/ TNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=8)”])@luck=2

/ Arrow Cluster
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0)),amount=100@luck=2

/ Arrow Stream
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion),amount=100,delay=#rand(0.0,3.0)@luck=2

/ Fire
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.5,drops=["type=particle,ID=lava"]),impact=["group(type=block,ID=fire,posOffset=#circleOffset(0,3),amount=50;type=block,ID=flowing_lava)"])@luck=2

/ Spider Web
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=web),impact=["type=fill,ID=web,size=(8,6,8),posOffset=(-1,0,-1)"])@luck=2

/ Knockback
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=feather),impact=["group(type=effect,ID=special_knockback,power=30,range=4,delay=0.1;type=particle,ID=explode,size=(4,3,4),particleAmount=500)"])@luck=2

/ Arrow
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion)@chance=1
