#魏国
capital = 622

oob = "caowei"

#国家理念
add_ideas = {
	sour_loser
	general_staff
	limited_exports
	limited_conscription
	partial_economic_mobilisation
}
#护航舰队
set_convoys = 0

#初始民族团结
set_national_unity = 1
#研究插槽
set_research_slots = 0

#政治
set_politics = {
	#党派
	parties = {
		#民主
		democratic = { 
			popularity = 0
		}
		#法西斯
		fascism = {
			popularity = 100
		}
		#共产主义
		communism = {
			popularity = 0
			
		}
		#中立
		neutrality = { 
			popularity = 0
		}
	}
	#执政党=法西斯主义
	ruling_party = fascism
	#上次选举时间
	last_election = "1936.1.1"
	#选举频率=48
	election_frequency = 48
	#允许选举=无
	elections_allowed = no
}

#创建国家领导人
create_country_leader = {
	name = "曹操"
	desc = "POLITICS_WANG_JINGWEI_DESC"
	picture = "gfx/leaders/WEI/caocao.tga"
	#过期
	expire = "9999.1.1"
	#意识形态
	ideology = nazism
	#特征
	traits = {
		#inspirational_leader
                #fascist_demagogue
		#dictator
                #political_dancer
                #inspirational_leader
                #thorough_planner
	}
}

#意见修改 target目标   modifier  hostile_status敌对状态
add_opinion_modifier = { target = WU0 modifier = hostile_status }

create_field_marshal = {
	name = "曹操"
	portrait_path = "gfx/leaders/WEI/caocao.tga"
	traits = { defensive_doctrine trickster logistics_wizard offensive_doctrine winter_specialist trait_engineer fortress_buster panzer_leader   fast_planner thorough_planner organisational_leader inspirational_leader }
	skill = 3
}
create_corps_commander = {
	name = "许褚"
	portrait_path = "gfx/leaders/WEI/xuzhu.tga"
	traits = { }
	skill = 2
}

#元帅
#create_field_marshal = {
	#name = "左擎苍"
	#portrait_path = "gfx/leaders/ZON/zuoqingcang.dds"
	#traits = { defensive_doctrine trickster logistics_wizard offensive_doctrine winter_specialist trait_engineer fortress_buster panzer_leader   fast_planner thorough_planner organisational_leader inspirational_leader }
	#skill = 5
#}
#create_field_marshal = {
	#name = "曹操1"
	#portrait_path = "gfx/leaders/ZON/laiyinhate.dds"
	#traits = { defensive_doctrine trickster logistics_wizard offensive_doctrine winter_specialist trait_engineer fortress_buster panzer_leader   fast_planner thorough_planner organisational_leader inspirational_leader }
	#skill = 5
#}
#create_corps_commander = {
	#name = "王近山"
	#portrait_path = "gfx/leaders/ZON/2.dds"
	#traits = { defensive_doctrine trickster logistics_wizard offensive_doctrine swamp_fox  }
	#skill = 4
#}