equipments = {

	submarine = {
		is_archetype = yes
		is_buildable = no
		type = submarine
		group_by = archetype
		
		upgrades = {
			ship_reliability_upgrade
			sub_engine_upgrade
			sub_stealth_upgrade
			sub_torpedo_upgrade
		}
		
		interface_category = interface_category_other_ships

		ap_attack = 0
		attack = 0 # Their main weapon is torpedo_attack.
		fire_range = 6
		torpedo_attack = 6
		
		anti_air_attack = 0
		
		armor_value = 0
		evasion = 40
		
		surface_detection = 20
		sub_detection = 20
		surface_visibility = 10
		sub_visibility = 20
		naval_speed = 14
		reliability = 0.8
		
		naval_range = 5000
		
		max_strength = 50
		
		port_capacity_usage = 0.5
		
		build_cost_ic = 1000
		resources = {
			oil = 1
			steel = 1
		}
		
		manpower = 100
	}

	submarine_1 = {
		archetype = submarine
		priority = 80

		resources = {
			oil = 1
			steel = 1
		}
		type = { 
			submarine
		}

	}
	
	submarine_2 = {
		archetype = submarine
		parent = submarine_1
		priority = 80
		
		ap_attack = 0
		attack = 0
		fire_range = 7
		torpedo_attack = 10
		
		anti_air_attack = 2
		
		armor_value = 0
		evasion = 45
		
		surface_detection = 40
		sub_detection = 20
		surface_visibility = 10
		sub_visibility = 15
		naval_speed = 14
		reliability = 0.8

		naval_range = 6000
		
		max_strength = 55
		
		port_capacity_usage = 0.5
		
		build_cost_ic = 1100
		resources = {
			oil = 1
			steel = 2
		}
		type = { 
			submarine
		}
		
	}
	
	submarine_3 = {
		archetype = submarine
		parent = submarine_2
		priority = 80
		
		ap_attack = 0
		attack = 0
		fire_range = 8
		torpedo_attack = 16
		
		anti_air_attack = 3
		
		armor_value = 0
		evasion = 50
		
		surface_detection = 40
		sub_detection = 20
		surface_visibility = 10
		sub_visibility = 10
		naval_speed = 16
		reliability = 0.8
		
		naval_range = 7000
		
		max_strength = 60

		port_capacity_usage = 0.5
		
		build_cost_ic = 1200
		resources = {
			oil = 2
			steel = 2
		}
		type = { 
			submarine
		}
		
	}
	
	submarine_4 = {
		archetype = submarine
		parent = submarine_3
		priority = 80
		
		ap_attack = 0
		attack = 0
		fire_range = 9
		torpedo_attack = 22
		
		anti_air_attack = 4
		
		armor_value = 0
		evasion = 55
		
		surface_detection = 40
		sub_detection = 20
		surface_visibility = 8
		sub_visibility = 5
		naval_speed = 16
		reliability = 0.8

		naval_range = 8000
		
		max_strength = 65
		
		port_capacity_usage = 0.5
		
		build_cost_ic = 1300
		resources = {
			oil = 2
			steel = 3
			chromium = 1
		}
		type = { 
			submarine
		}
		
	}
	submarine_60 = {
		archetype = submarine
		parent = submarine_4
		priority = 80
		
		ap_attack = 0
		attack = 0
		fire_range = 12
		torpedo_attack = 25
		sub_attack = 20
		carrier_size = 0.5
		
		anti_air_attack = 5
		
		armor_value = 0
		evasion = 65
		
		surface_detection = 50
		sub_detection = 100
		surface_visibility = 5
		sub_visibility = 2
		naval_speed = 30
		reliability = 0.8

		naval_range = 28000
		
		max_strength = 120
		
		port_capacity_usage = 0.2
		
		build_cost_ic = 8500
		resources = {
			oil = 1
			steel = 5
			chromium = 2
		}
		type = { 
			submarine
		}
		
	}
}