# options for map_icon_category:
# For land units: infantry,armored,other
# For sea units: ship,transport,uboat

sub_units = {

	infantry = {
		sprite = infantry
		map_icon_category = infantry
		
		priority = 600
		active = no

		#作用于选择位置
		type = {
			infantry
		}
		
		group = infantry
		
		categories = {
			category_front_line
			category_light_infantry
			category_all_infantry
			category_army
		}
		#战斗宽度
		combat_width = 2
		
		#Size Definitions
		max_strength = 25 #最大力量
		max_organisation = 60 #最大组织
		default_morale = 0.3 #默认士气
		manpower = 1000  #人力

		#Misc Abilities
		training_time = 90 #训练时间
		suppression = 1
		weight = 0.5  #重量，这有啥用。
		
		supply_consumption = 0.07 #补给的量数

		#需求
		need = {
			#需求基础装备数量
			infantry_equipment = 500
		}
	}
}
