AddRoom("RivenSpawn", 
	{
		colour={r=0.3,g=0.2,b=0.1,a=0.3},
		value = GROUND.FOREST, 
		contents =  
		{
			countprefabs= 
			{
				riventent1 = 1,
				rivenmemberd = 2,
				firepit = 1,
				homesign = 1,
				skullchest = 1,
				pighead = 1,
				skeleton = 1
			}
		}
	})

AddRoom("RivenSpawn2", 
	{
		colour={r=0.3,g=0.2,b=0.1,a=0.3},
		value = GROUND.FOREST, 
		contents =  
		{
			countprefabs= 
			{
				riventent2 = 1,
				rivenmembern = 2,
				firepit = 1,
				homesign = 1,
				skullchest = 1,
				mermhead = 1,
				skeleton = 1
			}
		}
	})