setIcon(<dungeontactics:trap_fire>)
setTitle("燃烧陷阱")
setDescription("会点燃在上方行走的生物，（每次使用后需要重置）")

addParent("triumph:advancements/basedefense/wrench")

criteria = addCriteria("Fire Trap", "minecraft:inventory_changed")
criteria.addItem(<dungeontactics:trap_fire>)

alwaysVisible()
setPos(-259,84)