/Anvil
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=anvil),impact=["type=fill,ID=anvil,size=(3,1,3),posOffset=(-1,10,-1)"])@luck=2
/Glass
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,7.0),item=(id=glass),damage=3.0),amount=30@luck=2
/Cactus
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=cactus),impact=["group(type=fill,ID=air,size=(3,1,3),posOffset=(-1,0,-1);type=block,ID=stone,posY=#bPosY-2;type=block,ID=sand,posY=#bPosY-1;type=block,ID=cactus)"])@luck=2
/Display
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=glass),impact=["type=structure,ID=player_display"])@luck=2
/Barrier Trap
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=barrier),impact=["type=structure,ID=barrier_pit"])@luck=2
/Floor
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=glass),trail=(frequency=0.1,drops=["type=block,ID=glass,delay=0.4","type=block,ID=stained_glass,meta='#'rand(0,15),delay=0.4"]),impact=["group(type=command,ID=\"/fill ~3 ~3 ~3 ~-3 ~-3 ~-3 glass 0 replace sand\";type=command,ID=\"/fill ~3 ~3 ~3 ~-3 ~-3 ~-3 glass 0 replace grass\")"])@luck=2
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=packed_ice),impact=["group(type=command,ID=\"/fill ~3 ~3 ~3 ~-3 ~-3 ~-3 ice 0 replace grass\";type=command,ID=\"/fill ~3 ~3 ~3 ~-3 ~-3 ~-3 ice 0 replace sand\";type=effect,range=4,ID=20)"])@luck=2
/Potion
type=entity,ID=ThrownPotion,pos=#bowPos,NBTTag=(Motion=#bowMotion,Potion=(id=potion,Count=1,Damage=16428,tag=(CustomPotionEffects=#unluckyPotionEffects)))@luck=2
/Spider Web
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=web),impact=["type=fill,ID=web,size=(3,2,3),posOffset=(-1,0,-1)"])@luck=2
/Jump
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=slime),impact=["type=effect,ID=8,range=4,duration=20,amplifier=100"])@luck=2
/Tp
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=ender_pearl),impact=["group(type=entity,pos=#pPos,ID=ArmorStand,NBTTag=(NoGravity=true,Invulnerable=true,Invisible=true,DisabledSlots=2039538,CustomName=tp);type=command,ID=\"/tp #pName #bPosX #bPosY #bPosZ\";type=command,delay=5,ID=\"/tp #pName @e[name=tp,c=1]\";type=command,delay=6,ID=\"/kill @e[name=tp]\")"])@luck=2
/Knockback
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=feather),impact=["group(type=effect,ID=special_knockback,power=10,range=4,delay=0.1;type=particle,ID=explode,size=(1.5,1.0,1.5),particleAmount=500)"])@luck=2
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=feather),impact=["group(type=effect,ID=special_knockback,directionPitch=-90,power=5,range=4,delay=0.1;type=particle,ID=explode,size=(1.5,1.0,1.5),particleAmount=500)"])@luck=2
/Underground
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=dirt),impact=["group(type=command,ID=\"/tp @e[r=2] ~ ~-5 ~\";type=particle,ID=portal,size=(1.5,1.0,1.5),particleAmount=500)"])@luck=2
/==NORMAL ARROW==
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion)@chance=20@luck=0