#BOW


ship_section_template = {
	prerequisites = { "tech_dajian_wepaon" }
	key = "DJ_BATTLESHIP_BOW_H_M2S4"
	ship_size = DJ_battleship
	fits_on_slot = bow
	entity = "DJ_battleship_bow_XL1_entity"
	icon = "GFX_ship_part_core_bow"
	
	ai_weight = {
		modifier = {
			factor = 10.0
			NOT = { is_preferred_weapons = explosive }
		}
		modifier = {
			factor = 0.1
			is_preferred_weapons = explosive
		}		
	}
	
	component_slot = {
		name = "EXTRA_LARGE_01"
		slot_size = extra_large
		slot_type = weapon
		locatorname = "xl_gun_01"
	}
	
	large_utility_slots = 5
	aux_utility_slots = 2
	
	cost = 900
}

#MID

ship_section_template = {
	prerequisites = { "tech_dajian_wepaon" }
	key = "DJ_BATTLESHIP_MID_H_L2M2"
	ship_size = DJ_battleship
	fits_on_slot = mid
	entity = "DJ_battleship_mid_L2M2_entity"
	icon = "GFX_ship_part_core_mid"

	component_slot = {
		name = "LARGE_GUN_01"
		slot_size = large
		slot_type = weapon
		locatorname = "large_gun_01"
	}
	component_slot = {
		name = "LARGE_GUN_02"
		slot_size = large
		slot_type = weapon
		locatorname = "large_gun_02"
	}
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_01"
	}
	
	component_slot = {
		name = "MEDIUM_GUN_02"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_02"
	}
	
	large_utility_slots = 7
	
	cost = 900
}

ship_section_template = {
	prerequisites = { "tech_dajian_wepaon" }
	key = "DJ_BATTLESHIP_MID_H_L3"
	ship_size = DJ_battleship
	fits_on_slot = mid
	entity = "DJ_battleship_mid_L3_entity"
	icon = "GFX_ship_part_core_mid"

	component_slot = {
		name = "LARGE_GUN_01"
		slot_size = large
		slot_type = weapon
		locatorname = "large_gun_01"
	}
	
	component_slot = {
		name = "LARGE_GUN_02"
		slot_size = large
		slot_type = weapon
		locatorname = "large_gun_02"
	}
	
	component_slot = {
		name = "LARGE_GUN_03"
		slot_size = large
		slot_type = weapon
		locatorname = "large_gun_03"
	}
	
	large_utility_slots = 7
	
	cost = 900
}

#STERN

ship_section_template = {
	prerequisites = { "tech_dajian_wepaon" }
	key = "DJ_BATTLESHIP_STERN_H_M2"
	ship_size = DJ_battleship
	fits_on_slot = stern
	entity = "DJ_battleship_stern_M2_entity"
	icon = "GFX_ship_part_core_stern"
	
	component_slot = {
		name = "MEDIUM_GUN_01"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_01"
				
	}
	component_slot = {
		name = "MEDIUM_GUN_02"
		slot_size = medium
		slot_type = weapon
		locatorname = "medium_gun_02"
	}
	
	large_utility_slots = 3
	
	cost = 900
}


