/ TNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"])@luck=2

/ Arrow
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion)@chance=2

/ Cluster of Arrows
type=entity,ID=spectral_arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0)),amount=20@luck=15

/ Stream of Arrows
type=entity,ID=spectral_arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=30,delay=#rand(0.0,3.0)@luck=20

/ lightning
type=entity,ID=LightningBolt,pos=#bowPos,NBTTag=(Motion=#bowMotion)@luck=30

