msgid ""
msgstr ""
"Project-Id-Version: \n"
"POT-Creation-Date: \n"
"PO-Revision-Date: \n"
"Language-Team: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 2.4\n"
"Last-Translator: \n"
"Plural-Forms: nplurals=1; plural=0;\n"
"Language: zh_CN\n"

msgid "KILLING_MOMENTUM_TQ@NAME"
msgstr "杀戮之势·天启"

msgid "KILLING_MOMENTUM_TQ@DESCRIPTION"
msgstr ""
"单位在击杀其他单位时获得{ap}<<m:{GLOBAL."
"ActionPointConcept.Hyperlink}>>，可重复刷新"

msgid "UNIT_ABILITY_MODIFIER@RESTORE_ACTION_POINT@TQ"
msgstr "恢复{Value}<<m:{GLOBAL.ActionPointConcept}>>"

msgid "CHUANCI_TQ@NAME"
msgstr "穿刺冲锋"

msgid "CHUANCI_TQ@DESC"
msgstr ""
"除了冲锋效果，还会以50%的效率影响目标后方3个框格内"
"的单位"

msgid "CHUANCI_TQ@EFFECT"
msgstr ""
"除了冲锋效果，还会以"
"{GODBREAKER_UNIT_TARGETER_LINE_TQ>ResolvedEffectMultiplier}%"
"的效率影响目标后方3个框格内的单位"

msgid "CHONGZHUANG_TQ@NAME"
msgstr "重甲冲撞"

msgid "CHONGZHUANG_TQ@DESC"
msgstr ""
"重甲冲撞：除了冲锋效果，还可将敌方单位向后撞退一格"

msgid "CHONGZHUANG_TQ@EFFECT@DESC"
msgstr ""
"除了冲锋效果，还可将敌方单位向后撞退"
"{PUSH_BACK_DISPLACE_TG>MaxDistance}框格"

msgid "UNIT@NAME@WENYI"
msgstr "瘟疫骑士"

msgid "UNIT@DESC@WENYI"
msgstr ""
"我看见羔羊揭开七印中第一印的时候，就听见四活物中的"
"一个活物，声音如雷，说：“你来！”我就观看，见有一匹"
"白马，骑在马上的拿着弓，并有冠冕赐给他。他便出来，"
"胜了又要胜"

msgid "UNIT@NAME@ZHANZHENG"
msgstr "战争骑士"

msgid "UNIT@DESC@ZHANZHENG"
msgstr ""
"揭开第二印的时候，我听见第二个活物说：“你来！”就另"
"有一匹马出来，是红的。有权柄给了那骑马的，可以从地"
"上夺去太平，使人彼此相杀，又有一把大刀赐给他"

msgid "UNIT@NAME@SIWANG"
msgstr "死亡骑士"

msgid "UNIT@DESC@SIWANG"
msgstr ""
"揭开第三印的时候，我听见第三个活物说：“你来！”我就"
"观看，见有一匹黑马。骑在马上的手里拿着天平。我听见"
"在四活物中似乎有声音说：“一钱银子买一升麦子，一钱银"
"子买三升大麦，油和酒不可糟蹋"

msgid "UNIT@NAME@JIHUANG"
msgstr "饥荒骑士"

msgid "UNIT@NAME@TQ"
msgstr "天启骑士"

msgid "UNIT@NAME@HEITIE"
msgstr "黑铁骑士"

msgid "UNIT@NAME@QINGTONG"
msgstr "青铜骑士"

msgid "UNIT@NAME@BAIYIN"
msgstr "白银骑士"

msgid "UNIT@NAME@HUANGJIN"
msgstr "黄金骑士"

msgid "UNIT@NAME@GUANJUN"
msgstr "冠军骑士"

msgid "UNIT@NAME@RONGYAO"
msgstr "荣耀骑士"

msgid "UNIT@DESC@HEITIE"
msgstr ""
"黑铁骑士：+1物抗 +1魔抗 +1全属性抵抗 +1回复 +10血"
"量 +10%伤害"

msgid "UNIT@DESC@QINGTONG"
msgstr ""
"青铜骑士：+2物抗 +2魔抗 +2全属性抵抗 +2回复 +10血"
"量 +20%伤害"

msgid "UNIT@DESC@BAIYIN"
msgstr ""
"白银骑士：+3物抗 +3魔抗 +3全属性抵抗 +3回复 +10血"
"量 +30%伤害"

msgid "UNIT@DESC@HUANGJIN"
msgstr ""
"黄金骑士：+4物抗 +4魔抗 +4全属性抵抗 +4回复 +10血"
"量 +40%伤害"

msgid "UNIT@DESC@GUANJUN"
msgstr ""
"冠军骑士：+5物抗 +5魔抗 +5全属性抵抗 +5回复 +10血"
"量 +50%伤害"

msgid "UNIT@DESC@RONGYAO"
msgstr "荣耀骑士"

msgid "UNIT@DESC@TQ"
msgstr "天启骑士：传说象征末日的骑士"

msgid "UNIT@DESC@JIHUANG"
msgstr ""
"揭开第四印的时候，我听见第四个活物说：“你来！”我就"
"观看，见有一匹惨绿色马。骑在马上的，名字叫做死，阴"
"府也随着他，有权柄赐给他们，可以用刀剑、饥荒、瘟疫"
"（“瘟疫”或作“死亡”）野兽，杀害地上四分之一的人"

msgid "TQ@PRIMAL_STRIKE@NAME"
msgstr "原初攻击·圣焰"

msgid "TQ@PRIMAL_STRIKE@DESCRIPTION"
msgstr ""
"战场上施展的第一次{GLOBAL.MeleeConcept.Hyperlink}攻"
"击造成额外"
"+2点"
"{GLOBAL.FireDamageConcept.Hyperlink}和"
"+2点"
"{GLOBAL.SpiritDamageConcept.Hyperlink}"

msgid "TQ@PRIMAL_STRIKE@MOD_DESCRIPTION"
msgstr ""
"先攻会造成额外的"
"2点"
"{GLOBAL.FireDamageConcept.Hyperlink}和"
"2点"
"{GLOBAL.SpiritDamageConcept.Hyperlink}"

msgid "FLHS_JUFENG@NAME"
msgstr "飓风游骑兵"

msgid "FLHS_YULIN@NAME"
msgstr "羽林铁卫"

msgid "JH_SDFB@NAME"
msgstr "闪电风暴"

msgid "JH_SDFB@DESC"
msgstr "回合开始后，一支随机敌方单位会受到"
"24{GLOBAL.LightningDamageConcept."
"Hyperlink}"

msgid "JH_SDFB@EFFECT"
msgstr "回合开始后，一支随机敌方单位会受到"
"24{GLOBAL.LightningDamageConcept."
"Hyperlink}"

msgid "JH_ZDFS@NAME"
msgstr "战斗法师"

msgid "JH_ZDFS@DESC"
msgstr "攻击附带60%削弱，并且可以近战释放法术攻击"

msgid "JH_ZDFS@EFFECT"
msgstr "攻击附带60%削弱，并且可以近战释放法术攻击"

msgid "JIAN_GUANKONG@NAME"
msgstr "贯空箭"

msgid "JIAN_GUANKONG@DESC"
msgstr ""
"以100%的效率对3框格直线内的单位"
"造成伤害"

msgid "JIAN_GUANKONG@EFFECT"
msgstr ""
"以100%的效率对3框格直线内的单位"
"造成伤害"

msgid "JIAN_POJIA@NAME"
msgstr "穿甲箭"

msgid "JIAN_POJIA@DESC"
msgstr "[bullet/]无视10点{GLOBAL.ResistanceConcept.Hyperlink}"
"无视10点{GLOBAL.DefenseConcept.Hyperlink}"

msgid "JIAN_POJIA@EFFECT"
msgstr "[bullet/]无视10点{GLOBAL.ResistanceConcept.Hyperlink}"
"无视10点{GLOBAL.DefenseConcept.Hyperlink}"

msgid "JIAN_TULONG@NAME"
msgstr "屠龙箭"

msgid "JIAN_TULONG@DESC"
msgstr "对抗{GLOBAL.PROPERTIES.LARGE_TARGET.Hyperlink}生物和{GLOBAL.PROPERTIES.DRAGON.Hyperlink}生物时造成150%伤害"

msgid "JIAN_TULONG@EFFECT"
msgstr "对抗{GLOBAL.PROPERTIES.LARGE_TARGET.Hyperlink}生物和{GLOBAL.PROPERTIES.DRAGON.Hyperlink}生物时造成150%伤害"
