/ TNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"])@luck=2

/ Arrow
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion)@chance=2

/ Lucky drop: iron tools
group(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=2

/ Unlucky drop: explosion
type=explosion,radius=4,fire=true@luck=-2

/ Health + Regeneration
group(type=effect,ID=6,range=4,amplifier=3;type=effect,ID=10,range=4,amplifier=1,duration=300;type=particle,ID=splashpotion,damage=8197;type=particle,ID=heart,size=(1.5,0.5,1.5),particleAmount=300)@luck=2

/ all wood, stone, iron and gold tools
group(ID=wooden_sword,NBTTag=(display=(Name="$f$lDull Sword"),ench=[(id=18,lvl=1)]);ID=wooden_shovel,NBTTag=(display=(Name="$f$lDull Shovel"),ench=[(id=18,lvl=1)]);ID=wooden_pickaxe,NBTTag=(display=(Name="$f$lDull Pick"),ench=[(id=18,lvl=1)]);ID=wooden_axe,NBTTag=(display=(Name="$f$lDull Axe"),ench=[(id=18,lvl=1)]);ID=wooden_hoe,NBTTag=(display=(Name="$f$lDull Scythe"),ench=[(id=18,lvl=1)],AttributeModifiers=[(AttributeName=generic.attackDamage,Name="Weapon modifier",Amount=3,Operation=0,UUIDLeast=-6586624321849018929,UUIDMost=-3801225194067177672)]))@luck=0
group(ID=stone_sword,NBTTag=(display=(Name="$f$lBulky Sword"),ench=[(id=19,lvl=3)]);ID=stone_shovel,NBTTag=(display=(Name="$f$lBulky Shovel"),ench=[(id=19,lvl=3)]);ID=stone_pickaxe,NBTTag=(display=(Name="$f$lBulky Pick"),ench=[(id=19,lvl=3)]);ID=stone_axe,NBTTag=(display=(Name="$f$lBulky Axe"),ench=[(id=19,lvl=3)]);ID=stone_hoe,NBTTag=(display=(Name="$f$lBulky Scythe"),ench=[(id=19,lvl=3)],AttributeModifiers=[(AttributeName=generic.attackDamage,Name="Weapon modifier",Amount=4,Operation=0,UUIDLeast=-6586624321849018929,UUIDMost=-3801225194067177672)]))@luck=0
group(ID=golden_sword,NBTTag=(display=(Name="$f$lShining Sword"),ench=[(id=17,lvl=3)]);ID=golden_shovel,NBTTag=(display=(Name="$f$lShining Shovel"),ench=[(id=17,lvl=3)]);ID=golden_pickaxe,NBTTag=(display=(Name="$f$lShining Pick"),ench=[(id=17,lvl=3)]);ID=golden_axe,NBTTag=(display=(Name="$f$lShining Axe"),ench=[(id=17,lvl=3)]);ID=golden_hoe,NBTTag=(display=(Name="$f$lShining Scythe"),ench=[(id=17,lvl=3)],AttributeModifiers=[(AttributeName=generic.attackDamage,Name="Weapon modifier",Amount=3,Operation=0,UUIDLeast=-6586624321849018929,UUIDMost=-3801225194067177672)]))@luck=1
group(ID=iron_shovel,NBTTag=(display=(Name="$f$lTempered Shovel"),ench=[(id=20,lvl=1)]);ID=iron_pickaxe,NBTTag=(display=(Name="$f$lTempered Pick"),ench=[(id=20,lvl=1)]);ID=iron_axe,NBTTag=(display=(Name="$f$lTempered Axe"),ench=[(id=20,lvl=1)]);ID=iron_sword,NBTTag=(display=(Name="$f$lTempered Sword"),ench=[(id=20,lvl=1)]);ID=iron_hoe,NBTTag=(display=(Name="$f$lTempered Scythe"),ench=[(id=20,lvl=1)],AttributeModifiers=[(AttributeName=generic.attackDamage,Name="Weapon modifier",Amount=5,Operation=0,UUIDLeast=-6586624321849018929,UUIDMost=-3801225194067177672)]))@luck=1

/ Poison
group(type=effect,ID=19,range=4,duration=30;type=particle,ID=splashpotion,damage=8260;type=difficulty,ID=hard;type=entity,ID=CaveSpider;type=item,ID=#randList(rotten_flesh,spider_eye,fermented_spider_eye),posOffset=#circleOffset(0.0,2.0),amount=30)@luck=-2

/ house
ID=house,file=house.schematic

/ Knockback
group(type=effect,ID=special_knockback,range=6,excludePlayer=true,power=1.8,pos=#pPos,delay=0.1;type=particle,ID=explode,size=(1.0,0.3,1.0),particleAmount=500,pos=#pExactPos)@luck=2

/ Nothing
type=nothing@luck=0@chance=2

/ 2-3 diamond armour
group:#rand(2,3):(ID=diamond_helmet,NBTTag=(display=(Name="$f$lGlittering Helmet"),ench=[(id=0,lvl=1)]);ID=diamond_chestplate,NBTTag=(display=(Name="$f$lGlittering Chestplate"),ench=[(id=0,lvl=1)]);ID=diamond_leggings,NBTTag=(display=(Name="$f$lGlittering Leggings"),ench=[(id=0,lvl=1)]);ID=diamond_boots,NBTTag=(display=(Name="$f$lGlittering Boots"),ench=[(id=0,lvl=1)]);ID=diamond_horse_armor,NBTTag=(display=(Name="$f$lGlittering Horse Armour"),ench=[(id=0,lvl=1)]))@luck=2
