#BOW

ship_section_template = {
	key = "CRUISER_BOW_L1"
	ship_size = cruiser
	fits_on_slot = bow
	entity = "cruiser_bow_L1_entity"
	icon = "GFX_ship_part_core_bow"
	
	# Lasers
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }

	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_03"
	}
	
	medium_utility_slots = 6
	
	cost = 1000
}

ship_section_template = {
	key = "CRUISER_BOW_M1S2"
	ship_size = cruiser
	fits_on_slot = bow
	entity = "cruiser_bow_M1S2_entity"
	icon = "GFX_ship_part_core_bow"
	
	# Lasers
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }

	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_03"
	}
	
	medium_utility_slots = 6
	
	cost = 1000
}

ship_section_template = {
	key = "CRUISER_BOW_M2"
	ship_size = cruiser
	fits_on_slot = bow
	entity = "cruiser_bow_M2_entity"
	icon = "GFX_ship_part_core_bow"
	
	# Lasers
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }

	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_02"
	}
	component_slot = {
		name = "MEDIUM_GUN_03"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_03"
	}
	
	medium_utility_slots = 6
	
	cost = 1000
}


#MID
ship_section_template = {
	key = "CRUISER_MID_S2HB"
	ship_size = cruiser
	fits_on_slot = mid
	entity = "cruiser_mid_S2HB_entity"
	icon = "GFX_ship_part_core_mid"
	
	# Guns & Strike Craft
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_02"
	}

	medium_utility_slots = 2
	
	cost = 1000
}

ship_section_template = {
	key = "CRUISER_MID_L1M1"
	ship_size = cruiser
	fits_on_slot = mid
	entity = "cruiser_mid_L1M1_entity"
	icon = "GFX_ship_part_core_mid"
	
	# Guns & Strike Craft
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_02"
	}

	medium_utility_slots = 2
	
	cost = 1000
}

ship_section_template = {
	key = "CRUISER_MID_M3"
	ship_size = cruiser
	fits_on_slot = mid
	entity = "cruiser_mid_M3_entity"
	icon = "GFX_ship_part_core_mid"
	
	# Guns & Strike Craft
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_02"
	}

	medium_utility_slots = 2
	
	cost = 1000
}

ship_section_template = {
	key = "CRUISER_MID_M2S2"
	ship_size = cruiser
	fits_on_slot = mid
	entity = "cruiser_mid_M2S2_entity"
	icon = "GFX_ship_part_core_mid"
	
	# Guns & Strike Craft
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_01"
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_02"
	}

	medium_utility_slots = 2
	
	cost = 1000
}

#STERN

ship_section_template = {
	key = "CRUISER_STERN_M1"
	ship_size = cruiser
	fits_on_slot = stern
	entity = "cruiser_stern_M1_entity"
	icon = "GFX_ship_part_core_stern"
	
	# Non-Point defense
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_01"
	}
	
	cost = 1000
}

ship_section_template = {
	key = "CRUISER_STERN_S2"
	ship_size = cruiser
	fits_on_slot = stern
	entity = "cruiser_stern_S2_entity"
	icon = "GFX_ship_part_core_stern"
	
	# Non-Point defense
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_01"
	}
	
	cost = 1000
}
