<Truck>
	<Wheels
		HardpointDefaultY="0.45"
		HardpointDefaultZ="0.7"
	>
		<Wheel
			HardpointX="-2.249"
			DefaultWheelType="qjmk963"
			HardpointOffsetY="-0.15"
			SuspensionMin="-0.6"
			SuspensionStrength="0.035"
			Torque="default"
		/>
		<Wheel
			HardpointX="-2.249"
			RightSide="true"
			DefaultWheelType="qjmk963"
			HardpointOffsetY="-0.15"
			SuspensionMin="-0.6"
			SuspensionStrength="0.035"
			Torque="default"
		/>
	</Wheels>
	<TruckData>
		<OcclusionMap HalfSizeZ="0.9" MinX="-0.9" MaxX="-3.6" />
		<Constraint
			PlaneAxisLocal="(0; 0; 1.0)"
			PlaneMin="-90"
			PlaneMax="90"
			TwistAxisLocal="(1.0; 0; 0)"
			TwistMin="-30"
			TwistMax="30"
			Type="Ragdoll"
		>
			<TwistMotor Damping="60000" Spring="320000" Type="Spring" />
		</Constraint>
		<Camera Center="(-2.0; 0; 0)" />
		<Axles>
			<Axle Frame="BoneAxle" LeftWheel="0" RightWheel="1" />
		</Axles>
	</TruckData>
	<PhysicsModel Mesh="trucks/pricep_bort">
		<Body
			ImpactType="Truck"
			Mass="300"
			CenterOfMassOffset="(0.1; -0.3; 0)"
		>
			<Body ModelFrame="Bort_cdt" Mass="50">
				<Constraint
					Name="back"
					Type="Hinge"
					AxisLocal="(0;0;1)"
					MinLimit="0"
					MaxLimit="110"
				>
					<Motor Type="Position" Force="500" />
				</Constraint>
			</Body>
			<Body
				ModelFrame="Mudguardr_cdt"
				AngularDamping="3.0"
				Collisions="None"
				Mass="10"
			>
				<Constraint
					AxisLocal="(0.0; 0.0; 1.0)"
					MinLimit="-45"
					MaxLimit="15"
					Type="Hinge"
				/>
			</Body>
			<Body
				ModelFrame="Mudguardl_cdt"
				AngularDamping="3.0"
				Collisions="None"
				Mass="10"
			>
				<Constraint
					AxisLocal="(0.0; 0.0; 1.0)"
					MinLimit="-45"
					MaxLimit="15"
					Type="Hinge"
				/>
			</Body>
		</Body>
		<Light
				Pos="(-3.443; 0.572; 0)"
				AttenEnd="2.0"
				Color="(102; 1; 1) x 4"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="160"
				Size="0.2"
			/>
			<Flare
				Pos="(-3.443; 0.572; 0.405)"
				Color="g(169; 0; 0)"
				Dir="(-1;0;0)"
				DirAngle="90"
				Size="0.3"
			/>
			<Flare
				Pos="(-3.443; 0.572; -0.405)"
				Color="g(169; 0; 0)"
				Dir="(-1;0;0)"
				DirAngle="90"
				Size="0.3"
			/>
	</PhysicsModel>
	<PoweredConstraints>
		<Group Id="Open bort">
			<Constraint Name="back" Position="110" TerminalFix="true" />
		</Group>
	</PoweredConstraints>		
	<ModelAttachments>
		<Ignition>
			
		</Ignition>
		<StopSignals>
			<Light
				Pos="(-3.443; 0.572; 0)"
				AttenEnd="2.0"
				Color="(102; 1; 1) x 4"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="160"
			/>
			<Flare
				Pos="(-3.443; 0.572; 0.30)"
				Color="g(169; 0; 0)"
				Dir="(-1;0;0)"
				DirAngle="90"
				Size="0.15"
			/>
			<Flare
				Pos="(-3.443; 0.572; -0.30)"
				Color="g(169; 0; 0)"
				Dir="(-1;0;0)"
				DirAngle="90"
				Size="0.15"
			/>
		</StopSignals>
		<ReverseSignals>
			<Light
				Pos="(-3.443; 0.572; 0)"
				AttenEnd="2.0"
				Color="(102; 102; 102) x 16"
				Dir="(-1.0; -0.2; 0)"
				InnerCone="120"
				OuterCone="160"
			/>
			<Flare
				Pos="(-3.443; 0.572; 0.337)"
				Color="g(255; 255; 255) x 0.5"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="0.5"
				SizeAtDay="0.2"
			/>
			<Flare
				Pos="(-3.443; 0.572; -0.337)"
				Color="g(255; 255; 255) x 0.5"
				Dir="(-1.0; 0; 0)"
				DirAngle="90"
				Size="0.5"
				SizeAtDay="0.2"
			/>
		</ReverseSignals>
	</ModelAttachments>
	<GameData>
		<WinchSocket Pos="(-3.455; 0.575; 0.175)" />
		<WinchSocket Pos="(-3.455; 0.575; -0.175)" />
		<InstallSocket Offset="(0; 0.655; 0.0)" Type="Polaris-pricep" />
		<AddonSockets>
			<Socket Names="VazTrailer" Offset="(-3.565; 0.585; 0)" />
		</AddonSockets>
		<AddonSockets>
			<Socket Names="vazg" />
		</AddonSockets>
		<LoadArea
			Min="(0.9;-0.1; -2.0)"
			Max="(-3.5; 1.0; 2.0)"
			TrailerLoad="true"
			Type="ShortLogs"
		/>
	</GameData>
</Truck>
