blood_ancester_1 = { #猫之优雅
	index = 6601

	diplomacy = 3	#外交
	#stewardship = 4	#管理
	#learning = 2	#学识
	#tax_mult = 0.05	#地产税收
	martial = 5
	intrigue = 6
	prowess = 6
	general_opinion = 10	#大众好感
	vassal_opinion = -5
	liege_opinion = 10
	#same_faith_opinion = 5	#相同信仰的好感
	health = 0.5
	inherit_chance = 30	#遗传
	parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes
	inherit_from_real_father = yes
	birth = 0.03
	random_creation = 0.03
	
	physical = yes
	
	genetic = yes
	good = yes
	
	
	intrigue_scheme_resistance = 15
	intrigue_scheme_power = 15
	
	#level = 1
	#group = blood_ancester
	opposites = {
		blood_ancester_2
		blood_ancester_6
		blood_ancester_4
		blood_ancester_5
		blood_ancester_8
		blood_ancester_9
		blood_ancester_10
		blood_ancester_7
		blood_ancester_11
	}
	movement_speed = 0.15
	attacker_advantage = 15
	defender_advantage = -10
	
	
	monthly_intrigue_lifestyle_xp_gain_mult = 0.3
	monthly_martial_lifestyle_xp_gain_mult = 0.3
	monthly_diplomacy_lifestyle_xp_gain_mult = 0.2
	
		fertility = 0.1
	attraction_opinion = 10
	
	enemy_hard_casualty_modifier = 0.15
	intrigue_scheme_power = 15
	jungle_advantage = 30
	genetic_constraint_all = beauty_1
	genetic_constraint_men = male_beauty_1
	genetic_constraint_women = female_beauty_1
	forced_portrait_age_index = 1 # old_beauty_1
	
	compatibility = {
		blood_ancester_2 = -20
	}

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_ancester_1_desc
			}
			desc = trait_blood_ancester_1_character_desc
		}
	}
}
blood_ancester_2 = { # 犬之忠勇
	index = 6602

	diplomacy = 4	#外交
	stewardship = 5	#管理
	#learning = 5	#学识
	martial = 6
	intrigue = -4
	prowess = 5
	tax_mult = 0.15	#地产税收
	general_opinion = 20	#大众好感
	liege_opinion = 100
	vassal_opinion = 10
	dynasty_opinion = 100
	same_faith_opinion = 20	#相同信仰的好感
	health = 0.5
	inherit_chance = 30	#必定遗传
	parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes
	
	birth = 0.03
	random_creation = 0.03 #开局随机分配该特质给人物几率
	
	physical = yes
	
	genetic = yes
	good = yes
	
	#level = 2
	#group = blood_ancester
	opposites = {
		blood_ancester_1
		blood_ancester_6
		blood_ancester_4
		blood_ancester_5
		blood_ancester_8
		blood_ancester_9
		blood_ancester_10
		blood_ancester_7
		blood_ancester_11
	}
	
	intrigue_scheme_resistance = -30
	intrigue_scheme_power = -30
	
	build_speed = -0.20
	holding_build_speed = -0.20
	build_gold_cost = -0.2
	holding_build_gold_cost = -0.2
	development_growth_factor = 0.2
	
	monthly_stewardship_lifestyle_xp_gain_mult = 0.3
	monthly_martial_lifestyle_xp_gain_mult = 0.2
	monthly_diplomacy_lifestyle_xp_gain_mult = 0.3

    	fertility = 0.5
	attraction_opinion = 15
	advantage = 15
	forest_advantage = 30
	genetic_constraint_all = beauty_1
	genetic_constraint_men = male_beauty_1
	genetic_constraint_women = female_beauty_1
	forced_portrait_age_index = 1 # old_beauty_1
	
	compatibility = {
		blood_ancester_1 = -20
	}

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_ancester_2_desc
			}
			desc = trait_blood_ancester_2_character_desc
		}
	}
}
blood_ancester_6 = { #暗夜
	index = 6611

	diplomacy = -4	#外交
	martial = 2
	learning = 2	#学识
	intrigue = 12
	prowess = 6
	owned_personal_scheme_success_chance_add = 15
	owned_hostile_scheme_success_chance_add = 15
	stress_gain_mult = 0.3
	general_opinion = -50	#大众好感
	#same_faith_opinion = 15	#相同信仰的好感
	health = 0.3
	inherit_chance = 30	#必定遗传
	parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes
	movement_speed = 0.1
	
	birth = 0.03
	random_creation = 0.03 #开局随机分配该特质给人物几率
	
	intrigue_scheme_resistance = 30
	intrigue_scheme_power = 30
	
	physical = yes
	
	genetic = yes
	good = yes
	
	#level = 4
	#group = blood_ancester
	
	opposites = {
		blood_ancester_2
		blood_ancester_6
		blood_ancester_1
		blood_ancester_5
		blood_ancester_8
		blood_ancester_9
		blood_ancester_10
		blood_ancester_7
		blood_ancester_11
	}
	
	#monthly_learning_lifestyle_xp_gain_mult = 0.2
	monthly_intrigue_lifestyle_xp_gain_mult = 0.6
	#monthly_stewardship_lifestyle_xp_gain_mult = 0.2
	#monthly_martial_lifestyle_xp_gain_mult = 0.1
	monthly_diplomacy_lifestyle_xp_gain_mult = -0.15
	
	fertility = 0.3
	attraction_opinion = -30
	
	genetic_constraint_all = beauty_3
	genetic_constraint_men = male_beauty_3
	genetic_constraint_women = female_beauty_3
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_ancester_6_desc
			}
			desc = trait_blood_ancester_6_character_desc
		}
	}
}


blood_art_1 = { #太极
	index = 6604
	
	diplomacy = 2	#外交
	martial = 2
	#stewardship = -4	#管理
	#intrigue = 12
	learning = 2	#学识
	prowess = 6 #勇武
	no_prowess_loss_from_age = yes
	#owned_personal_scheme_success_chance_add = 5
	#owned_hostile_scheme_success_chance_add = 5
	stress_gain_mult = -0.15
	general_opinion = 10	#大众好感
	#same_faith_opinion = 10	#相同信仰的好感
	health = 0.2
	inherit_chance = 20	#必定遗传
	parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes
	
	birth = 0
	random_creation = 0.01
	
	physical = yes
	
	genetic = yes
	good = yes
	
	level = 1
	group = blood_art
	
	monthly_learning_lifestyle_xp_gain_mult = 0.1
	monthly_martial_lifestyle_xp_gain_mult = 0.1
	monthly_diplomacy_lifestyle_xp_gain_mult = 0.1
	
	fertility = 0.15
	
	genetic_constraint_all = beauty_1
	genetic_constraint_men = male_beauty_1
	genetic_constraint_women = female_beauty_1
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_art_1_desc
			}
			desc = trait_blood_art_1_character_desc
		}
	}
}
blood_ancester_4 = { #月光
	index = 6605

	diplomacy = 6	#外交
	martial = 4
	learning = 2	#学识
	intrigue = 6
	prowess = 6
	#owned_personal_scheme_success_chance_add = 5
	#owned_hostile_scheme_success_chance_add = 5
	stress_gain_mult = -0.15
	general_opinion = 50	#大众好感
	#same_faith_opinion = 15	#相同信仰的好感
	health = 0.3
	inherit_chance = 30	#必定遗传
	parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes
	movement_speed = 0.3
	
	birth = 0.03
	random_creation = 0.03 #开局随机分配该特质给人物几率
	
	physical = yes
	
	genetic = yes
	good = yes
	
	#level = 4
	#group = blood_ancester
	
	opposites = {
		blood_ancester_2
		blood_ancester_6
		blood_ancester_1
		blood_ancester_5
		blood_ancester_8
		blood_ancester_9
		blood_ancester_10
		blood_ancester_7
		blood_ancester_11
	}
	
	monthly_learning_lifestyle_xp_gain_mult = 0.2
	monthly_intrigue_lifestyle_xp_gain_mult = 0.3
	monthly_stewardship_lifestyle_xp_gain_mult = 0.2
	monthly_martial_lifestyle_xp_gain_mult = 0.1
	monthly_diplomacy_lifestyle_xp_gain_mult = 0.3
	
	fertility = 0.3
	attraction_opinion = 30
	
	genetic_constraint_all = beauty_3
	genetic_constraint_men = male_beauty_3
	genetic_constraint_women = female_beauty_3
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_ancester_4_desc
			}
			desc = trait_blood_ancester_4_character_desc
		}
	}
}

blood_ancester_5 = { #野猪
	index = 6606

	diplomacy = -6	#外交
	martial = 14
	learning = -6	#学识
	intrigue = -2
	prowess = 8
	#owned_personal_scheme_success_chance_add = 5
	#owned_hostile_scheme_success_chance_add = 5
	stress_gain_mult = -0.15
	general_opinion = -20	#大众好感
	#same_faith_opinion = 15	#相同信仰的好感
	health = 0.3
	inherit_chance = 30	#必定遗传
	parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes
	movement_speed = 0.3
	
	liege_opinion = -30
	vassal_opinion = -20
	dynasty_opinion = 10
	enemy_hard_casualty_modifier = 0.5
	
	birth = 0.03
	random_creation = 0.03 #开局随机分配该特质给人物几率
	
	physical = yes
	
	genetic = yes
	good = yes
	
	#level = 4
	#group = blood_ancester
	
	opposites = {
		blood_ancester_2
		blood_ancester_6
		blood_ancester_1
		blood_ancester_4
		blood_ancester_8
		blood_ancester_9
		blood_ancester_10
		blood_ancester_7
		blood_ancester_11
	}
	
	#monthly_learning_lifestyle_xp_gain_mult = 0.2
	#monthly_intrigue_lifestyle_xp_gain_mult = 0.3
	#monthly_stewardship_lifestyle_xp_gain_mult = 0.2
	monthly_martial_lifestyle_xp_gain_mult = 0.4
	#monthly_diplomacy_lifestyle_xp_gain_mult = 0.3
	
	fertility = 0.5
	attraction_opinion = -15
	
	genetic_constraint_all = beauty_1
	genetic_constraint_men = male_beauty_1
	genetic_constraint_women = female_beauty_1
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_ancester_5_desc
			}
			desc = trait_blood_ancester_5_character_desc
		}
	}
}

blood_ancester_7 = { #windrunner
	index = 6610

	diplomacy = 2	#外交
	martial = 4
	learning = 2	#学识
	#intrigue = -2
	prowess = 8
	#owned_personal_scheme_success_chance_add = 5
	#owned_hostile_scheme_success_chance_add = 5
	stress_gain_mult = -0.15
	general_opinion = 20	#大众好感
	#same_faith_opinion = 15	#相同信仰的好感
	health = 0.3
	inherit_chance = 30	#必定遗传
	parent_inheritance_sex = female	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes
	movement_speed = 0.7
	
	liege_opinion = 30
	vassal_opinion = 20
	dynasty_opinion = 30
	enemy_hard_casualty_modifier = 0.2
	attacker_advantage  = 15
	jungle_advantage  = 15
	forest_advantage  = 15
	
	birth = 0.03
	random_creation = 0.03 #开局随机分配该特质给人物几率
	
	min_combat_roll = 4
	max_combat_roll = 7
	
	physical = yes
	
	genetic = yes
	good = yes
	
	#level = 4
	#group = blood_ancester
	
	opposites = {
		blood_ancester_2
		blood_ancester_6
		blood_ancester_1
		blood_ancester_4
		blood_ancester_8
		blood_ancester_9
		blood_ancester_10
		blood_ancester_7
		blood_ancester_11
	}
	
	monthly_learning_lifestyle_xp_gain_mult = 0.1
	#monthly_intrigue_lifestyle_xp_gain_mult = 0.3
	#monthly_stewardship_lifestyle_xp_gain_mult = 0.2
	monthly_martial_lifestyle_xp_gain_mult = 0.3
	monthly_diplomacy_lifestyle_xp_gain_mult = 0.1
	
	fertility = 0.3
	#attraction_opinion = 30
	
	genetic_constraint_all = beauty_1
	genetic_constraint_men = male_beauty_1
	genetic_constraint_women = female_beauty_1
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_ancester_7_desc
			}
			desc = trait_blood_ancester_7_character_desc
		}
	}
}


blood_ancester_8 = { #晨星
	index = 6607

	diplomacy = 6	#外交
	martial = 4
	learning = 6	#学识
	#intrigue = -2
	prowess = 6
	#owned_personal_scheme_success_chance_add = 5
	#owned_hostile_scheme_success_chance_add = 5
	stress_gain_mult = 0.15
	general_opinion = 50	#大众好感
	#same_faith_opinion = 15	#相同信仰的好感
	health = 0.3
	inherit_chance = 30	#必定遗传
	parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes
	movement_speed = 0.1
	
	liege_opinion = -30
	vassal_opinion = 50
	dynasty_opinion = 100
	same_faith_opinion = 50
	
	birth = 0.03
	random_creation = 0.03 #开局随机分配该特质给人物几率
	
	physical = yes
	
	genetic = yes
	good = yes
	
	attacker_advantage = 15
	defender_advantage = 15
	attraction_opinion = 50
	enemy_hard_casualty_modifier = 0.15
	#intrigue_scheme_power = 20
	
	#level = 4
	#group = blood_ancester
	
	opposites = {
		blood_ancester_2
		blood_ancester_6
		blood_ancester_1
		blood_ancester_4
		blood_ancester_5
		blood_ancester_9
		blood_ancester_10
		blood_ancester_7
		blood_ancester_11
	}
	
	monthly_learning_lifestyle_xp_gain_mult = 0.4
	#monthly_intrigue_lifestyle_xp_gain_mult = 0.3
	monthly_stewardship_lifestyle_xp_gain_mult = 0.2
	monthly_martial_lifestyle_xp_gain_mult = 0.2
	monthly_diplomacy_lifestyle_xp_gain_mult = 0.6
	
	fertility = 0.3
	#attraction_opinion = 30
	
	genetic_constraint_all = beauty_1
	genetic_constraint_men = male_beauty_1
	genetic_constraint_women = female_beauty_1
	forced_portrait_age_index = 1 # old_beauty_1
	
	compatibility = {
		blood_ancester_6 = -20
	}

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_ancester_8_desc
			}
			desc = trait_blood_ancester_8_character_desc
		}
	}
}


blood_ancester_9 = { #小丑
	index = 6608

	diplomacy = -8	#外交
	martial = 4
	learning = 2	#学识
	intrigue = 6
	prowess = 6
	owned_personal_scheme_success_chance_add = 5
	owned_hostile_scheme_success_chance_add = 5
	stress_gain_mult = -0.3
	general_opinion = -20	#大众好感
	#same_faith_opinion = 15	#相同信仰的好感
	health = 0.3
	inherit_chance = 30	#必定遗传
	parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes
	#movement_speed = 0.1
	vassal_opinion = -30
	liege_opinion = 30
	dynasty_opinion = 20
	attraction_opinion = -30
	birth = 0.03
	random_creation = 0.03 #开局随机分配该特质给人物几率
	
	physical = yes
	
	genetic = yes
	good = yes
	
	attacker_advantage = 15
	defender_advantage = -10
	
	enemy_hard_casualty_modifier = 0.3
	intrigue_scheme_power = 20
	#jungle_advantage = 30
	#level = 4
	#group = blood_ancester
	
	opposites = {
		blood_ancester_2
		blood_ancester_6
		blood_ancester_1
		blood_ancester_4
		blood_ancester_5
		blood_ancester_8
		blood_ancester_10
		blood_ancester_7
		blood_ancester_11
	}
	
	#monthly_learning_lifestyle_xp_gain_mult = 0.4
	monthly_intrigue_lifestyle_xp_gain_mult = 0.4
	#monthly_stewardship_lifestyle_xp_gain_mult = 0.2
	monthly_martial_lifestyle_xp_gain_mult = 0.2
	#monthly_diplomacy_lifestyle_xp_gain_mult = 0.6
	
	fertility = 0.3
	#attraction_opinion = 30
	
	genetic_constraint_all = beauty_1
	genetic_constraint_men = male_beauty_1
	genetic_constraint_women = female_beauty_1
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_ancester_9_desc
			}
			desc = trait_blood_ancester_9_character_desc
		}
	}
}


blood_ancester_10 = { #渡鸦
	index = 6609

	diplomacy = -6	#外交
	stewardship = 2	#管理
	martial = -4
	intrigue = 2
	learning = 10	#学识
	prowess = 6 #勇武
	owned_personal_scheme_success_chance_add = 10
	owned_hostile_scheme_success_chance_add = 10
	#tax_mult = 0.25	#地产税收
	general_opinion = -15	#大众好感
	dynasty_opinion = 15	#宗族好感
	#same_faith_opinion = 15	#相同信仰的好感
	health = 0.3
	inherit_chance = 30	#必定遗传
	parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes	
	movement_speed = 0.3
	
	development_growth_factor = 0.5

	birth = 0.03
	random_creation = 0.03
	attraction_opinion = -10
	physical = yes
	
	genetic = yes
	good = yes
	
	opposites = {
		blood_ancester_2
		blood_ancester_1
		blood_ancester_4
		blood_ancester_5
		blood_ancester_8
		blood_ancester_9
		blood_ancester_6
		blood_ancester_7
		blood_ancester_11
	}
	
	#level = 3
	#group = blood_ancester
	
	#build_speed = -0.10
	#holding_build_speed = -0.10
	#build_gold_cost = -0.1
	#holding_build_gold_cost = -0.1
	#development_growth_factor = 0.1
	monthly_learning_lifestyle_xp_gain_mult = 0.6
	#monthly_intrigue_lifestyle_xp_gain_mult = 0.5
	#monthly_martial_lifestyle_xp_gain_mult = 0.3
  	
    	fertility = 0.3
	attraction_opinion = -15
	
	intrigue_scheme_resistance = 10
	intrigue_scheme_power = 10
	enemy_hard_casualty_modifier = 0.1
	
	genetic_constraint_all = beauty_3
	genetic_constraint_men = male_beauty_3
	genetic_constraint_women = female_beauty_3
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_ancester_10_desc
			}
			desc = trait_blood_ancester_10_character_desc
		}
	}
}


blood_ancester_11 = { #银龙
	index = 6612

	diplomacy = 2	#外交
	stewardship = 8	#管理
	martial = 2
	intrigue = 2
	learning = 2	#学识
	prowess = 8 #勇武
	#owned_personal_scheme_success_chance_add = 10
	#owned_hostile_scheme_success_chance_add = 10
	tax_mult = 0.4	#地产税收
	general_opinion = 15	#大众好感
	dynasty_opinion = 50	#宗族好感
	#same_faith_opinion = 15	#相同信仰的好感
	health = 0.5
	inherit_chance = 30	#必定遗传
	parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes	
	movement_speed = 0.2
	
	development_growth_factor = 0.1

	birth = 0.03
	random_creation = 0.03
	attraction_opinion = -10
	physical = yes
	
	genetic = yes
	good = yes
	
	opposites = {
		blood_ancester_2
		blood_ancester_1
		blood_ancester_4
		blood_ancester_5
		blood_ancester_8
		blood_ancester_9
		blood_ancester_6
		blood_ancester_7
		blood_ancester_11
	}
	
	#level = 3
	#group = blood_ancester
	
	#build_speed = -0.10
	#holding_build_speed = -0.10
	build_gold_cost = -0.3
	holding_build_gold_cost = -0.3
	#development_growth_factor = 0.2
	monthly_learning_lifestyle_xp_gain_mult = 0.1
	monthly_intrigue_lifestyle_xp_gain_mult = 0.1
	monthly_martial_lifestyle_xp_gain_mult = 0.1
  	
    	fertility = 0.6
	attraction_opinion = 50
	
	#intrigue_scheme_resistance = 10
	#intrigue_scheme_power = 10
	enemy_hard_casualty_modifier = 0.2
	
	genetic_constraint_all = beauty_3
	genetic_constraint_men = male_beauty_3
	genetic_constraint_women = female_beauty_3
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_ancester_11_desc
			}
			desc = trait_blood_ancester_11_character_desc
		}
	}
}



blood_knight_1 = {
	index = 6701

	prowess = 10
	stress_gain_mult = -0.1
	general_opinion = 10	#大众好感
	same_faith_opinion = 20	#相同信仰的好感
	health = 0.1
	inherit_chance = 0	#
	#parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes	

	birth = 0
	random_creation = 2		
	
	physical = yes
	
	genetic = no
	good = yes
	
	level = 1
	group = blood_knight
	
	monthly_martial_lifestyle_xp_gain_mult = 0.1
	
	fertility = 0.1
	attraction_opinion = 10
 
	life_expectancy = 5
	years_of_fertility = 5
	monthly_prestige_gain_mult = 0.1
	
	genetic_constraint_all = beauty_1
	genetic_constraint_men = male_beauty_1
	genetic_constraint_women = female_beauty_1
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_knight_1_desc
			}
			desc = trait_blood_knight_1_character_desc
		}
	}
}

blood_knight_2 = {
	index = 6702

	prowess = 20
	stress_gain_mult = -0.2
	general_opinion = 20	#大众好感
	same_faith_opinion = 30	#相同信仰的好感
	health = 0.2
	inherit_chance = 0	#必定不遗传
	#parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes	

	birth = 0
	random_creation = 0.5		
	
	physical = yes
	
	genetic = no
	good = yes
	
	level = 2
	group = blood_knight
	no_prowess_loss_from_age = yes
	monthly_martial_lifestyle_xp_gain_mult = 0.2
	
	fertility = 0.2
	attraction_opinion = 20
 
	life_expectancy = 10
	years_of_fertility = 10
	monthly_prestige_gain_mult = 0.2
	
	genetic_constraint_all = beauty_2
	genetic_constraint_men = male_beauty_2
	genetic_constraint_women = female_beauty_2
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_knight_2_desc
			}
			desc = trait_blood_knight_2_character_desc
		}
	}
}

blood_knight_3 = {
	index = 6703

	prowess = 40
	stress_gain_mult = -0.3
	general_opinion = 30	#大众好感
	same_faith_opinion = 40	#相同信仰的好感
	health = 0.3
	inherit_chance = 0	#必定不遗传
	#parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes	

	birth = 0
	random_creation = 0.1		
	
	physical = yes
	
	genetic = no
	good = yes
	
	no_prowess_loss_from_age = yes
	level = 3
	group = blood_knight
	
	monthly_martial_lifestyle_xp_gain_mult = 0.3
	
	fertility = 0.3
	attraction_opinion = 30
 
	life_expectancy = 15
	years_of_fertility = 15
	monthly_prestige_gain_mult = 0.3
	
	genetic_constraint_all = beauty_3
	genetic_constraint_men = male_beauty_3
	genetic_constraint_women = female_beauty_3
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_knight_3_desc
			}
			desc = trait_blood_knight_3_character_desc
		}
	}
}

blood_knight_4 = {
	index = 6704

	prowess = 65
	stress_gain_mult = -0.5
	general_opinion = 60	#大众好感
	same_faith_opinion = 80	#相同信仰的好感
	health = 0.6
	inherit_chance = 0	#必定不遗传
	#parent_inheritance_sex = male	#父母遗传性别（男）
	#inherit_from_real_father = no #从真正的父亲那里继承该特质，默认yes	

	birth = 0
	random_creation = 0.02		
	
	physical = yes
	
	genetic = no
	good = yes
	no_prowess_loss_from_age = yes
	
	level = 4
	group = blood_knight
	
	monthly_martial_lifestyle_xp_gain_mult = 0.6
	
	fertility = 0.6
	attraction_opinion = 60
 
	life_expectancy = 30
	years_of_fertility = 30
	monthly_prestige_gain_mult = 0.6
	
	genetic_constraint_all = beauty_3
	genetic_constraint_men = male_beauty_3
	genetic_constraint_women = female_beauty_3
	forced_portrait_age_index = 1 # old_beauty_1

	desc = {
		first_valid = {
			triggered_desc = {
				trigger = {
					NOT = { exists = this }
				}
				desc = trait_blood_knight_4_desc
			}
			desc = trait_blood_knight_4_character_desc
		}
	}
}






















