ID=lootplusplus:Internet.Instagram_Axe
ID=lootplusplus:Internet.Ultimate_Internet
ID=lootplusplus:Internet.Google_Sword
ID=lootplusplus:Internet.Internet_Bomb,amount=12
ID=lootplusplus:Internet.Internet_Chestplate
ID=lootplusplus:Internet.Internet_boots
ID=lootplusplus:Internet.Internet_leggings
ID=lootplusplus:Internet.Internet_helmet
ID=lootplusplus:Internet.YT_Hammer
/ ========== TOOLS & ARMOR ==========

/ all wood, stone and gold tools
group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=1
/ 2-3 iron tools
group:#rand(2,3):(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=1
/ 1-2 diamond tools
group:#rand(1,2):(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=2
/ all leather and gold armor
group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots)@luck=0
group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=1
/ 2-3 chain and iron armor
group:#rand(2,3):(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=2
group:#rand(2,3):(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=1
/ 1-2 diamond armor
group:#rand(1,2):(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=2
/ all horse armor
group(ID=iron_horse_armor;ID=golden_horse_armor;ID=diamond_horse_armor)@luck=2
/ bow and arrows
group(ID=bow;ID=arrow,amount=#rand(16,32))@luck=1

/ ========== BLOCKS ==========

ID=sponge@luck=0
ID=tnt,amount=8@luck=1
ID=obsidian,amount=14@luck=1
ID=enchanting_table@luck=2
ID=end_portal_frame,amount=#rand(2,6)@luck=2
ID=dragon_egg@luck=1
ID=ender_chest,amount=2@luck=0
ID=beacon@luck=2
ID=dropper,amount=8@luck=0
ID=hay_block,amount=8@luck=0

/ chests
type=block,ID=chest,tileEntity=(Items=#chestVillageBlacksmith)@luck=0
type=block,ID=chest,tileEntity=(Items=#chestBonusChest)@luck=1
type=block,ID=chest,tileEntity=(Items=#chestDungeonChest)@luck=1
type=block,ID=chest,tileEntity=(Items=#chest(contents=[(id=iron_ingot,maxAmount=8,weight=10),(id=gold_ingot,maxAmount=4,weight=10),(id=diamond,maxAmount=4,weight=10),(id=emerald,maxAmount=4,weight=10),(id=dye,Damage=4,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=2,weight=10),(id=golden_apple,Damage=1,maxAmount=2,weight=10)],maxTotalAmount=12))@luck=2

/ ========= ITEMS ==========

ID=gold_ingot,amount=#rand(8,16)@luck=1
ID=stick@luck=-1
ID=painting,amount=4@luck=0
ID=saddle,amount=2@luck=0
ID=cake@luck=0
ID=rotten_flesh@luck=-1
ID=nether_star@luck=2
ID=red_flower,NBTTag=(display=(Name="$cRomantic Rose"))@luck=-1

/ ========== GROUPS ==========

/ bookshelves and books
group(ID=bookshelf,amount=#rand(6,12);ID=book,amount=#rand(8,16))@luck=0
/ pumpkins and jack o'lanterns
group(ID=pumpkin,amount=#rand(8,16);ID=lit_pumpkin,amount=#rand(8,16))@luck=0
/ golden apples
group(ID=golden_apple,amount=#rand(2,4);ID=golden_apple,amount=#rand(1,2),damage=1)@luck=2
/ buckets
group(ID=bucket,amount=#rand(1,2);ID=water_bucket,amount=#rand(1,2);ID=lava_bucket,amount=#rand(1,2);ID=milk_bucket,amount=#rand(1,2))@luck=0
/ meat (raw and cooked)
group:1:(group(ID=porkchop,amount=#rand(8,16);ID=cooked_porkchop,amount=#rand(4,8));group(ID=fish,amount=#rand(8,16);ID=cooked_fish,amount=#rand(4,8));group(ID=beef,amount=#rand(8,16);ID=cooked_beef,amount=#rand(4,8));group(ID=chicken,amount=#rand(8,16);ID=cooked_chicken,amount=#rand(4,8));group(ID=mutton,amount=#rand(8,16);ID=cooked_mutton,amount=#rand(4,8));group(ID=rabbit,amount=#rand(8,16);ID=cooked_rabbit,amount=#rand(4,8)))@luck=1
/ vegetable food (carrots, potatoes, pumpkin pie)
group:1:(group(ID=carrot,amount=#rand(8,16);ID=golden_carrot,amount=#rand(4,8));group(ID=potato,amount=#rand(8,16);ID=baked_potato,amount=#rand(4,8);ID=poisonous_potato,amount=#rand(2,4));group(ID=pumpkin_pie,amount=#rand(6,12)))@luck=1
/ ender pearls and eyes 
group(ID=ender_pearl,amount=10;ID=ender_eye,amount=5)@luck=2
/ potions
ID=potion,damage=#randPotionDamage,amount=#rand(4,8)@luck=1
/ spawn eggs
ID=spawn_egg,damage=#randSpawnEggDamage,amount=#rand(4,8)@luck=1
/ heads
ID=skull,damage=#rand(0,4),amount=#rand(1,3)@luck=0
/ jukebox music discs
group(ID=jukebox;ID=#rand(2256,2267),amount=#rand(1,3))@luck=1
/ brewing
group(ID=ender_pearl,amount=#rand(1,3);ID=blaze_rod,amount=#rand(1,3);ID=ghast_tear,amount=#rand(1,3);ID=gold_nugget,amount=#rand(1,3);ID=nether_wart,amount=#rand(1,3);ID=spider_eye,amount=#rand(1,3);ID=fermented_spider_eye,amount=#rand(1,3);ID=blaze_powder,amount=#rand(1,3);ID=magma_cream,amount=#rand(1,3);ID=ender_eye,amount=#rand(1,3);ID=speckled_melon,amount=#rand(1,3);ID=rabbit_foot,amount=#rand(1,3);type=particle,ID=2002,damage=3)@luck=2
/ redstone
group(ID=dispenser,amount=2;ID=noteblock,amount=1;ID=sticky_piston,amount=4;ID=piston,amount=4;ID=tnt,amount=6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=wooden_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=trapdoor,amount=2;ID=iron_trapdoor,amount=2;ID=fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=wooden_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#rand(2,4);ID=wooden_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#rand(32,64);ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=2002,damage=9)@luck=2
/ colorful
group(group:1:(ID=wool,damage=#rand(0,15),amount=#rand(32,64);ID=stained_hardened_clay,damage=#rand(0,15),amount=#rand(32,64);ID=dye,damage=#rand(0,15),amount=#rand(32,64));type=particle,ID=2002,damage=#randPotionParticle,amount=10)@luck=1
/ iron, gold, diamond, emerald, lapis with fireworks
group(ID=iron_ingot,amount=#rand(8,16);ID=gold_ingot,amount=#rand(8,16);ID=diamond,amount=#rand(8,16);ID=emerald,amount=#rand(8,16);ID=dye,damage=4,amount=#rand(8,16);type=entity,ID=FireworksRocketEntity,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,tag=#randFireworksRocket)),amount=20,posOffset=#circleOffset(0,2))@luck=2
/ quartz
group(ID=stone_slab,damage=7,amount=#rand(4,8);ID=quartz_ore,amount=#rand(16,32);ID=quartz_block,amount=#rand(4,8);ID=quartz_block,damage=1,amount=#rand(4,8);ID=quartz_block,damage=2,amount=#rand(4,8);ID=quartz_stairs,amount=#rand(4,8);ID=quartz,amount=#rand(24,32);type=particle,ID=2002,damage=14)@luck=1
/ fish
group(ID=fishing_rod;ID=349,damage=#rand(0,3),amount=#rand(10,20))@luck=1
/ message with mushroom
group(type=command,ID="/tell #pName Listen to me, #pName. You are in grave danger. You need to run. Now. Take this mushroom, it is your only hope.",commandSender="PlayerInDistress";ID=red_mushroom,NBTTag=(display=(Name="$cOnly Hope")))@luck=-1
/ random jokes
group:1:(ID=clock,NBTTag=(display=(Name="You're wasting your time"));ID=fish,damage=2,NBTTag=(display=(Name="I'm funny"));ID=fish,damage=3,NBTTag=(display=(Name="Oooooh!")))@luck=-1
/ flowers
group(ID=red_flower,damage=#rand(0,8),amount=64)@luck=0
/ enchantment books
ID=enchanted_book,NBTTag=(StoredEnchantments=#randEnchantment),amount=#rand(7,10)@luck=1

/ ========== ENTITIES ==========

/ lucky mobs
group:1:(type=entity,ID=Pig,NBTTag=(CustomName="$e$lLucky Pig",CustomNameVisible=true);type=entity,ID=Cow,NBTTag=(CustomName="$e$lLucky Cow",CustomNameVisible=true);type=entity,ID=Chicken,NBTTag=(CustomName="$e$lLucky Chicken",CustomNameVisible=true);type=entity,ID=Sheep,NBTTag=(CustomName="$e$lLucky Sheep",CustomNameVisible=true);type=entity,ID=Rabbit,NBTTag=(CustomName="$e$lLucky Rabbit",CustomNameVisible=true);type=entity,ID=Squid,NBTTag=(CustomName="$e$lUnlucky Squid",CustomNameVisible=true))@luck=0
/ colored sheep
type=entity,ID=Sheep,NBTTag=(CustomName="$cM$6r. $eR$aa$2i$bn$3b$5o$dw",CustomNameVisible=true,Color=#rand(0,15)),posOffset=#circleOffset(4),amount=16@luck=1

/ thrown eggs
group(type=entity,ID=ThrownEgg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=Item,NBTTag=(Item=(id=diamond,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=2
/ thrown exp bottles
type=entity,ID=ThrownExpBottle,NBTTag=(Motion=#randLaunchMotion),amount=#rand(16,32)@luck=2
/ launched tnt
type=entity,ID=PrimedTnt,NBTTag=(Fuse=50b,Motion=#randLaunchMotion),amount=15@luck=-2

/ lightning creeper
group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=LightningBolt)@luck=-2
/ giant
group(type=difficulty,ID=hard;type=entity,ID=Giant)@luck=-2
/ wither
group(type=difficulty,ID=hard;type=entity,ID=WitherBoss)@chance=0.1@luck=-2
/ ghast
group(type=difficulty,ID=hard;type=entity,ID=Ghast)@chance=0.2@luck=-2
/ lightning creeper
group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=LightningBolt)@luck=-2
/ bob zombie
group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,tag=(ench=#luckyBootsEnchantments))],DropChances=[#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],CustomName="$e$lBob",CustomNameVisible=true))@luck=-2

/ stacked villager and pigs
type=entity,ID=Villager,NBTTag=(Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig))))))))@luck=0

/ horses
type=entity,ID=EntityHorse,amount=12,posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4),Tame=true)@luck=1

/ witch with bats
group(type=difficulty,ID=hard;type=entity,ID=Witch;type=entity,ID=Bat,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=64)@luck=-1
/ huge slime and magma cube
group:1:(type=entity,ID=Slime,NBTTag=(Size=10);type=entity,ID=LavaSlime,NBTTag=(Size=10))@luck=-2

/ pet wolves
group(type=entity,ID=Wolf,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(CollarColor=#rand(0,14),Owner=#pName,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1
/ pet cats
group(type=entity,ID=Ozelot,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(CatType=#rand(0,3),Owner=#pName,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1

/ lucky villagers
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(20,25)),sell=(id=golden_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="$e$lLucky Sword"))),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=bow,Count=1,tag=(ench=#luckyBowEnchantments,display=(Name="$e$lLucky Bow"))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=fishing_rod,Count=1,tag=(ench=#luckyFishingRodEnchantments,display=(Name="$e$lLucky Fishing Rod"))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="$e$lLucky Potion"))),maxUses=1),(buy=(id=diamond,Count=#rand(7,12)),sell=(id=potion,Damage=16428,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="$e$lUnlucky Potion"))),maxUses=1)]),CustomName="$e$lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(12,17)),sell=(id=golden_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments,display=(Name="$e$lLucky Helmet"))),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=golden_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments,display=(Name="$e$lLucky Chestplate"))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=golden_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments,display=(Name="$e$lLucky Leggings"))),maxUses=1),(buy=(id=diamond,Count=#rand(12,17)),sell=(id=golden_boots,Count=1,tag=(ench=#luckyBootsEnchantments,display=(Name="$e$lLucky Boots"))),maxUses=1)]),CustomName="$e$lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(10,15)),sell=(id=golden_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Shovel"))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=golden_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Pickaxe"))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=golden_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="$e$lLucky Axe"))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=golden_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Hoe"))),maxUses=1)]),CustomName="$e$lLucky Villager",CustomNameVisible=true)@luck=1

/ falling blocks (iron, gold, diamond, emerald)
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=FallingSand,posY=#bPosY+7,NBTTag=(Block=iron_block);type=particle,ID=largesmoke,size=(1,2,1),particleAmount=500;type=sound,ID=random.fizz)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=FallingSand,posY=#bPosY+7,NBTTag=(Block=gold_block);type=particle,ID=flame,size=(1,2,1),particleAmount=500;type=sound,ID=item.fireCharge.use)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=FallingSand,posY=#bPosY+7,NBTTag=(Block=diamond_block);type=entity,ID=LightningBolt)@luck=1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=FallingSand,posY=#bPosY+7,NBTTag=(Block=emerald_block);type=particle,ID=happyVillager,size=(1,2,1),particleAmount=500;type=sound,ID=dig.grass)@luck=0

/ colorful pole
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(Block=stained_hardened_clay,Data=14),posY=#bPosY+5;NBTTag=(Block=stained_hardened_clay,Data=1),posY=#bPosY+10;NBTTag=(Block=stained_hardened_clay,Data=4),posY=#bPosY+15;NBTTag=(Block=stained_hardened_clay,Data=5),posY=#bPosY+20;NBTTag=(Block=stained_hardened_clay,Data=3),posY=#bPosY+25;NBTTag=(Block=stained_hardened_clay,Data=11),posY=#bPosY+30;NBTTag=(Block=stained_hardened_clay,Data=10),posY=#bPosY+35;NBTTag=(Block=stained_hardened_clay,Data=2),posY=#bPosY+40;NBTTag=(Block=stained_hardened_clay,Data=6),posY=#bPosY+45),type=entity,ID=FallingSand;type=entity,ID=FallingSand,NBTTag=(Block=diamond_block),posY=#bPosY+50;type=entity,ID=LightningBolt,posY=#bPosY+10,delay=5.3)@luck=2

/ tnt pole
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=FallingSand,NBTTag=(Block=redstone_block),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=FallingSand,NBTTag=(Block=tnt))@luck=2

/ ==== Monster Apocalyple ====
/ sword, difficulty, time, potion effects
group(ID=wooden_sword;type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=slowness,duration=30,amplifier=4;type=effect,ID=blindness,duration=30; \
/ zombies, creepers, spiders & cave spiders
group:1:(type=entity,ID=Zombie,amount=#rand(20,50);type=entity,ID=Creeper,amount=#rand(10,30);group(type=entity,ID=Spider,amount=#rand(15,45);type=entity,ID=CaveSpider,amount=#rand(5,10)); \
/ all
group(type=entity,ID=Zombie,amount=#rand(20,50);type=entity,ID=Creeper,amount=#rand(10,30);group(type=entity,ID=Spider,amount=#rand(15,45);type=entity,ID=CaveSpider,amount=#rand(5,10))@luck=-2

/ ========== STRUCTURES ==========

/ traps
type=structure,ID=anvil_trap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=lava_trap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=water_trap,pos=#pPos@luck=-2  
type=structure,ID=pit_trap,pos=#pPos@luck=-2

/ lucky fort and temple
type=structure,ID=luky_fort,pos=#pPos@luck=2
type=structure,ID=lucky_temple,pos=#pPos@chance=0.4@luck=2

/ bedrock problem
type=structure,ID=bedrock_problem,rotation=#pDirect@luck=-1

/ explosion
group(type=difficulty,ID=hard;type=explosion,radius=6)@luck=-2

/ choice of 2 lucky blocks
group:1:(type=structure,ID=lucky_choice_left,rotation=#pDirect;type=structure,ID=lucky_choice_right,rotation=#pDirect)@luck=0

/ wishing wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget 1 0 {display:{Name:\"$6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=FireworksRocketEntity,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_ingot,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget 1 0 {display:{Name:\"$6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=baked_potato,amount=64,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=poisonous_potato,amount=32,posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget 1 0 {display:{Name:\"$6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=PrimedTnt,NBTTag=(Fuse=50b,Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2

/ ========== ENCHANTED ITEMS ==========

/ lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="$e$lLucky Block Book",pages=["$l$nThe Lucky Block$r\n\nThe Lucky Block ($ofortunus blockus$r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is $bdestiny."])@luck=0
/ lucky sword
ID=golden_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="$e$lLucky Sword"))@luck=2
/ lucky bow
ID=bow,NBTTag=(ench=#luckyBowEnchantments,display=(Name="$e$lLucky Bow"))@luck=2
/ lucky fishing rod
ID=fishing_rod,NBTTag=(ench=#luckyFishingRodEnchantments,display=(Name="$e$lLucky Fishing Rod"))@luck=2
/ lucky tools
group:#rand(1,2):(ID=golden_shovel,NBTTag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Shovel"));ID=golden_pickaxe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Pickaxe"));ID=golden_axe,NBTTag=(ench=#luckyAxeEnchantments,display=(Name="$e$lLucky Axe"));ID=golden_hoe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Hoe")))@luck=2
/ lucky armor
group:#rand(1,2):(ID=golden_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="$e$lLucky Helmet"));ID=golden_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="$e$lLucky Chestplate"));ID=golden_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="$e$lLucky Leggings"));ID=golden_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="$e$lLucky Boots")))@luck=2
/ lucky potion
ID=potion,damage=8195,NBTTag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="$e$lLucky Potion"))@luck=2
/ unlucky potion
ID=potion,damage=16428,NBTTag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="$e$lUnlucky Potion"))@luck=1

/ ========== TOOLS & ARMOR ==========

/ all wood, stone and gold tools
group(ID=wooden_sword;ID=wooden_shovel;ID=wooden_pickaxe;ID=wooden_axe;ID=wooden_hoe)@luck=0
group(ID=stone_sword;ID=stone_shovel;ID=stone_pickaxe;ID=stone_axe;ID=stone_hoe)@luck=0
group(ID=golden_sword;ID=golden_shovel;ID=golden_pickaxe;ID=golden_axe;ID=golden_hoe)@luck=1
/ 2-3 iron tools
group:#rand(2,3):(ID=iron_shovel;ID=iron_pickaxe;ID=iron_axe;ID=iron_sword;ID=iron_hoe)@luck=1
/ 1-2 diamond tools
group:#rand(1,2):(ID=diamond_sword;ID=diamond_shovel;ID=diamond_pickaxe;ID=diamond_axe;ID=diamond_hoe)@luck=2
/ all leather and gold armor
group(ID=leather_helmet;ID=leather_chestplate;ID=leather_leggings;ID=leather_boots)@luck=0
group(ID=golden_helmet;ID=golden_chestplate;ID=golden_leggings;ID=golden_boots;ID=golden_horse_armor)@luck=1
/ 2-3 chain and iron armor
group:#rand(2,3):(ID=chainmail_helmet;ID=chainmail_chestplate;ID=chainmail_leggings;ID=chainmail_boots)@luck=2
group:#rand(2,3):(ID=iron_helmet;ID=iron_chestplate;ID=iron_leggings;ID=iron_boots;ID=iron_horse_armor)@luck=1
/ 1-2 diamond armor
group:#rand(1,2):(ID=diamond_helmet;ID=diamond_chestplate;ID=diamond_leggings;ID=diamond_boots;ID=diamond_horse_armor)@luck=2
/ all horse armor
group(ID=iron_horse_armor;ID=golden_horse_armor;ID=diamond_horse_armor)@luck=2
/ bow and arrows
group(ID=bow;ID=arrow,amount=#rand(16,32))@luck=1

/ ========== BLOCKS ==========

ID=sponge@luck=0
ID=tnt,amount=8@luck=1
ID=obsidian,amount=14@luck=1
ID=enchanting_table@luck=2
ID=end_portal_frame,amount=#rand(2,6)@luck=2
ID=dragon_egg@luck=1
ID=ender_chest,amount=2@luck=0
ID=beacon@luck=2
ID=dropper,amount=8@luck=0
ID=hay_block,amount=8@luck=0

/ chests
type=block,ID=chest,tileEntity=(Items=#chestVillageBlacksmith)@luck=0
type=block,ID=chest,tileEntity=(Items=#chestBonusChest)@luck=1
type=block,ID=chest,tileEntity=(Items=#chestDungeonChest)@luck=1
type=block,ID=chest,tileEntity=(Items=#chest(contents=[(id=iron_ingot,maxAmount=8,weight=10),(id=gold_ingot,maxAmount=4,weight=10),(id=diamond,maxAmount=4,weight=10),(id=emerald,maxAmount=4,weight=10),(id=dye,Damage=4,maxAmount=4,weight=10),(id=lucky:lucky_block,maxAmount=2,weight=10),(id=golden_apple,maxAmount=2,weight=10),(id=golden_apple,Damage=1,maxAmount=2,weight=10)],maxTotalAmount=12))@luck=2

/ ========= ITEMS ==========

ID=gold_ingot,amount=#rand(8,16)@luck=1
ID=stick@luck=-1
ID=painting,amount=4@luck=0
ID=saddle,amount=2@luck=0
ID=cake@luck=0
ID=rotten_flesh@luck=-1
ID=nether_star@luck=2
ID=red_flower,NBTTag=(display=(Name="$cRomantic Rose"))@luck=-1

/ ========== GROUPS ==========

/ bookshelves and books
group(ID=bookshelf,amount=#rand(6,12);ID=book,amount=#rand(8,16))@luck=0
/ pumpkins and jack o'lanterns
group(ID=pumpkin,amount=#rand(8,16);ID=lit_pumpkin,amount=#rand(8,16))@luck=0
/ golden apples
group(ID=golden_apple,amount=#rand(2,4);ID=golden_apple,amount=#rand(1,2),damage=1)@luck=2
/ buckets
group(ID=bucket,amount=#rand(1,2);ID=water_bucket,amount=#rand(1,2);ID=lava_bucket,amount=#rand(1,2);ID=milk_bucket,amount=#rand(1,2))@luck=0
/ meat (raw and cooked)
group:1:(group(ID=porkchop,amount=#rand(8,16);ID=cooked_porkchop,amount=#rand(4,8));group(ID=fish,amount=#rand(8,16);ID=cooked_fish,amount=#rand(4,8));group(ID=beef,amount=#rand(8,16);ID=cooked_beef,amount=#rand(4,8));group(ID=chicken,amount=#rand(8,16);ID=cooked_chicken,amount=#rand(4,8));group(ID=mutton,amount=#rand(8,16);ID=cooked_mutton,amount=#rand(4,8));group(ID=rabbit,amount=#rand(8,16);ID=cooked_rabbit,amount=#rand(4,8)))@luck=1
/ vegetable food (carrots, potatoes, pumpkin pie)
group:1:(group(ID=carrot,amount=#rand(8,16);ID=golden_carrot,amount=#rand(4,8));group(ID=potato,amount=#rand(8,16);ID=baked_potato,amount=#rand(4,8);ID=poisonous_potato,amount=#rand(2,4));group(ID=pumpkin_pie,amount=#rand(6,12)))@luck=1
/ ender pearls and eyes 
group(ID=ender_pearl,amount=10;ID=ender_eye,amount=5)@luck=2
/ potions
ID=potion,damage=#randPotionDamage,amount=#rand(4,8)@luck=1
/ spawn eggs
ID=spawn_egg,damage=#randSpawnEggDamage,amount=#rand(4,8)@luck=1
/ heads
ID=skull,damage=#rand(0,4),amount=#rand(1,3)@luck=0
/ jukebox music discs
group(ID=jukebox;ID=#rand(2256,2267),amount=#rand(1,3))@luck=1
/ brewing
group(ID=ender_pearl,amount=#rand(1,3);ID=blaze_rod,amount=#rand(1,3);ID=ghast_tear,amount=#rand(1,3);ID=gold_nugget,amount=#rand(1,3);ID=nether_wart,amount=#rand(1,3);ID=spider_eye,amount=#rand(1,3);ID=fermented_spider_eye,amount=#rand(1,3);ID=blaze_powder,amount=#rand(1,3);ID=magma_cream,amount=#rand(1,3);ID=ender_eye,amount=#rand(1,3);ID=speckled_melon,amount=#rand(1,3);ID=rabbit_foot,amount=#rand(1,3);type=particle,ID=2002,damage=3)@luck=2
/ redstone
group(ID=dispenser,amount=2;ID=noteblock,amount=1;ID=sticky_piston,amount=4;ID=piston,amount=4;ID=tnt,amount=6;ID=lever,amount=2;ID=stone_pressure_plate,amount=2;ID=wooden_pressure_plate,amount=2;ID=redstone_torch,amount=8;ID=stone_button,amount=2;ID=trapdoor,amount=2;ID=iron_trapdoor,amount=2;ID=fence_gate,amount=1;ID=redstone_lamp,amount=4;ID=tripwire_hook,amount=2;ID=wooden_button,amount=2;ID=light_weighted_pressure_plate,amount=1;ID=heavy_weighted_pressure_plate,amount=1;ID=daylight_detector,amount=1;ID=hopper,amount=4;ID=dropper,amount=#rand(2,4);ID=wooden_door,amount=1;ID=iron_door,amount=1;ID=redstone,amount=#rand(32,64);ID=repeater,amount=8;ID=comparator,amount=2;type=particle,ID=2002,damage=9)@luck=2
/ colorful
group(group:1:(ID=wool,damage=#rand(0,15),amount=#rand(32,64);ID=stained_hardened_clay,damage=#rand(0,15),amount=#rand(32,64);ID=dye,damage=#rand(0,15),amount=#rand(32,64));type=particle,ID=2002,damage=#randPotionParticle,amount=10)@luck=1
/ iron, gold, diamond, emerald, lapis with fireworks
group(ID=iron_ingot,amount=#rand(8,16);ID=gold_ingot,amount=#rand(8,16);ID=diamond,amount=#rand(8,16);ID=emerald,amount=#rand(8,16);ID=dye,damage=4,amount=#rand(8,16);type=entity,ID=FireworksRocketEntity,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,tag=#randFireworksRocket)),amount=20,posOffset=#circleOffset(0,2))@luck=2
/ quartz
group(ID=stone_slab,damage=7,amount=#rand(4,8);ID=quartz_ore,amount=#rand(16,32);ID=quartz_block,amount=#rand(4,8);ID=quartz_block,damage=1,amount=#rand(4,8);ID=quartz_block,damage=2,amount=#rand(4,8);ID=quartz_stairs,amount=#rand(4,8);ID=quartz,amount=#rand(24,32);type=particle,ID=2002,damage=14)@luck=1
/ fish
group(ID=fishing_rod;ID=349,damage=#rand(0,3),amount=#rand(10,20))@luck=1
/ message with mushroom
group(type=command,ID="/tell #pName Listen to me, #pName. You are in grave danger. You need to run. Now. Take this mushroom, it is your only hope.",commandSender="PlayerInDistress";ID=red_mushroom,NBTTag=(display=(Name="$cOnly Hope")))@luck=-1
/ random jokes
group:1:(ID=clock,NBTTag=(display=(Name="You're wasting your time"));ID=fish,damage=2,NBTTag=(display=(Name="I'm funny"));ID=fish,damage=3,NBTTag=(display=(Name="Oooooh!")))@luck=-1
/ flowers
group(ID=red_flower,damage=#rand(0,8),amount=64)@luck=0
/ enchantment books
ID=enchanted_book,NBTTag=(StoredEnchantments=#randEnchantment),amount=#rand(7,10)@luck=1

/ ========== ENTITIES ==========

/ lucky mobs
group:1:(type=entity,ID=Pig,NBTTag=(CustomName="$e$lLucky Pig",CustomNameVisible=true);type=entity,ID=Cow,NBTTag=(CustomName="$e$lLucky Cow",CustomNameVisible=true);type=entity,ID=Chicken,NBTTag=(CustomName="$e$lLucky Chicken",CustomNameVisible=true);type=entity,ID=Sheep,NBTTag=(CustomName="$e$lLucky Sheep",CustomNameVisible=true);type=entity,ID=Rabbit,NBTTag=(CustomName="$e$lLucky Rabbit",CustomNameVisible=true);type=entity,ID=Squid,NBTTag=(CustomName="$e$lUnlucky Squid",CustomNameVisible=true))@luck=0
/ colored sheep
type=entity,ID=Sheep,NBTTag=(CustomName="$cM$6r. $eR$aa$2i$bn$3b$5o$dw",CustomNameVisible=true,Color=#rand(0,15)),posOffset=#circleOffset(4),amount=16@luck=1

/ thrown eggs
group(type=entity,ID=ThrownEgg,NBTTag=(Motion=#randLaunchMotion(0.6,15)),amount=40;type=entity,ID=Item,NBTTag=(Item=(id=diamond,Count=1),Motion=#randLaunchMotion(0.7,18)),amount=20)@luck=2
/ thrown exp bottles
type=entity,ID=ThrownExpBottle,NBTTag=(Motion=#randLaunchMotion),amount=#rand(16,32)@luck=2
/ launched tnt
type=entity,ID=PrimedTnt,NBTTag=(Fuse=50b,Motion=#randLaunchMotion),amount=15@luck=-2

/ lightning creeper
group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=LightningBolt)@luck=-2
/ giant
group(type=difficulty,ID=hard;type=entity,ID=Giant)@luck=-2
/ wither
group(type=difficulty,ID=hard;type=entity,ID=WitherBoss)@chance=0.1@luck=-2
/ ghast
group(type=difficulty,ID=hard;type=entity,ID=Ghast)@chance=0.2@luck=-2
/ lightning creeper
group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=LightningBolt)@luck=-2
/ bob zombie
group(type=difficulty,ID=hard;type=entity,ID=Zombie,NBTTag=(Equipment=[(id=diamond_sword,Count=1,tag=(ench=#luckySwordEnchantments)),(id=diamond_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments)),(id=diamond_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments)),(id=diamond_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments)),(id=diamond_boots,Count=1,tag=(ench=#luckyBootsEnchantments))],DropChances=[#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f,#randList(0,2)f],CustomName="$e$lBob",CustomNameVisible=true))@luck=-2

/ stacked villager and pigs
type=entity,ID=Villager,NBTTag=(Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig,Riding=(id=Pig))))))))@luck=0

/ horses
type=entity,ID=EntityHorse,amount=12,posOffset=#circleOffset(4),NBTTag=(Type=#rand(0,4),Tame=true)@luck=1

/ witch with bats
group(type=difficulty,ID=hard;type=entity,ID=Witch;type=entity,ID=Bat,posY=#bPosY+#rand(0,2),posOffset=#circleOffset(0,1),amount=64)@luck=-1
/ huge slime and magma cube
group:1:(type=entity,ID=Slime,NBTTag=(Size=10);type=entity,ID=LavaSlime,NBTTag=(Size=10))@luck=-2

/ pet wolves
group(type=entity,ID=Wolf,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(CollarColor=#rand(0,14),Owner=#pName,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1
/ pet cats
group(type=entity,ID=Ozelot,amount=#rand(5,10),posOffset=#circleOffset(3),NBTTag=(CatType=#rand(0,3),Owner=#pName,Sitting=1);type=particle,ID="heart",size=(2,0,2),particleAmount=20)@luck=1

/ lucky villagers
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(20,25)),sell=(id=golden_sword,Count=1,tag=(ench=#luckySwordEnchantments,display=(Name="$e$lLucky Sword"))),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=bow,Count=1,tag=(ench=#luckyBowEnchantments,display=(Name="$e$lLucky Bow"))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=fishing_rod,Count=1,tag=(ench=#luckyFishingRodEnchantments,display=(Name="$e$lLucky Fishing Rod"))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=potion,Damage=8195,Count=1,tag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="$e$lLucky Potion"))),maxUses=1),(buy=(id=diamond,Count=#rand(7,12)),sell=(id=potion,Damage=16428,Count=1,tag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="$e$lUnlucky Potion"))),maxUses=1)]),CustomName="$e$lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(12,17)),sell=(id=golden_helmet,Count=1,tag=(ench=#luckyHelmetEnchantments,display=(Name="$e$lLucky Helmet"))),maxUses=1),(buy=(id=diamond,Count=#rand(20,25)),sell=(id=golden_chestplate,Count=1,tag=(ench=#luckyChestplateEnchantments,display=(Name="$e$lLucky Chestplate"))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=golden_leggings,Count=1,tag=(ench=#luckyLeggingsEnchantments,display=(Name="$e$lLucky Leggings"))),maxUses=1),(buy=(id=diamond,Count=#rand(12,17)),sell=(id=golden_boots,Count=1,tag=(ench=#luckyBootsEnchantments,display=(Name="$e$lLucky Boots"))),maxUses=1)]),CustomName="$e$lLucky Villager",CustomNameVisible=true)@luck=1
type=entity,ID=Villager,NBTTag=(Offers=(Recipes=[(buy=(id=diamond,Count=#rand(10,15)),sell=(id=golden_shovel,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Shovel"))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=golden_pickaxe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Pickaxe"))),maxUses=1),(buy=(id=diamond,Count=#rand(15,20)),sell=(id=golden_axe,Count=1,tag=(ench=#luckyAxeEnchantments,display=(Name="$e$lLucky Axe"))),maxUses=1),(buy=(id=diamond,Count=#rand(10,15)),sell=(id=golden_hoe,Count=1,tag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Hoe"))),maxUses=1)]),CustomName="$e$lLucky Villager",CustomNameVisible=true)@luck=1

/ falling blocks (iron, gold, diamond, emerald)
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=FallingSand,posY=#bPosY+7,NBTTag=(Block=iron_block);type=particle,ID=largesmoke,size=(1,2,1),particleAmount=500;type=sound,ID=random.fizz)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=FallingSand,posY=#bPosY+7,NBTTag=(Block=gold_block);type=particle,ID=flame,size=(1,2,1),particleAmount=500;type=sound,ID=item.fireCharge.use)@luck=0
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=FallingSand,posY=#bPosY+7,NBTTag=(Block=diamond_block);type=entity,ID=LightningBolt)@luck=1
group(type=fill,ID=air,size=(1,8,1);type=entity,ID=FallingSand,posY=#bPosY+7,NBTTag=(Block=emerald_block);type=particle,ID=happyVillager,size=(1,2,1),particleAmount=500;type=sound,ID=dig.grass)@luck=0

/ colorful pole
group(type=fill,ID=air,size=(1,51,1);group(NBTTag=(Block=stained_hardened_clay,Data=14),posY=#bPosY+5;NBTTag=(Block=stained_hardened_clay,Data=1),posY=#bPosY+10;NBTTag=(Block=stained_hardened_clay,Data=4),posY=#bPosY+15;NBTTag=(Block=stained_hardened_clay,Data=5),posY=#bPosY+20;NBTTag=(Block=stained_hardened_clay,Data=3),posY=#bPosY+25;NBTTag=(Block=stained_hardened_clay,Data=11),posY=#bPosY+30;NBTTag=(Block=stained_hardened_clay,Data=10),posY=#bPosY+35;NBTTag=(Block=stained_hardened_clay,Data=2),posY=#bPosY+40;NBTTag=(Block=stained_hardened_clay,Data=6),posY=#bPosY+45),type=entity,ID=FallingSand;type=entity,ID=FallingSand,NBTTag=(Block=diamond_block),posY=#bPosY+50;type=entity,ID=LightningBolt,posY=#bPosY+10,delay=5.3)@luck=2

/ tnt pole
group(type=fill,ID=air,size=(1,51,1);type=entity,ID=FallingSand,NBTTag=(Block=redstone_block),posY=#bPosY+5;group(posY=#bPosY+10;posY=#bPosY+15;posY=#bPosY+20;posY=#bPosY+25;posY=#bPosY+30;posY=#bPosY+35;posY=#bPosY+40;posY=#bPosY+45;posY=#bPosY+50),type=entity,ID=FallingSand,NBTTag=(Block=tnt))@luck=2

/ ==== Monster Apocalyple ====
/ sword, difficulty, time, potion effects
group(ID=wooden_sword;type=difficulty,ID=hard;type=time,ID=18750;type=effect,ID=slowness,duration=30,amplifier=4;type=effect,ID=blindness,duration=30; \
/ zombies, creepers, spiders & cave spiders
group:1:(type=entity,ID=Zombie,amount=#rand(20,50);type=entity,ID=Creeper,amount=#rand(10,30);group(type=entity,ID=Spider,amount=#rand(15,45);type=entity,ID=CaveSpider,amount=#rand(5,10)); \
/ all
group(type=entity,ID=Zombie,amount=#rand(20,50);type=entity,ID=Creeper,amount=#rand(10,30);group(type=entity,ID=Spider,amount=#rand(15,45);type=entity,ID=CaveSpider,amount=#rand(5,10))@luck=-2

/ ========== STRUCTURES ==========

/ traps
type=structure,ID=anvil_trap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=lava_trap,pos=#pPos,rotation=#pDirect@luck=-2
type=structure,ID=water_trap,pos=#pPos@luck=-2  
type=structure,ID=pit_trap,pos=#pPos@luck=-2

/ lucky fort and temple
type=structure,ID=luky_fort,pos=#pPos@luck=2
type=structure,ID=lucky_temple,pos=#pPos@chance=0.4@luck=2

/ bedrock problem
type=structure,ID=bedrock_problem,rotation=#pDirect@luck=-1

/ explosion
group(type=difficulty,ID=hard;type=explosion,radius=6)@luck=-2

/ choice of 2 lucky blocks
group:1:(type=structure,ID=lucky_choice_left,rotation=#pDirect;type=structure,ID=lucky_choice_right,rotation=#pDirect)@luck=0

/ wishing wells
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget 1 0 {display:{Name:\"$6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$bYour wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=FireworksRocketEntity,NBTTag=(LifeTime=20,FireworksItem=(id=fireworks,tag='#'randFireworksRocket)),amount=20,posY='#'bPosY+3,posOffset='#'circleOffset(2);ID=gold_ingot,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=diamond,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=emerald,amount=#rand(20,30),posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=2
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget 1 0 {display:{Name:\"$6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$eYour wish came true! (If you like potatoes)\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;ID=potato,amount=128,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=baked_potato,amount=64,posY='#'bPosY+10,posOffset='#'circleOffset(2);ID=poisonous_potato,amount=32,posY='#'bPosY+10,posOffset='#'circleOffset(2))"]))@luck=1
group(type=structure,ID=wishing_well;type=message,ID="A wishing well? Maybe you should throw in a coin...";type=command,ID="/give #pName gold_nugget 1 0 {display:{Name:\"$6Coin\"}}";type=block,ID=lucky:lucky_block,posY=#bPosY-3,NBTTag=(Drops=["group(type=message,ID=\"$4Your death wish came true!\";type=block,ID=air,posY='#'bPosY+3;type=block,ID=beacon,posY='#'bPosY+2;type=entity,ID=PrimedTnt,NBTTag=(Fuse=50b,Motion='#'randLaunchMotion),posY='#'bPosY+7,amount=20)"]))@luck=-2

/ ========== ENCHANTED ITEMS ==========

/ lucky block book
ID=written_book,NBTTag=(author="PlayerInDistress",title="$e$lLucky Block Book",pages=["$l$nThe Lucky Block$r\n\nThe Lucky Block ($ofortunus blockus$r) was brought to Minecraft by the gods to reward the good and punish the evil.","The player's true self will be revealed after mining this block.\n\nSome fear it, and others have been made rich by it.","You must mine it and be prepared for whatever will follow.\n\nIt is not luck.\n\nIt is $bdestiny."])@luck=0
/ lucky sword
ID=golden_sword,NBTTag=(ench=#luckySwordEnchantments,display=(Name="$e$lLucky Sword"))@luck=2
/ lucky bow
ID=bow,NBTTag=(ench=#luckyBowEnchantments,display=(Name="$e$lLucky Bow"))@luck=2
/ lucky fishing rod
ID=fishing_rod,NBTTag=(ench=#luckyFishingRodEnchantments,display=(Name="$e$lLucky Fishing Rod"))@luck=2
/ lucky tools
group:#rand(1,2):(ID=golden_shovel,NBTTag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Shovel"));ID=golden_pickaxe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Pickaxe"));ID=golden_axe,NBTTag=(ench=#luckyAxeEnchantments,display=(Name="$e$lLucky Axe"));ID=golden_hoe,NBTTag=(ench=#luckyToolEnchantments,display=(Name="$e$lLucky Hoe")))@luck=2
/ lucky armor
group:#rand(1,2):(ID=golden_helmet,NBTTag=(ench=#luckyHelmetEnchantments,display=(Name="$e$lLucky Helmet"));ID=golden_chestplate,NBTTag=(ench=#luckyChestplateEnchantments,display=(Name="$e$lLucky Chestplate"));ID=golden_leggings,NBTTag=(ench=#luckyLeggingsEnchantments,display=(Name="$e$lLucky Leggings"));ID=golden_boots,NBTTag=(ench=#luckyBootsEnchantments,display=(Name="$e$lLucky Boots")))@luck=2
/ lucky potion
ID=potion,damage=8195,NBTTag=(CustomPotionEffects=#luckyPotionEffects,display=(Name="$e$lLucky Potion"))@luck=2
/ unlucky potion
ID=potion,damage=16428,NBTTag=(CustomPotionEffects=#unluckyPotionEffects,display=(Name="$e$lUnlucky Potion"))@luck=1