trait_zero = {
	cost = 2
	sentient = yes
	modification = yes
	icon = "gfx/interface/icons/traits/leader_traits/leader_trait_expertise_psionics.dds"
        modifier = {
                tile_resource_food_mult = 1.0				#ʳӳ
                tile_resource_minerals_mult = 1.0			#ӳ
                tile_resource_energy_mult = 1.0				#ӳ
                tile_resource_physics_research_mult = 1.0		#ӳ
                tile_resource_society_research_mult = 1.0		#ӳ
                tile_resource_engineering_research_mult = 1.0		#ӳ

        }
}