/ Knockback
group(type=effect,ID=special_knockback,range=6,excludePlayer=true,power=1.8,pos=#pPos,delay=0.1;type=particle,ID=explode,size=(1.0,0.3,1.0),particleAmount=500,pos=#pExactPos)@luck=2

/ Flames
type=effect,ID=special_fire,target=hitEntity,duration=10@luck=1

/ Critical Hit
type=effect,ID=instant_damage,amplifier=4,target=hitEntity,duration=1@luck=1
