new entry "M_WolfBow"
type "Weapon"
data "ItemGroup" "Bows"
data "ModifierType" "Item"
data "Act" "1"
data "Requirements" "Finesse 2"
data "IsTwoHanded" "Yes"
data "AttackAPCost" "1"
data "Damage Type" "Physical"
data "Damage" "1"
data "Damage Range" "1"
data "DamageFromBase" "1"
data "CriticalDamage" "220"
data "CriticalChance" "10"
data "WeaponRange" "1300"
data "Durability" "0"
data "DurabilityDegradeSpeed" "6"
data "Value" "750"
data "Weight" "8000"
data "Movement" "0"
data "WeaponType" "Bow"
data "Slot" "Weapon"
data "Projectile" "04bdf5e2-3c6a-4711-b516-1a275ccbd710"
data "IgnoreVisionBlock" "Yes"
data "InventoryTab" "Equipment"
data "Charges" "0"
data "MaxCharges" "0"
data "ItemColor" "Wayfarer"
data "RuneSlots" "3"
data "Act part" "30"
data "Initiative" "3"
data "FinesseBoost" "2"
data "Ranged" "5"
data "Unique" "1"
data "Skills" "Projectile_ArrowSpray"
data "ExtraProperties" "KNOCKED_DOWN,40,1"
data "Flags" "Unbreakable"
data "AccuracyBoost" "70"

