = "Let's see if I can play like Brook.",
		PANDORASCHEST = "I wonder what's inside!",
		PANFLUTE = "I feel a little sleepy when I hear this.",
		PAPYRUS = "Nami uses paper like this for maps!",
		PENGUIN = "Must be breeding season.",
		PERD = "They really like berries!",
		PEROGIES = "Little, filled treats!",
		PETALS = "They aren't as nice this way...",
		PETALS_EVIL = "These are safe... I think.",
		PHLEGM = "Kind of gross but maybe useful?",
		PICKAXE = "Useful for mining.",
		PIGGYBACK = "It's big but kind of heavy.",
		PIGHEAD = 
		{	
			GENERIC = "Who would do something like this?",
			BURNT = "It's all burnt.",
		},
		PIGHOUSE =
		{
			FULL = "I can see a snout pressed up against the window.",
			GENERIC = "These pigs have pretty fancy houses.",
			LIGHTSOUT = "I guess they don't like visitors.",
			BURNT = "So much for that house.",
		},
		PIGKING = "He's so big! He seems to be their king?",
		PIGMAN =
		{
			DEAD = "Looks like his life is over...",
			FOLLOWER = "We're friends now!",
			GENERIC = "Hey, how come you guys can talk?",
			GUARD = "He doesn't seem very friendly.",
			WEREPIG = "Did he transform into a monster?",
		},
		PIGSKIN = "It still has the tail on it.",
		PIGTENT = "Smells like pigs.",
		PIGTORCH = "Sure looks cozy.",
		PINECONE = 
		{
		    GENERIC = "I can hear a tiny tree inside it, trying to get out.",
		    PLANTED = "It'll be a tree soon!",
		},
		PITCHFORK = "We don't keep these on the ship.",
		PLANTMEAT = "That doesn't look very appetizing somehow.",
		PLANTMEAT_COOKED = "At least it's warm now.",
		PLANT_NORMAL =
		{
			GENERIC = "Looks healthy!",
			GROWING = "Guh! It's growing so slowly!",
			READY = "Mmmm. Ready to harvest.",
			WITHERED = "The heat killed it.",
		},
		POMEGRANATE = "It has so many little sacks of juice inside!",
		POMEGRANATE_COOKED = "So juicy!",
		POMEGRANATE_SEEDS = "If I plant these will they grow?",
		POND = "I wouldn't want to fall in there.",
		POOP = "I could make good use of this!",
		FERTILIZER = "It's a bucket full of poop.",
		PUMPKIN = "It's as big as my head!",
		PUMPKINCOOKIE = "Cookies!",
		PUMPKIN_COOKED = "Can we make a pie with this?",
		PUMPKIN_LANTERN = "It's a little scary.",
		PUMPKIN_SEEDS = "If I plant these will they grow?",
		PURPLEAMULET = "I feel a bit nervous wearing this.",
		PURPLEGEM = "It's a little eerie somehow.",
		RABBIT =
		{
			GENERIC = "Hello little guy!",
			HELD = "I wonder why it has antlers.",
		},
		RABBITHOLE = 
		{
			GENERIC = "That must be where the rabbits live.",
			SPRING = "It looks like it's closed for now.",
		},
		RAINOMETER = 
		{	
			GENERIC = "It can read the weather.",
			BURNT = "It can't be used anymore...",
		},
		RAINCOAT = "Keeps me nice and dry.",
		RAINHAT = "Keeps me safe from the rain.",
		RATATOUILLE = "It has lots of vegetables!",
		RAZOR = "I hope no one uses this on me.",
		REDGEM = "It almost looks like there's a little fire in it.",
		RED_CAP = "I read these are poisonous.",
		RED_CAP_COOKED = "It's different now...",
		RED_MUSHROOM =
		{
			GENERIC = "It's a red mushroom!",
			INGROUND = "It looks like it won't come out right now.",
			PICKED = "I wonder if it will grow back?",
		},
		REEDS =
		{
			BURNING = "That's really burning!",
			GENERIC = "It's a clump of reeds.",
			PICKED = "There's nothing more I can get from it.",
		},
        RELIC = 
        {
            GENERIC = "Robin would love looking at these.",
            BROKEN = "I wonder if they're fixable.",
        },
        RUINS_RUBBLE = "This can be fixed.",
        RUBBLE = "Just bits and pieces of rock.",
		RESEARCHLAB = 
		{	
			GENERIC = "I'm not sure how it works, but it's cool!",
			BURNT = "I don't think it's useable now.",
		},
		RESEARCHLAB2 = 
		{
			GENERIC = "Does even more than the last one!",
			BURNT = "It was still just as flammable as ever.",
		},
		RESEARCHLAB3 = 
		{
			GENERIC = "I'm not really sure what it is.",
			BURNT = "Whatever it was, it's burnt now.",
		},
		RESEARCHLAB4 = 
		{
			GENERIC = "What will come out of the hat next?",
			BURNT = "The hat can't make anything appear now.",
		},
		RESURRECTIONSTATUE = 
		{
			GENERIC = "It kind of creeps me out.",
			BURNT = "Not much use anymore.",
		},		
		RESURRECTIONSTONE = "I wonder what this is for.",
		ROBIN =
		{
			GENERIC = "It's a robin, but not Robin.",
			HELD = "He likes my pocket.",
		},
		ROBIN_WINTER =
		{
			GENERIC = "It's a blue robin!",
			HELD = "It's so soft.",
		},
		ROBOT_PUPPET = "It's trapped!",
		ROCK_LIGHT =
		{
			GENERIC = "A crusted over lava pit.",
			OUT = "Looks fragile.",
			LOW = "The lava's crusting over.",
			NORMAL = "Nice and comfy.",
		},
		ROCK = "What a big rock!",
		ROCK_ICE = 
		{
			GENERIC = "There was mostly snow back home.",
			MELTED = "Have to wait until it freezes again.",
		},
		ROCK_ICE_MELTED = "It's just a puddle now.",
		ICE = "Nice and cold.",
		ROCKS = "I can make stuff with these.",
        ROOK = "Is that a lightbulb on its head?",
		ROPE = "Ropes are very important on a ship.",
		ROTTENEGG = "Ack! It stinks!",
		SANITYROCK =
		{
			ACTIVE = "That's a CRAZY looking rock!",
			INACTIVE = "Where did the rest of it go?",
		},
		SAPLING =
		{
			BURNING = "That's burning fast!",
			WITHERED = "I guess it doesn't like the heat either.",
			GENERIC = "I wonder how big it'll get!",
			PICKED = "It won't grow now.",
		},
		SEEDS = "Each one is a tiny mystery.",
		SEEDS_COOKED = "They're kind of tasty when cooked!",
		SEWING_KIT = "I use this sometimes.",
		SHOVEL = "I wonder what I can find with this.",
		SILK = "It's sturdier than it looks.",
		SKELETON = "That's not Brook, right?",
		SCORCHED_SKELETON = "Spooky.",
		SKELETON_PLAYER = "That kind of looks like- Gyah!",
		SKULLCHEST = "I'm not sure if I want to open it.",
		SMALLBIRD =
		{
			GENERIC = "What a small bird.",
			HUNGRY = "It looks hungry.",
			STARVING = "I should feed it something.",
		},
		SMALLMEAT = "A small bit of meat.",
		SMALLMEAT_DRIED = "A little jerky.",
		SPAT = "It looks fluffy and...",
		SPEAR = "This looks kind of dangerous.",
		SPIDER =
		{
			DEAD = "It's dead.",
			GENERIC = "They're not very friendly creatures.",
			SLEEPING = "I shouldn't wake it up.",
		},
		SPIDERDEN = "What a big mass of spider eggs.",
		SPIDEREGGSACK = "I should be careful handling this.",
		SPIDERGLAND = "It has uses as an antiseptic.",
		SPIDERHAT = "This hat is kind of creepy.",
		SPIDERQUEEN = "I-IT'S HUGE!",
		SPIDER_WARRIOR =
		{
			DEAD = "Is it bad I'm relieved?",
			GENERIC = "They're pretty vicious.",
			SLEEPING = "I should keep my distance.",
		},
		SPOILED_FOOD = "It's a furry ball of rotten food.",
		STATUEHARP = "I-It has no head!",
		STATUEMAXWELL = "I wonder if Luffy meant a statue like this.",
		STEELWOOL = "Looks fluffy, but it isn't.",
		STINGER = "It's sharp and pointy!",
		STRAWHAT = "Now I can be like Luffy!",
		STUFFEDEGGPLANT = "Wow! It's stuffed!",
		SUNKBOAT = "I'm glad it's not Sunny!",
		SWEATERVEST = "This is a cool-looking vest.",
		REFLECTIVEVEST = "Keep off, evil sun!",
		HAWAIIANSHIRT = "It's floral print!",
		TAFFY = "It's sweet and fun to eat!",
		TALLBIRD = "That's a tall bird!",
		TALLBIRDEGG = "I wonder if it'll hatch.",
		TALLBIRDEGG_COOKED = "Delicious and nutritional.",
		TALLBIRDEGG_CRACKED =
		{
			COLD = "It's cold!",
			GENERIC = "Looks like it's hatching.",
			HOT = "I think it's overheating!",
			LONG = "I have a feeling this is going to take a while...",
			SHORT = "I think it'll hach soon.",
		},
		TALLBIRDNEST =
		{
			GENERIC = "That's quite an egg!",
			PICKED = "The nest is empty.",
		},
		TEENBIRD =
		{
			GENERIC = "Not a very tall bird.",
			HUNGRY = "I'd better find it some food.",
			STARVING = "Don't look at me like that.",
		},
		TELEBASE =	-- Duplicated
		{
		    VALID = "I think it'll work now.",
			GEMS = "It needs more purple gems.",
		},
		GEMSOCKET = -- Duplicated
		{
			VALID = "Looks ready.",
			GEMS = "It needs a gem.",
		},
		TELEPORTATO_BASE =
		{
			ACTIVE = "With this I can surely pass through space and time!",
			GENERIC = "This appears to be a nexus to another world!",
			LOCKED = "There's still something missing.",
			PARTIAL = "Soon, my invention will be complete!",
		},
		TELEPORTATO_BOX = "This may control the polarity of the whole universe.",
		TELEPORTATO_CRANK = "Tough enough to handle the most intense experiments.",
		TELEPORTATO_POTATO = "It's a potato... made of metal",
		TELEPORTATO_RING = "A ring that could focus dimensional energies.",
		TELESTAFF = "I wonder where I'll go if I use this.",
		TENT = 
		{
			GENERIC = "I can sleep outside, but in a tent is nice, too.",
			BURNT = "It's not a tent anymore.",
		},
		SIESTAHUT = 
		{
			GENERIC = "A nice place to escape the afternoon heat.",
			BURNT = "It won't provide much shade now.",
		},
		TENTACLE = "That looks dangerous.",
		TENTACLESPIKE = "It's pretty sharp.",
		TENTACLESPOTS = "This is their reproductive organs.",
		TENTACLE_PILLAR = "It's so big!",
		TENTACLE_PILLAR_ARM = "Tiny ones!",
		TENTACLE_GARDEN = "Yet another tentacle.",
		TOPHAT = "What a nice hat.",
		TORCH = "This will help me see at night.",
		TRANSISTOR = "I wonder if Franky uses these.",
		TRAP = "I tried to make it like Usopp would.",
		TRAP_TEETH = "Should be careful where you step with that there.",
		TRAP_TEETH_MAXWELL = "I'll want to avoid stepping on that!",
		TREASURECHEST = 
		{
			GENERIC = "I wonder what's inside!",
			BURNT = "Whatever was in there is gone now.",
		},
		TREASURECHEST_TRAP = "It'd be bad if someone opened this.",
		TREECLUMP = "It's almost like someone is trying to prevent me from going somewhere.",
		TRINKET_1 = "They are all stuck together.", --Melty Marbles
		TRINKET_2 = "It's just a cheap replica.", --Fake Kazoo
		TRINKET_3 = "The knot is stuck. Forever.", --Gord's Knot
		TRINKET_4 = "It must be some kind of religious artifact.", --Gnome
		TRINKET_5 = "Sadly, it's too small for me to escape on.", --Tiny Rocketship
		TRINKET_6 = "Their electricity carrying days are over.", --Frazzled Wires
		TRINKET_7 = "I have no time for fun and games!", --Ball and Cup
		TRINKET_8 = "Great. All of my tub stopping needs are met.", --Hardened Rubber Bung
		TRINKET_9 = "I'm more of a zipper person, myself.", --Mismatched Buttons
		TRINKET_10 = "I hope I get out of here before I need these.", --Second-hand Dentures
		TRINKET_11 = "He whispers beautiful lies to me.", --Lying Robot
		TRINKET_12 = "I'm not sure what I should do with a dessicated tentacle.", --Dessicated Tentacle
		TRINKET_13 = "It must be some kind of religious artifact.", --Gnome (female)
		TRUNKVEST_SUMMER = "A nice vest for when it's hot.",
		TRUNKVEST_WINTER = "Winter survival gear.",
		TRUNK_COOKED = "It's not from an elephant.",
		TRUNK_SUMMER = "A light breezy trunk.",
		TRUNK_WINTER = "A thick, hairy trunk.",
		TUMBLEWEED = "I wonder what it picked up in it's tumbles.",
		TURF_CARPETFLOOR = "It's surprisingly scratchy.",	-- Duplicated
		TURF_CHECKERFLOOR = "These are pretty snazzy.",	-- Duplicated
		TURF_DIRT = "A chunk of ground.",	-- Duplicated
		TURF_FOREST = "A chunk of ground.",	-- Duplicated
		TURF_GRASS = "A chunk of ground.",	-- Duplicated
		TURF_MARSH = "A chunk of ground.",	-- Duplicated
		TURF_ROAD = "Hastily cobbled stones.",	-- Duplicated
		TURF_ROCKY = "A chunk of ground.",	-- Duplicated
		TURF_SAVANNA = "A chunk of ground.",	-- Duplicated
		TURF_WOODFLOOR = "These are floorboards.",	-- Duplicated
		TURKEYDINNER = "Mmmm.",
		TWIGS = "It's a bunch of small twigs.",
		UMBRELLA = "This will keep me drier, at least.",
		GRASS_UMBRELLA = "This will keep me a bit dry, at least.",
		UNIMPLEMENTED = "It doesn't look finished! It could be dangerous.",
		WAFFLES = "I cooked it myself!",
		WALL_HAY = 
		{	
			GENERIC = "Hmmmm. I guess that'll have to do.",
			BURNT = "That won't do at all.",
		},
		WALL_HAY_ITEM = "Maybe this is a bad idea.",
		WALL_STONE = "That's a nice wall.",
		WALL_STONE_ITEM = "They make me feel so safe.",
		WALL_RUINS = "An ancient piece of wall.",
		WALL_RUINS_ITEM = "A solid piece of history.",
		WALL_WOOD = 
		{
			GENERIC = "Pointy!",
			BURNT = "Burnt!",
		},
		WALL_WOOD_ITEM = "Pickets!",
		WALL_MOONROCK = "Spacey and smooth!",
		WALL_MOONROCK_ITEM = "It's light but surprisingly tough.",
		WALRUS = "Walruses are natural predators.",
		WALRUSHAT = "It's a really nice hat.",
		WALRUS_CAMP =
		{
			EMPTY = "Looks like somebody was living here.",
			GENERIC = "It looks warm and cozy inside.",
		},
		WALRUS_TUSK = "I'm sure I'll find a use for it eventually.",
		WARG = "He seems to be hungry. I should be careful.",
		WASPHIVE = "I think those bees are mad.",
		WATERMELON = "Sticky, sweet, and oh so juicy!",
		WATERMELON_COOKED = "Who would think grilling would make it sweeter!",
		WATERMELONHAT = "Kind of sticky, but at least it's cool.",
		WETGOOP = "What is this... It's kind of gross.",
		WINTERHAT = "This will definitely keep me warm.",
		WINTEROMETER = 
		{
			GENERIC = "This is pretty useful.",
			BURNT = "Er... it looks like it's broken.",
		},
		WORMHOLE =
		{
			GENERIC = "That looks kind of... suspicious.",
			OPEN = "Luffy! Zoro! Sanji! Are you in there?",
		},
		WORMHOLE_LIMITED = "Is it just me or does it look weirder than usual?",
		ACCOMPLISHMENT_SHRINE = "I wonder what this is.",        
		LIVINGTREE = "Is it just me or is that tree looking at me?",
		ICESTAFF = "It's kind of cold, but oh so cool.",
		REVIVER = "This thing is creepy... But it'll revive ghosts so...",
		LIFEINJECTOR = "It's just like Doctor Kureha's medicine!",
		SKELETON_PLAYER =
		{
			MALE = "%s was killed by a %s.",
			FEMALE = "%s was killed by a %s.",
			ROBOT = "%s broke from a %s.",
			DEFAULT = "%s was killed by a %s.",
		},
		HUMANMEAT = "Meat... It's just meat... right...?",
		HUMANMEAT_COOKED = "I hope this isn't a bad idea.",
		HUMANMEAT_DRIED = "Well, might as well...?",
		MOONROCKNUGGET = "What a strange rock this is!",
	},
	DESCRIBE_GENERIC = "It's a... um... I know what it is, you bastard!",
	DESCRIBE_TOODARK = "Is something there? It's too dark to see!",
	DESCRIBE_SMOLDERING = "Ah! It's about to burn!",
	EAT_FOOD =
	{
		TALLBIRDEGG_CRACKED = "I didn't want to do this, but...",
	},
}
