﻿-- 奮英雄怒：自身氣血每減少10%，暴擊傷害增加10%

local n

function BeforeAttack()
	n = 10 - math.ceil(unit[Prop.HP] / unit[Prop.MaxHP] * 10)
    	property[Prop.CriticalDamageFactor] = n * 10
	if n >= 3 then 
    		print( "發動感悟「奮英雄怒」！！" )
		property[Prop.SkillDamageFactor] = (n-2)*10
	end
end

function AfterDamageInfo(attacker,info)

	if n >= 3 then 
		controller.PrintLaunch(unit,item.Name)	
	end
end