module Base
{
	item Bag_Schoolbag
    {
        WeightReduction	=	100,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	4000,
        DisplayName	=	School Bag,
        IconsForTexture = Backpack_Black;Backpack_Blue;Backpack_Spiffo,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_SchoolBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.97,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_Schoolbag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Schoolbag_RHand holdingbagright,
    }
    item Bag_NormalHikingBag
    {
        WeightReduction	=	70,
        Weight	=	1.2,
        Type	=	Container,
        Capacity	=	20,
        DisplayName	=	Hiking Bag,
        IconsForTexture	=	Hiking_Blue;Hiking_Green;Hiking_Red,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_HikingBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.96,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_HikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_HikingBag_RHand holdingbagright,
    }
    item Bag_BigHikingBag
    {
        WeightReduction	=	80,
        Weight	=	1.5,
        Type	=	Container,
        Capacity	=	22,
        DisplayName	=	Big Hiking Bag,
        IconsForTexture = BigHiking_Blue;BigHiking_Green;BigHiking_Red,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_BigHikingBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.95,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_BigHikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_BigHikingBag_RHand holdingbagright,
    }
    item Bag_SurvivorBag
    {
        Type = Container,
        DisplayName = Backpack,
        ClothingItem = Bag_SurvivorBag,
        CanBeEquipped = Back,
        WeightReduction	=	90,
        Weight	=	2,
        Capacity	=	30,
        Icon	=	AliceBag,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
    }
    item Bag_ALICEpack
    {
        Type = Container,
        DisplayName = Large Backpack,
        ClothingItem = Bag_ALICEpack,
        CanBeEquipped = Back,
        WeightReduction	=	90,
        Weight	=	2,
        Capacity	=	30,
        Icon	=	AliceBag,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
    }
    item Bag_ALICEpack_Army
    {
        Type = Container,
        DisplayName = Military Backpack,
        ClothingItem = Bag_ALICEpack_Army,
        CanBeEquipped = Back,
        WeightReduction	=	90,
        Weight	=	2,
        Capacity	=	30,
        Icon	=	AliceBag_Camo,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_Army_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_Army_RHand holdingbagright,
    }
    item Bag_WeaponBag
    {
        Type = Container,
        DisplayName = Duffel Bag,
        ClothingItem = Bag_WeaponBag,
        CanBeEquipped = Back,
        WeightReduction	=	65,
        Weight	=	1,
        Capacity	=	18,
        Icon	=	Duffelbag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,
        ReplaceInSecondHand = Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand = Bag_DuffelBag_RHandTINT holdingbagright,
    }
    item Bag_InmateEscapedBag
    {
        Type = Container,
        DisplayName = Duffel Bag,
        ClothingItem = Bag_InmateEscapedBag,
        CanBeEquipped = Back,
        WeightReduction	=	65,
        Weight	=	1,
        Capacity	=	18,
        Icon	=	Duffelbag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,
        ReplaceInSecondHand = Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand = Bag_DuffelBag_RHandTINT holdingbagright,
    }
    item Bag_MoneyBag
    {
        Type = Container,
        DisplayName = Duffel Bag,
        ClothingItem = Bag_MoneyBag,
        CanBeEquipped = Back,
        WeightReduction	=	65,
        Weight	=	1,
        Capacity	=	18,
        Icon	=	Duffelbag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,
        ReplaceInSecondHand = Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand = Bag_DuffelBag_RHandTINT holdingbagright,
    }
    item Bag_WorkerBag
    {
        Type = Container,
        DisplayName = Duffel Bag,
        ClothingItem = Bag_WorkerBag,
        CanBeEquipped = Back,
        WeightReduction	=	65,
        Weight	=	1,
        Capacity	=	18,
        Icon	=	Duffelbag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,
        ReplaceInSecondHand = Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand = Bag_DuffelBag_RHandTINT holdingbagright,
    }
    item Bag_DuffelBag
    {
        Type = Container,
        DisplayName = Duffel Bag,
        ClothingItem = Bag_DuffelBag,
        CanBeEquipped = Back,
        WeightReduction	=	65,
        Weight	=	1,
        Capacity	=	18,
        Icon	=	Duffelbag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,
        ReplaceInSecondHand = Bag_DuffelBag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_DuffelBag_RHand holdingbagright,
    }
    item Bag_DuffelBagTINT
    {
        Type = Container,
        DisplayName = Duffel Bag,
        ClothingItem = Bag_DuffelBagTINT,
        CanBeEquipped = Back,
        WeightReduction	=	65,
        Weight	=	1,
        Capacity	=	18,
        Icon	=	DuffelBagWhite,
        BloodLocation = Bag,
        RunSpeedModifier = 0.95,
        CanHaveHoles = false,
        ReplaceInSecondHand = Bag_DuffelBag_LHandTINT holdingbagleft,
        ReplaceInPrimaryHand = Bag_DuffelBag_RHandTINT holdingbagright,
    }
    item Plasticbag
    {
        WeightReduction	=	30,
        Weight	=	0.1,
        Type	=	Container,
        Capacity	=	8,
        DisplayName	=	Plastic Bag,
        Icon	=	Plasticbag,
        ReplaceInSecondHand = Bag_Plasticbag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Plasticbag_RHand holdingbagright,
    }
	item Garbagebag
    {
        WeightReduction	=	10,
        Weight	=	0.1,
        Type	=	Container,
        Capacity	=	20,
        DisplayName	=	Garbage Bag,
        Icon	=	Garbagebag,
        ReplaceInSecondHand = Bag_Garbagebag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Garbagebag_RHand holdingbagright,
    }
	item Tote
	{
		WeightReduction	=	50,
		Weight	=	0.5,
		Type	=	Container,
		Capacity	=	12,
		DisplayName	=	Tote Bag,
		Icon	=	Tote,
		ReplaceInSecondHand = Bag_Tote_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Tote_RHand holdingbagright,
	}
	item Purse
    {
        WeightReduction	=	55,
        Weight	=	0.5,
        Type	=	Container,
        Capacity	=	12,
        DisplayName	=	Purse,
        Icon	=	Purse,
		ReplaceInSecondHand = Bag_Purse_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Purse_RHand holdingbagright,
    }
	item EmptySandbag
    {
        Weight	=	0.1,
        Type	=	Container,
        WeightReduction	=	10,
        Capacity	=	15,
        DisplayName	=	Sack,
        Icon	=	SandbagEmpty,
        ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright,
    }
    item Suitcase
	{
		WeightReduction	=	50,
		Weight	=	3,
		Type	=	Container,
		Capacity	=	16,
		DisplayName	=	Suitcase,
		Icon	=	Suitcase,
		ReplaceInSecondHand = Bag_Suitcase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Suitcase_RHand holdingbagright,
	}
    item Handbag
	{
		WeightReduction	=	40,
		Weight	=	1,
		Type	=	Container,
		Capacity	=	8,
		DisplayName	=	Handbag,
		Icon	=	Purseblack,
		ReplaceInSecondHand = Bag_Handbag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Handbag_RHand holdingbagright,
	}
    item Toolbox
	{
		WeightReduction	=	15,
		Weight	=	2,
		Type	=	Container,
		Capacity	=	8,
		DisplayName	=	Toolbox,
		Icon	=	Toolbox,
		ReplaceInSecondHand = Bag_Toolbox_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Toolbox_RHand holdingbagright,
	}
    item FirstAidKit
    {
        WeightReduction	=	5,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	4,
        DisplayName	=	First Aid Kit,
        Icon	=	FirstAid,
        MetalValue = 15,
        Medical = TRUE,
		ReplaceInSecondHand = Bag_FirstAidKit_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_FirstAidKit_RHand holdingbagright,
    }
    item Lunchbox
    {
        WeightReduction	=	5,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	4,
        DisplayName	=	Lunchbox,
        Icon	=	Lunchbox01,
        MetalValue = 15,
        ReplaceInSecondHand = Bag_Lunchbox_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Lunchbox_RHand holdingbagright,
    }
    item Lunchbox2
    {
        WeightReduction	=	5,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	4,
        DisplayName	=	Lunchbox,
        Icon	=	Lunchbox02,
        MetalValue = 15,
        ReplaceInSecondHand = Bag_Lunchbox2_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Lunchbox2_RHand holdingbagright,
    }
    item Flightcase
    {
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	5,
        DisplayName	=	Flight Case,
        Icon	=	GuitarCase02,
        ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright,
    }
    item Guitarcase
    {
        WeightReduction	=	20,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	5,
        DisplayName	=	Guitar Case,
        Icon	=	GuitarCase01,
        ReplaceInSecondHand = Bag_GuitarCase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_GuitarCase_RHand holdingbagright,
    }
    item Bag_FannyPackFront
    {
        WeightReduction	=	7,
        ClothingItemExtra = Bag_FannyPackBack,
        ClothingItemExtraOption = FannyPack_WearBack,
        clothingExtraSubmenu = FannyPack_WearFront,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	3,
        DisplayName	=	Fanny Pack (Front),
        Icon	=	FannyPack,
        BodyLocation = FannyPackFront,
        ClothingItem = Bag_FannyPackFront,
        CanBeEquipped = FannyPackFront,
        RunSpeedModifier = 0.97,
    }

    item Bag_FannyPackBack
    {
        WeightReduction	=	7,
        ClothingItemExtra = Bag_FannyPackFront,
        ClothingItemExtraOption = FannyPack_WearFront,
        clothingExtraSubmenu = FannyPack_WearBack,
        Weight	=	1,
        Type	=	Container,
        Capacity	=	3,
        DisplayName	=	Fanny Pack (Back),
        Icon	=	FannyPack,
        BodyLocation = FannyPackBack,
        ClothingItem = Bag_FannyPackBack,
        CanBeEquipped = FannyPackBack,
        RunSpeedModifier = 0.97,
    }
    item Briefcase
    {
        WeightReduction	=	5,
        Weight	=	1.5,
        Type	=	Container,
        Capacity	=	7,
        DisplayName	=	Briefcase,
        Icon	=	Briefcase,
        MetalValue = 15,
        ReplaceInSecondHand = Bag_Briefcase_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_Briefcase_RHand holdingbagright,
    }
}
