﻿chu_ko_nu = {
	type = archers
	
	damage = 100
	toughness = 20
	pursuit = 20
	screen = 50
	
	terrain_bonus = {
		steppe = { damage = 25 }
		plains = { damage = 30 }
		drylands = { damage = 30 }
		hills = { damage = 50 toughness = 10 }
		mountains = { damage = 30 toughness = 20 }
		desert_mountains = { damage = 30 toughness = 20 }
	}
	
	counters = {
		skirmishers = 1
		light_cavalry = 1
		heavy_cavalry = 1
		pikemen = 2
		heavy_infantry = 1
	}
	
	buy_cost = { gold = 200 }
	low_maintenance_cost = { gold = 0.8 }
	high_maintenance_cost = { gold = 2.5 }
	
	stack = 50
	ai_quality = { value = @cultural_maa_extra_ai_score }
	icon = crossbowmen
}
