#BOW

ship_section_template = {
	key = "hm_bow"
	ship_size = hm
	fits_on_slot = bow
	entity = "battleship_bow_L1M1S2_entity"
	icon = "GFX_ship_part_core_bow"
	icon_frame = 1
	
	# Big guns
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }
	
	component_slot = {          
        	name = "STRIKE_CRAFT_01"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_01"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_02"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_02"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_03"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_03"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_04"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_04"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_05"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_05"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_06"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_06"
   	 }

	large_utility_slots = 6
	
	cost = 12000
}

#MID

ship_section_template = {
	key = "hm_mid"
	ship_size = hm
	fits_on_slot = mid
	entity = "battleship_mid_L2S4_entity"
	icon = "GFX_ship_part_core_mid"
	
	# Big lasers
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }
	
	component_slot = {          
        	name = "STRIKE_CRAFT_01"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_01"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_02"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_02"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_03"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_03"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_04"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_04"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_05"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_05"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_06"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_06"
   	 }

	large_utility_slots = 2
	
	cost = 12000
}

#STERN

ship_section_template = {
	key = "hm_stern"
	ship_size = hm
	fits_on_slot = stern
	entity = "battleship_stern_M1S2_entity"
	icon = "GFX_ship_part_core_stern"
	
	# Guns
	weapon_preferences = { weapon_role_anti_armor weapon_role_anti_shield weapon_role_long_range }
	
	component_slot = {          
        	name = "STRIKE_CRAFT_01"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_01"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_02"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_02"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_03"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_03"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_04"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_04"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_05"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_05"
   	 }

	component_slot = {          
        	name = "STRIKE_CRAFT_06"
        	slot_size = large
       	 	slot_type = strike_craft
        	rotation = 90
        	locatorname = "strike_craft_locator_06"
   	 }

	cost = 12000
}
