/ Lucky drop: iron tools
group(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=2

/ Unlucky drop: explosion
type=explosion,radius=400,fire=true@luck=-2

/ Lucky drop: explosion
type=explosion,radius=400,fire=true@luck=2
/========== TOOLS & ARMOR ==========

/all wood, stone and gold tools
group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=1
/2-3 iron tools
group:#rand(2,3):(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=1
/1-2 diamond tools
group:#rand(1,2):(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=2
/all leather and gold armor
group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots)@luck=0
group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=1
/2-3 chain and iron armor
group:#rand(2,3):(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=2
group:#rand(2,3):(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=1
/1-2 diamond armor
group:#rand(1,2):(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=2
/all horse armor
group(ID=iron_horse_armor;ID=golden_horse_armor,amount=#rand(1,100);ID=diamond_horse_armor,amount=#rand(1,100))@luck=2
/bow and arrows
group(ID=bow;ID=arrow,amount=#rand(16,32))@luck=1

/========== BLOCKS ==========

ID=sponge@luck=0
ID=tnt,amount=8@luck=1
ID=obsidian,amount=14@luck=1
ID=enchanting_table@luck=2
ID=end_portal_frame,amount=#rand(2,6)@luck=2
ID=dragon_egg@luck=1
ID=ender_chest,amount=2@luck=0
ID=beacon@luck=2
ID=dropper,amount=8@luck=0
ID=hay_block,amount=8@luck=0

/ chests

type=block,ID=chest,tileEntity=(Items=#chestVillageBlacksmith)@luck=0
type=block,ID=chest,tileEntity=(Items=#chestBonusChest)@luck=1
type=block,ID=chest,tileEntity=(Items=#chestDungeonChest)@luck=1
type=block,ID=chest,tileEntity=(Items=#chest(contents=[(id=iron_ingot,maxAmount=8,weight=10),(id=gold_ingot,maxAmount=4,weight=10),(id=diamond_block,maxAmount=64,weight=10),(id=emerald,maxAmount=4,weight=10),(id=dye,Damage=4,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=2,weight=10),(id=golden_apple,Damage=1,maxAmount=2,weight=10)],maxTotalAmount=12))@luck=2

/========= ITEMS ==========

ID=beacon,amount=#rand(1,50)@luck=2
ID=gold_ingot,amount=#rand(8,16)@luck=1
ID=stick@luck=-1
ID=painting,amount=4@luck=0
ID=saddle,amount=2@luck=0
ID=cake@luck=0
ID=rotten_flesh@luck=-1
ID=nether_star@luck=2
ID=red_flower,NBTTag=(display=(Name="Romantic Rose"))@luck=-1
ID=cake,amount=#rand(1,100)@luck=2
ID=barrier@luck=0
ID=sponge@luck=-2
ID=coal@luck=2
ID=charcol@luck=2
ID=cobweb@luck=2
ID=sheer@luck=2
ID=command_block,amount=#rand(1,10)@luck=2
ID=ghast_tear@luck=2
ID=ender_chest,amount=-#rand(10,100)@luck=2
ID=dragon_egg@luck=2
ID=custom_lucky_sword@luck=2
ID=custom_lucky_bow@luck=2
ID=custom_lucky_potion,amount+#rand(1,100)@luck=2
/========== GROUPS ==========

/bookshelves and books
group(ID=bookshelf,amount=#rand(6,12);ID=book,amount=#rand(8,16))@luck=0
/pumpkins and jack o'lanterns
group(ID=pumpkin,amount=#rand(8,16);ID=lit_pumpkin,amount=#rand(8,16))@luck=0
/golden apples
group(ID=golden_apple,amount=#rand(2,4);ID=golden_apple,amount=#rand(1,2),damage=1)@luck=2
/buckets
group(ID=bucket,amount=#rand(1,2);ID=water_bucket,amount=#rand(1,2);ID=lava_bucket,amount=#rand(1,2);ID=milk_bucket,amount=#rand(1,2))@luck=0
/meat (raw and cooked)
group:1:(group(ID=porkchop,amount=#rand(8,16);ID=cooked_porkchop,amount=#rand(4,8));group(ID=fish,amount=#rand(8,16);ID=cooked_fish,amount=#rand(4,8));group(ID=beef,amount=#rand(8,16);ID=cooked_beef,amount=#rand(4,8));group(ID=chicken,amount=#rand(8,16);ID=cooked_chicken,amount=#rand(4,8)))@luck=1
/vegetable food (carrots, potatoes, pumpkin pie)
group:1:(group(ID=carrot,amount=#rand(8,16);ID=golden_carrot,amount=#rand(4,8));group(ID=potato,amount=#rand(8,16);ID=baked_potato,amount=#rand(4,8);ID=poisonous_potato,amount=#rand(2,4));group(ID=pumpkin_pie,amount=#rand(6,12)))@luck=1
/ender pearls and eyes 
group(ID=ender_pearl,amount=10;ID=ender_eye,amount=#rand(1,90))@luck=2
/potions
ID=potion,damage=#randomPotionDamage,amount=#rand(4,8),reinitialize=true@luck=1
/spawn eggs
ID=spawn_egg,damage=#randomSpawnEggDamage,amount=#rand(4,8),reinitialize=true@luck=1
/heads
ID=skull,damage=#rand(0,4),amount=#rand(1,3),reinitialize=true@luck=0
/jukebox music discs
group(ID=jukebox;ID=#rand(2256,2267),amount=#rand(1,3),reinitialize=true)@luck=1
/brewing
group(ID=ender_pearl,amount=#rand(1,3);ID=blaze_rod,amount=#rand(1,3);ID=ghast_tear,amount=#rand(1,3);ID=gold_nugget,amount=#rand(1,3);ID=nether_wart,amount=#rand(1,3);ID=spider_eye,amount=#rand(1,3);ID=fermented_spider_eye,amount=#rand(1,3);ID=blaze_powder,amount=#rand(1,3);ID=magma_cream,amount=#rand(1,3);ID=ender_eye,amount=#rand(1,3);ID=382,amount=#rand(1,3);type=particle,ID=2002,damage=3)@luck=2
/redstone
group(ID=dispenser,amount=2;ID=noteblock,amount=1;ID=sticky_piston,amount=4;ID=piston,amount=4;ID=tnt,amount=#rand(10,200);ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=wooden_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=trapdoor,amount=2;ID=fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=wooden_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#rand(2,4);ID=wooden_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#rand(32,64);ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=2002,damage=9)@luck=2
/colorful
group(group:1:(ID=wool,damage=#rand(0,15),amount=#rand(32,64),reinitialize=true;ID=stained_hardened_clay,damage=#rand(0,15),amount=#rand(32,64),reinitialize=true;ID=dye,damage=#rand(0,15),amount=#rand(32,64),reinitialize=true);type=particle,ID=2002,damage=#randomPotionEffect,amount=20,reinitialize=true)@luck=1
/iron, gold, diamond, emerald with fireworks
group(ID=iron_ingot,amount=#rand(8,160);ID=gold_ingot,amount=#rand(8,16);ID=diamond,amount=#rand(8,1600);ID=emerald,amount=#rand(8,1600);type=entity,ID=fireworks,NBTTag=#randomFireworkRocket,amount=20,scatterOffset=0-2,reinitialize=true)@luck=2
/quartz
group(ID=stone_slab,damage=7,amount=#rand(4,80);ID=quartz_ore,amount=#rand(16,32);ID=quartz_block,amount=#rand(4,80);ID=quartz_block,damage=1,amount=#rand(4,8);ID=quartz_block,damage=2,amount=#rand(4,80);ID=quartz_stairs,amount=#rand(4,8);ID=quartz,amount=#rand(24,320);type=particle,ID=2002,damage=14)@luck=1
/fish
group(ID=fishing_rod;ID=349,damage=#rand(0,3),amount=#rand(10,20),reinitialize=true)@luck=1
/message with mushroom
group(type=command,ID="/tell #playerName Listen to me, #playerName. You are in grave danger. You need to run. Now. Take this mushroom, it is your only hope. Or Take Your Own Banana. Or Take $eB$1o$2t$ah.",commandSender="PlayerInDistress";ID=red_mushroom,NBTTag=(display=(Name="#cOnly Hope")))@luck=-1;ID=gold_ingot;NBTTag=(display=(Name="#cBanana")))@luck=-1;
/random jokes
group:1:(ID=clock,NBTTag=(display=(Name="You're wasting your time"));ID=fish,damage=2,NBTTag=(display=(Name="I'm funny  *Everyone Laughs*"));ID=fish,damage=3,NBTTag=(display=(Name="Oooooh!")))@luck=2;(ID=Beacon,NBTTag=(display=(Name="See Unlucky Blocks Are Not That Bad"))@luck=-2
/flowers
group(ID=red_flower,damage=#rand(0,8),amount=64,reinitialize=true)@luck=0
/enchantment books
ID=enchanted_book,NBTTag=(StoredEnchantments=#randomEnchantment),amount=#rand(7,10),reinitialize=true@luck=1
/dirt and grass
group(ID=dirt,amount=#rand(8,16);ID=diamond_block,amount=#rand(15,50))@luck=0

/========== ENTITIES ==========

/passive mobs
group:1:(type=entity,ID=Pig,NBTTag=(CustomName="$e$lLucky Pig With No Meat",CustomNameVisible=true);type=entity,ID=Cow,NBTTag=(CustomName="$e$lLucky Cow",CustomNameVisible=true);type=entity,ID=Chicken,NBTTag=(CustomName="$e$lLucky Chicken",CustomNameVisible=true);type=entity,ID=Sheep,NBTTag=(CustomName="$e$lLucky Sheep",CustomNameVisible=true);type=entity,ID=Squid,NBTTag=(CustomName="$e$lUnlucky Squid. Lets Be Honest It Will Die Or Despawn",CustomNameVisible=true))@luck=0
/colored sheep
type=entity,ID=Sheep,NBTTag=(CustomName="$cM$6r.$ee$aa$2i$bn$3b$5o$dw",CustomNameVisible=true,Color=#rand(0,15)b),scatterOffset=4-4,adjustHeight=2,amount=#rand(16,100),relativeToPlayer=true,reinitialize=true@luck=1
/lucky eggs
type=entity,ID=luckyegg,amount=#rand(20,200)@luck=2
/launched expbottles
type=entity,ID=launched_expbottle,amount=#rand(16,320)@luck=2
/launched tnt
type=entity,ID=launched_tnt,amount=#rand(10,250)@luck=-2
/lightning creeper
group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=lightning)@luck=-2
/giant
group(type=difficulty,ID=hard;type=entity,ID=Giant,)@luck=-2
/wither
group(type=difficulty,ID=hard;type=entity,ID=WitherBoss,CustomName="$e$lChuck Norris's Killer",CustomNameVisible=true))@chance=0.1@luck=-2
/ghast
group(type=difficulty,ID=hard;type=entity,ID=Ghast)@chance=0.2@luck=-2
/bob the decked zombie
group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,Damage=0,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,Damage=0,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,Damage=0,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,Damage=0,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,Damage=0,tag=(ench=#luckyBootsEnchantments))],DropChances=[#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],CustomName="$e$lBob",CustomNameVisible=true))@luck=-2
/stacked villager and pigs
type=entity,ID=Villager,NBTTag=(Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig))))))))@luck=0
/horses
type=entity,ID=EntityHorse,amount=12,scatterOffset=4-4,adjustHeight=2,reinitialize=true,NBTTag=(Type=#rand(0,4),Tame=true)@luck=1
/witch with bats
group(type=difficulty,ID=hard;type=entity,ID=Witch,adjustHeight=1;type=entity,ID=Bat,amount=64,posY=#bPosY+#rand(0,2),scatterOffset=0-1,adjustHeight=1,reinitialize=true)@luck=-1
/huge slime and magma cube
group:1:(type=entity,ID=Slime,NBTTag=(Size=1000);type=entity,ID=LavaSlime,NBTTag=(Size=10))@luck=-2
/pet wolves
group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Wolf,amount=#rand(5,1000),scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CollarColor=#rand(0,14),Owner=#playerName,Sitting=1))@luck=1
/pet cats
group(type=particle,ID="heart",amount=20,scatterOffset=0-2,reinitialize=true;type=entity,ID=Ozelot,amount=#rand(5,100),scatterOffset=3-3,adjustHeight=1,reinitialize=true,NBTTag=(CatType=#rand(0,3),Owner=#playerName,Sitting=1))@luck=1
/lucky villagers
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(20,25)),sell=(id=diamond_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="$e$Lucky Sword"))),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=bow,Count=1,tag=(ench=#luckyBowEnchantments,display=(Name="$e$lLucky Bow"))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=fishing_rod,Count=1,tag=(ench=#luckyFishingRodEnchantments,display=(Name="$e$Lucky Fishing Rod"))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="#e#lLucky Potion"))),maxUses=1),(buy=(id=diamond,Count=#rand(7,12)),sell=(id=potion,Damage=16428,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="$e$lUnlucky Potion"))),maxUses=1)]),CustomName="$e$Lucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(12,17)),sell=(id=diamond_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments,display=(Name="$e$lLucky Helmet"))),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=diamond_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=diamond_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments,display=(Name="$e$lLucky Leggings"))),maxUses=1),(buy=(id=diamond,Count=#rand(12,17)),sell=(id=diamond_boots,Count=1,tag=(ench=#luckyBootsEnchantments,display=(Name="$e$lLucky Boots"))),maxUses=1)]),CustomName="$e$lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(10,15)),sell=(id=diamond_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Shovel"))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=diamond_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="#e#lLucky Pickaxe"))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=diamond_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="$e$Lucky Axe"))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=diamond_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="$e$Lucky Hoe"))),maxUses=1)]),CustomName="$elLucky Villager",CustomNameVisible=true)@luck=1

/========== STRUCTURES ==========

/ traps
type=structure,ID=anvil_trap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=lava_trap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=water_trap,pos=#pPos@luck=-2  
type=structure,ID=pit_trap,pos=#pPos@luck=-2

/ lucky fort and temple
type=structure,ID=lucky_fort,pos=#pPos@luck=2
type=structure,ID=lucky_temple,pos=#pPos@chance=0.4@luck=2

/ bedrock problem
type=structure,ID=bedrock_problem,rotation=#pDirect@luck=-1

/ explosion
group(type=difficulty,ID=hard;type=explosion,radius=6)@luck=-2

/ choice of 2 lucky blocks
group:1:(type=structure,ID=lucky_choice_left,rotation=#pDirect;type=structure,ID=lucky_choice_right,rotation=#pDirect)@luck=0

/ wishing wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget 1 0 {display:{Name:\"$6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=FireworksRocketEntity,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_ingot,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=dye,damage=4,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget 1 0 {display:{Name:\"$6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=baked_potato,amount=64,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=poisonous_potato,amount=32,posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget 1 0 {display:{Name:\"$6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=PrimedTnt,NBTTag=(Fuse=50b,Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2

/ bouncing castle
type=structure,ID=bouncing_castle,pos=#pPos,rotation=#pDirect

/ giant lucky blocks
type=structure,ID=giant_lucky_block_good,rotation=#pDirect@luck=2
type=structure,ID=giant_lucky_block_bad,rotation=#pDirect@luck=-2


/========== MONSTER APOCALYPSE ==========

/sword, difficulty, time, potion effects
group(ID=wooden_sword;type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=2,duration=300000000,damage=4;type=effect,ID=8,duration=30;type=effect,ID=15,duration=30000;>
/zombies, creepers, spiders + cave spiders
group:1:(type=entity,ID=Zombie,amount=#rand(20,500),scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#rand(10,30),scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#rand(15,45),scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#rand(50,1000),scatterOffset=8-10,adjustHeight=2,reinitialize=true);>
/all
group(type=entity,ID=Zombie,amount=#rand(20,50),scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=Creeper,amount=#rand(10,30),scatterOffset=8-10,adjustHeight=2,reinitialize=true;group(type=entity,ID=Spider,amount=#rand(15,45),scatterOffset=8-10,adjustHeight=2,reinitialize=true;type=entity,ID=CaveSpider,amount=#rand(5,10),scatterOffset=8-10,adjustHeight=2,reinitialize=true))))@luck=-2

/========== ENCHANTED ITEMS ==========

/lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="$e$ New AWESOMElLucky Block Book",pages=["#l$nThe Lucky Block$r\n\nThe Lucky Block ($ofortunus blockus$r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny.   (DUH DUH DUNNNNNN)\n\nThe Miner That Found it was made rich and made more.He got them home for his\n\nFamily And Killed Them All... Then A Guy Named\n\nSteve Came And Opened One And Got A Pandor..."])@luck=0
/lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="$e$ New AWESOMElLucky Block Book",pages=["#l$nThe Lucky Block$r\n\nThe Lucky Block ($ofortunus blockus$r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny.   (DUH DUH DUNNNNNN)\n\nThe Miner That Found it was made rich and made more.He got them home for his\n\nFamily And Killed Them All... Then A Guy Named\n\nSteve Came And Opened One And Got A Pandor..."])@luck=1
/lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="$e$ New AWESOMElLucky Block Book",pages=["#l$nThe Lucky Block$r\n\nThe Lucky Block ($ofortunus blockus$r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny.   (DUH DUH DUNNNNNN)\n\nThe Miner That Found it was made rich and made more.He got them home for his\n\nFamily And Killed Them All... Then A Guy Named\n\nSteve Came And Opened One And Got A Pandor..."])@luck=2
/lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="$e$ New AWESOMElLucky Block Book",pages=["#l$nThe Lucky Block$r\n\nThe Lucky Block ($ofortunus blockus$r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny.   (DUH DUH DUNNNNNN)\n\nThe Miner That Found it was made rich and made more.He got them home for his\n\nFamily And Killed Them All... Then A Guy Named\n\nSteve Came And Opened One And Got A Pandor..."])@luck=-1
/lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="$e$ New AWESOMElLucky Block Book",pages=["#l$nThe Lucky Block$r\n\nThe Lucky Block ($ofortunus blockus$r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny.   (DUH DUH DUNNNNNN)\n\nThe Miner That Found it was made rich and made more.He got them home for his\n\nFamily And Killed Them All... Then A Guy Named\n\nSteve Came And Opened One And Got A Pandor..."])@luck=-2
/lucky sword
ID=diamond_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="$e$lLucky Sword For Pat. You Now What To Do (Jen....)"))@luck=2
/lucky bow
ID=bow,NBTTag=(ench=#luckyBowEnchantments,display=(Name="$e$lLucky Bow"))@luck=2
/lucky fishing rod
ID=fishing_rod,NBTTag=(ench=#luckyFishingRodEnchantments,display=(Name="$e$lLucky Fishing Rod"))@luck=2
/lucky tools
group:#rand(1,2):(ID=diamond_shovel,NBTTag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Shovel"));ID=diamond_pickaxe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Pickaxe"));ID=diamond_axe,NBTTag=(ench=#luckyAxeEnchantments,display=(Name="$e$lLucky Axe"));ID=diamond_hoe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Hoe")))@luck=2
/lucky armor
group:#rand(1,2):(ID=diamond_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="$e$lLucky Helmet"));ID=diamond_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="#e#lLucky Chestplate"));ID=diamond_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="$e$lLucky Leggings"));ID=diamond_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="$e$lLucky Boots")))@luck=2
/lucky potion
ID=potion,damage=8195,NBTTag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="$e$lLucky Potion"))@luck=2
/unlucky potion
ID=potion,damage=16428,NBTTag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="$e$lUnlucky Potion"))@luck=1
/Credit Book
ID=written_book,NBTTag=(author="JakeK9999999",title="$e$ Credit's Book",pages=["#l$nThe Mod Was Made By Me The Author JakeK9999999\n\nThe Drop Folder Was playerindistress"S\n\nHi\n\nHave Fun. It Is Easy To Make if you know what you are doing!\n\n Hi Pat And Jen If you are reading this That made My Week.Thanks :)\n\n Thanks For Reading!"])@luck=0
/Credit Book
ID=written_book,NBTTag=(author="JakeK9999999",title="$e$ Credit's Book",pages=["#l$nThe Mod Was Made By Me The Author JakeK9999999\n\nThe Drop Folder Was playerindistress"S\n\nHi\n\nHave Fun. It Is Easy To Make if you know what you are doing!\n\n Hi Pat And Jen If you are reading this That made My Week.Thanks :)\n\n Thanks For Reading!"])@luck=1
/Credit Book
ID=written_book,NBTTag=(author="JakeK9999999",title="$e$ Credit's Book",pages=["#l$nThe Mod Was Made By Me The Author JakeK9999999\n\nThe Drop Folder Was playerindistress"S\n\nHi\n\nHave Fun. It Is Easy To Make if you know what you are doing!\n\n Hi Pat And Jen If you are reading this That made My Week.Thanks :)\n\n Thanks For Reading!"])@luck=2
/Credit Book
ID=written_book,NBTTag=(author="JakeK9999999",title="$e$ Credit's Book",pages=["#l$nThe Mod Was Made By Me The Author JakeK9999999\n\nThe Drop Folder Was playerindistress"S\n\nHi\n\nHave Fun. It Is Easy To Make if you know what you are doing!\n\n Hi Pat And Jen \n\nIf you are reading this That made My Week.Thanks :)\n\n Thanks For Reading!"])@luck=-1
/Credit Book
ID=written_book,NBTTag=(author="JakeK9999999",title="$e$ Credit's Book",pages=["#l$nThe Mod Was Made By Me The Author JakeK9999999\n\nThe Drop Folder Was playerindistress"S\n\nHi\n\nHave Fun. It Is Easy To Make if you know what you are doing!\n\n Hi Pat And Jen If you are reading this That made My Week.Thanks :)\n\n Thanks For Reading!"])@luck=-2
/lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="$e$ New AWESOME Lucky Block Book",pages=["#l$nThe Lucky Block$r\n\nThe Lucky Block ($ofortunus blockus$r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is #bdestiny.   (DUH DUH DUNNNNNN)\n\nThe Miner That Found it was made rich and made more./n/nHe got them home for his Family And Killed Them All... Then A Guy Named\n\nSteve Came And Opened One And Got A Pandor..."])@luck=1 