/ Meteorite
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=stone),trail=(frequency=0.1,drops=["type=block,ID=stone,delay=0.4","type=block,ID=stone,meta=1,delay=0.4@chance=0.3"]),impact=["group(type=explosion,damage=4,fire=true;type=structure,ID=meteor,delay=0.4)"])@chance=0.5@luck=2

/ Meteorite 2
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=stone),trail=(frequency=0.1,drops=["type=block,ID=netherrack,delay=0.4","type=block,ID=obsidian,delay=0.4@chance=0.3"]),impact=["group(type=explosion,damage=4,fire=true;type=structure,ID=meteor2,delay=0.4)"])@chance=0.5@luck=2

/ TNT
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"])@chance=0.5@luck=2

/ TNT 2
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=2@chance=0.7@luck=2

/ TNT 5
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=5@chance=0.7@luck=2

/ TNT 10
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=10@chance=0.5@luck=2

/ Stream TNT 2
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=2,delay=#rand(0.0,3.0)@chance=0.5@luck=2

/ Stream TNT 5
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=tnt),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"]),amount=5,delay=#rand(0.0,3.0)@chance=0.5@luck=2

/ Lava Buckets
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=lava_bucket),trail=(frequency=0.5,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4"]),impact=["type=block,ID=flowing_lava"])@chance=0.5@luck=2

/ Lightening Creeper
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=skull,Damage=4),impact=["group(type=difficulty,ID=hard;type=entity,ID=Creeper;type=entity,ID=LightningBolt)"])@chance=0.5@luck=2

/ Creeper
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=skull,Damage=4),impact=["group(type=difficulty,ID=hard;type=entity,ID=Creeper)"])@chance=0.5@luck=2

/ Fireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=4)"])@chance=0.5@luck=2

/ Small Fireball
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=2)"])@chance=0.5@luck=2

/ Small Fireball 2
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=2@chance=0.5@luck=2

/ Small Fireball 5
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=5@chance=0.5@luck=2

/ Small Fireball 10
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=10@chance=0.5@luck=2

/ Stream Small Fireball 5
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=5,delay=#rand(0.0,3.0)@chance=0.5@luck=2

/ Stream Small Fireball 20
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=20,delay=#rand(0.0,3.0)@chance=0.5@luck=2

/ Cluster Of Fireballs
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion(1.0,5.0),item=(id=fire_charge),trail=(frequency=0.2,drops=["type=particle,ID=smoke,posY=#bExactPosY+0.4)"]),impact=["group(type=difficulty,ID=hard;type=explosion,damage=1)"]),amount=20@chance=0.5@luck=2

/ Fire
type=entity,ID=LuckyProjectile,pos=#bowPos,NBTTag=(Motion=#bowMotion,item=(id=fire_charge),trail=(frequency=0.5,drops=["type=particle,ID=lava"]),impact=["group(type=block,ID=fire,posOffset=#circleOffset(0,3),amount=50;type=block,ID=flowing_lava)"])@chance=0.5@luck=2

/ normal arrow
type=entity,ID=Arrow,pos=#bowPos,NBTTag=(Motion=#bowMotion)@chance=15