# modern tank/self propelled equipment
equipments = {

	modern_tank_equipment = {
		is_archetype = yes
		is_buildable = no
		type = armor
		group_by = archetype
		
		interface_category = interface_category_armor
		
		upgrades = {
			tank_reliability_upgrade
			tank_engine_upgrade
			tank_armor_upgrade
			tank_gun_upgrade
		}
		
		#Misc Abilities
		maximum_speed = 10
		reliability = 0.8

		#Defensive Abilities
		defense = 10
		breakthrough = 84
		hardness = 0.98
		armor_value = 130

		#Offensive Abilities
		soft_attack = 33
		hard_attack = 32
		ap_attack = 131
		air_attack = 0

		#Space taken in convoy
		lend_lease_cost = 14
		
		build_cost_ic = 14
		resources = {
			oil = 1
			steel = 3
			chromium = 4
		}
		
	}

	modern_tank_equipment_1 = {
		archetype = modern_tank_equipment
		priority = 170
		visual_level = 0
	}
	modern_tank_equipment_59 = {
		archetype = modern_tank_equipment
		priority = 170
		visual_level = 1

		#Misc Abilities
		maximum_speed = 12
		reliability = 0.8

		#Defensive Abilities
		defense = 15
		breakthrough = 98
		hardness = 0.99
		armor_value = 180

		#Offensive Abilities
		soft_attack = 45
		hard_attack = 42
		ap_attack = 185
		air_attack = 5

		#Space taken in convoy
		lend_lease_cost = 16
		
		build_cost_ic = 16
		resources = {
			oil = 1
			steel = 4
			chromium = 5
		}
	}


	modern_tank_artillery_equipment = {
		is_archetype = yes
		is_buildable = no
		family = modern_tank_equipment
		type = { 
			armor
			artillery
		}
		group_by = archetype
		
		interface_category = interface_category_armor
		
		upgrades = {
			tank_reliability_upgrade
			tank_engine_upgrade
			tank_armor_upgrade
			tank_art_upgrade
		}
		

		#Misc Abilities
		maximum_speed = 10
		reliability = 0.8

		#Defensive Abilities
		defense = 8
		breakthrough = 4
		hardness = 0.85
		armor_value = 90

		#Offensive Abilities
		soft_attack = 120
		hard_attack = 3
		ap_attack = 10
		air_attack = 0

		build_cost_ic = 14
		
		resources = {
			oil = 1
			steel = 3
			chromium = 4
		}
	}

	modern_tank_artillery_equipment_1 = {
		archetype = modern_tank_artillery_equipment
		priority = 180
		visual_level = 0
	}

	modern_tank_artillery_equipment_59 = {
		archetype = modern_tank_artillery_equipment
		priority = 180
		visual_level = 1
		

		#Misc Abilities
		maximum_speed = 12
		reliability = 0.8

		#Defensive Abilities
		defense = 12
		breakthrough = 6
		hardness = 0.90
		armor_value = 120

		#Offensive Abilities
		soft_attack = 150
		hard_attack = 5
		ap_attack = 15
		air_attack = 0

		build_cost_ic = 16
		
		resources = {
			oil = 1
			steel = 4
			chromium = 5
		}
	}

	modern_tank_destroyer_equipment = {
		is_archetype = yes
		is_buildable = no
		family = modern_tank_equipment
		type = { 
			armor
			anti_tank
		}
		group_by = archetype
		
		interface_category = interface_category_armor

		upgrades = {
			tank_reliability_upgrade
			tank_engine_upgrade
			tank_armor_upgrade
			tank_at_upgrade
		}
		
		#Misc Abilities
		maximum_speed = 10
		reliability = 0.8

		#Defensive Abilities
		defense = 8
		breakthrough = 2
		hardness = 0.98
		armor_value = 130

		#Offensive Abilities
		soft_attack = 10
		hard_attack = 42
		ap_attack = 165
		air_attack = 0

		
		build_cost_ic = 14
		
		resources = {
			oil = 1
			steel = 3
			chromium = 4
		}
	}

	modern_tank_destroyer_equipment_1 = {
		archetype = modern_tank_destroyer_equipment
		priority = 200
		visual_level = 0
	}

	modern_tank_destroyer_equipment_59 = {
		archetype = modern_tank_destroyer_equipment
		priority = 200
		visual_level = 1
		
		#Misc Abilities
		maximum_speed = 12
		reliability = 0.8

		#Defensive Abilities
		defense = 12
		breakthrough = 5
		hardness = 0.99
		armor_value = 190

		#Offensive Abilities
		soft_attack = 15
		hard_attack = 65
		ap_attack = 200
		air_attack = 0

		
		build_cost_ic = 16
		
		resources = {
			oil = 1
			steel = 4
			chromium = 5
		}
	}

	modern_tank_aa_equipment = {
		is_archetype = yes
		is_buildable = no
		family = modern_tank_equipment
		type = { 
			armor
			anti_air
		}
		group_by = archetype
		
		interface_category = interface_category_armor
		
		upgrades = {
			tank_reliability_upgrade
			tank_engine_upgrade
			tank_armor_upgrade
			tank_aa_upgrade
		}

		#Misc Abilities
		maximum_speed = 10
		reliability = 0.8

		#Defensive Abilities
		defense = 4
		breakthrough = 4
		hardness = 0.85
		armor_value = 90

		#Offensive Abilities
		soft_attack = 9
		hard_attack = 7.5
		ap_attack = 100
		air_attack = 50
		
		build_cost_ic = 14
		
		resources = {
			oil = 1
			steel = 3
			chromium = 4
		}
	}

	modern_tank_aa_equipment_1 = {
		archetype = modern_tank_aa_equipment
		priority = 190
		visual_level = 0
	}
	modern_tank_aa_equipment_59 = {
		archetype = modern_tank_aa_equipment
		priority = 190
		visual_level = 1

		#Misc Abilities
		maximum_speed = 12
		reliability = 0.8

		#Defensive Abilities
		defense = 8
		breakthrough = 8
		hardness = 0.90
		armor_value = 120

		#Offensive Abilities
		soft_attack = 12
		hard_attack = 15
		ap_attack = 125
		air_attack = 80
		
		build_cost_ic = 16
		
		resources = {
			oil = 1
			steel = 4
			chromium = 5
		}
	}
}
