equipments = {

	destroyer = {
		is_archetype = yes
		is_buildable = no
		type = screen_ship
		
		interface_category = interface_category_screen_ships
		
		upgrades = {
			ship_torpedo_upgrade
			ship_engine_upgrade
			ship_ASW_upgrade
			ship_anti_air_upgrade
		}

		ap_attack = 2
		attack = 2
		fire_range = 14
		torpedo_attack = 3
		sub_attack = 10
		
		anti_air_attack = 2
		
		armor_value = 0
		evasion = 70
		
		surface_detection = 20
		sub_detection = 60
		surface_visibility = 10
		naval_speed = 30
		reliability = 0.8
		
		naval_range = 1500
		
		max_strength = 80		
		
		port_capacity_usage = 1
		
		build_cost_ic = 1300
		resources = {
			oil = 1
			steel = 2
		}
		
		manpower = 200
	}

	destroyer_1 = {
		archetype = destroyer
		priority = 20
		type = { 
			screen_ship
			anti_air
		}

	}
	
	destroyer_2 = {
		archetype = destroyer
		parent = destroyer_1
		priority = 20
		
		ap_attack = 2
		attack = 3
		fire_range = 15
		torpedo_attack = 5
		sub_attack = 13
		
		anti_air_attack = 5
		
		armor_value = 0
		evasion = 80
		
		surface_detection = 30
		sub_detection = 80
		surface_visibility = 10
		naval_speed = 33
		reliability = 0.8

		naval_range = 1650
		
		max_strength = 85
		
		port_capacity_usage = 1
		
		type = { 
			screen_ship
			anti_air
		}

		build_cost_ic = 1400
		resources = {
			oil = 1
			steel = 3
		}		
	}
	
	destroyer_3 = {
		archetype = destroyer
		parent = destroyer_2
		priority = 20
		
		ap_attack = 2
		attack = 4
		fire_range = 16
		torpedo_attack = 8
		sub_attack = 16
		
		anti_air_attack = 7
		
		armor_value = 0
		evasion = 88
		
		surface_detection = 40
		sub_detection = 100
		surface_visibility = 10
		naval_speed = 35
		reliability = 0.8

		naval_range = 1800
		
		max_strength = 90
		
		port_capacity_usage = 1
		
		type = { 
			screen_ship
			anti_air
		}
		build_cost_ic = 1500
		resources = {
			oil = 2
			steel = 3
		}
	}
	
	destroyer_4 = {
		archetype = destroyer
		parent = destroyer_3
		priority = 20
		
		ap_attack = 2
		attack = 5
		fire_range = 17
		torpedo_attack = 12
		sub_attack = 20
		
		anti_air_attack = 9
		
		armor_value = 0
		evasion = 95
		
		surface_detection = 50
		sub_detection = 140
		surface_visibility = 10
		naval_speed = 35
		reliability = 0.8

		naval_range = 2200
		
		max_strength = 95
		
		port_capacity_usage = 1
		
		type = { 
			screen_ship
			anti_air
		}

		build_cost_ic = 1600
		resources = {
			oil = 2
			steel = 4
			chromium = 1
		}		
	}
	destroyer_60 = {
		archetype = destroyer
		parent = destroyer_4
		priority = 20
		
		ap_attack = 3
		attack = 6
		fire_range = 18
		torpedo_attack = 15
		sub_attack = 30

		anti_air_attack = 18
		
		armor_value = 1
		evasion = 96
		
		surface_detection = 60
		sub_detection = 180
		surface_visibility = 8
		naval_speed = 38
		reliability = 0.8

		naval_range = 3200
		
		max_strength = 98
		
		type = { 
			screen_ship
			anti_air
		}

		port_capacity_usage = 1
		
		build_cost_ic = 1800
		resources = {
			oil = 2
			steel = 5
			chromium = 2
		}		
	}
}
