# Possible Tile Blocker Variables
# spawn_chance, tile scope, value will compete with the spawn chance of every other item and there's a constant 100 for no blocker to spawn.
# cost, resource table, the cost to clear this tile blocker
# time, amount of days it takes to clear this tile blocker.
# picture = tb_active_volcano #Use art from tb_active_volcano

#
tb_growing_life_tree = {
	picture = tb_dense_jungle 
	cost = { # Can't be removed
	}

	spawn_chance = {
		modifier = {
			add = 0
		}
	}

	adjacency_bonus = {
		tile_building_resource_society_research_add = 2
	}
}